feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -1,5 +1,6 @@
#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.entity.ai.goal.target.h"
#include "net.minecraft.world.entity.ai.navigation.h"
@@ -22,20 +23,18 @@ SnowMan::SnowMan(Level *level) : Golem(level)
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
health = getMaxHealth();
this->textureIdx = TN_MOB_SNOWMAN;// 4J was "/mob/snowman.png";
this->setSize(0.4f, 1.8f);
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(1, new ArrowAttackGoal(this, 0.25f, ArrowAttackGoal::SnowballType, SharedConstants::TICKS_PER_SECOND * 1));
goalSelector.addGoal(2, new RandomStrollGoal(this, 0.2f));
goalSelector.addGoal(1, new RangedAttackGoal(this, this, 1.25, SharedConstants::TICKS_PER_SECOND * 1, 10));
goalSelector.addGoal(2, new RandomStrollGoal(this, 1.0));
goalSelector.addGoal(3, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(4, new RandomLookAroundGoal(this));
targetSelector.addGoal(1, new NearestAttackableTargetGoal(this, typeid(Monster), 16, 0, true));
targetSelector.addGoal(1, new NearestAttackableTargetGoal(this, typeid(Mob), 0, true, false, Enemy::ENEMY_SELECTOR));
}
bool SnowMan::useNewAi()
@@ -43,16 +42,19 @@ bool SnowMan::useNewAi()
return true;
}
int SnowMan::getMaxHealth()
void SnowMan::registerAttributes()
{
return 4;
Golem::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(4);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.2f);
}
void SnowMan::aiStep()
{
Golem::aiStep();
if (this->isInWaterOrRain()) hurt(DamageSource::drown, 1);
if (isInWaterOrRain()) hurt(DamageSource::drown, 1);
{
int xx = Mth::floor(x);
@@ -74,7 +76,7 @@ void SnowMan::aiStep()
{
if (Tile::topSnow->mayPlace(level, xx, yy, zz))
{
level->setTile(xx, yy, zz, Tile::topSnow_Id);
level->setTileAndUpdate(xx, yy, zz, Tile::topSnow_Id);
}
}
}
@@ -94,4 +96,17 @@ void SnowMan::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
for (int i = 0; i < count; i++) {
spawnAtLocation(Item::snowBall_Id, 1);
}
}
void SnowMan::performRangedAttack(shared_ptr<LivingEntity> target, float power)
{
shared_ptr<Snowball> snowball = shared_ptr<Snowball>(new Snowball(level, dynamic_pointer_cast<LivingEntity>(shared_from_this())));
double xd = target->x - x;
double yd = (target->y + target->getHeadHeight() - 1.1f) - snowball->y;
double zd = target->z - z;
float yo = Mth::sqrt(xd * xd + zd * zd) * 0.2f;
snowball->shoot(xd, yd + yo, zd, 1.60f, 12);
playSound(eSoundType_RANDOM_BOW, 1.0f, 1 / (getRandom()->nextFloat() * 0.4f + 0.8f));
level->addEntity(snowball);
}