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https://github.com/smartcmd/MinecraftConsoles.git
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Move project to CMake (#781)
* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts
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.gitignore
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@@ -407,39 +407,10 @@ enc_temp_folder/
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Minecraft.Client/Schematics/
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Minecraft.Client/Windows64/GameHDD/
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# Intermediate build files (per-project)
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Minecraft.Client/x64/
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Minecraft.Client/Debug/
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Minecraft.Client/x64_Debug/
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Minecraft.Client/Release/
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Minecraft.Client/x64_Release/
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Minecraft.World/x64/
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Minecraft.World/Debug/
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Minecraft.World/x64_Debug/
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Minecraft.World/Release/
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Minecraft.World/x64_Release/
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Minecraft.Server/x64/
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Minecraft.Server/Debug/
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Minecraft.Server/x64_Debug/
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Minecraft.Server/Release/
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Minecraft.Server/x64_Release/
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build/*
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# Existing build output files
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!x64/**/Effects.msscmp
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!x64/**/iggy_w64.dll
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!x64/**/mss64.dll
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!x64/**/redist64/
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# Local saves
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Minecraft.Client/Saves/
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# CMake build output
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build/
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# Server data
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tmp*/
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_server_asset_probe/
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server-data/
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# Visual Studio Per-User Config
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*.user
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/out
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