From 2dd4b3cb9b1912e3d3b0ce32a7a533310425331a Mon Sep 17 00:00:00 2001 From: Splatink <103926418+Splatink@users.noreply.github.com> Date: Wed, 16 Apr 2025 18:32:33 +0300 Subject: [PATCH] Create README.md --- README.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..f9acb72 --- /dev/null +++ b/README.md @@ -0,0 +1,17 @@ +Buy Sell Ink is a simple game written in C for fun and to learn programming. +It is a game about buying and selling items to customers, with the goal of getting the best score at the end. + +How it works: + +Customers request an item and offer you gold for it +Have it? You can accept this deal or try to negotiate a better price. +If you are successful at negotiating you get 2 point. Lose the negotiation howver and lose a point. Accept the deal without negotiating awards 1 point. +Don't have it? Buy it. You buy items at half the price. + +But be careful. Items 7-9 (Ink, Weed and Crypto) are illegal! Sell them and the police will get suspicous. If you keep it up you might get arrested and give a hefty fine, unless... +Illegal items are very negotiable in their price making them much more profitable. Sometimes they may be worth the risk. + +The game ends after your selected number of turns expires and you get a score. Try to get the best score possible. +The game could also end if you are out of money. You get 1 turn to try and sell your inventory if that's the case, otherwise game over! + +The game can simply be compiled with gcc "gcc main.c" and is played on the terminal.