add ifdef debug around handle debug options (#1382)

This commit is contained in:
Sylvessa
2026-03-22 12:38:35 -05:00
committed by GitHub
parent be7e2ca91d
commit dac073605f

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@@ -1631,8 +1631,10 @@ bool PlayerConnection::isDisconnected()
void PlayerConnection::handleDebugOptions(shared_ptr<DebugOptionsPacket> packet) void PlayerConnection::handleDebugOptions(shared_ptr<DebugOptionsPacket> packet)
{ {
//Player player = dynamic_pointer_cast<Player>( player->shared_from_this() ); #ifdef _DEBUG
player->SetDebugOptions(packet->m_uiVal); // Player player = dynamic_pointer_cast<Player>( player->shared_from_this() );
player->SetDebugOptions(packet->m_uiVal);
#endif
} }
void PlayerConnection::handleCraftItem(shared_ptr<CraftItemPacket> packet) void PlayerConnection::handleCraftItem(shared_ptr<CraftItemPacket> packet)