# Backend: glx is usually best for reliable vsync/tear-free on most hardware (Intel/AMD/NVIDIA) backend = "glx"; # VSync: This is the key line for fixing tearing vsync = true; # Disable all effects you don't need shadow = false; fading = false; blur: { method = "none"; }; opacity-rule = []; corner-radius = 0; # No animations/transitions transition-length = 0; transition-pow-x = 0; transition-pow-y = 0; transition-pow-w = 0; transition-pow-h = 0; size-transition = false;