mirror of
https://github.com/smartcmd/MinecraftConsoles.git
synced 2026-03-25 22:29:02 +02:00
Compare commits
90 Commits
refactor/s
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8
.gitattributes
vendored
8
.gitattributes
vendored
@@ -1,8 +0,0 @@
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
|
||||
*.jpg filter=lfs diff=lfs merge=lfs -text
|
||||
*.ogg filter=lfs diff=lfs merge=lfs -text
|
||||
*.binka filter=lfs diff=lfs merge=lfs -text
|
||||
*.arc filter=lfs diff=lfs merge=lfs -text
|
||||
*.ttf filter=lfs diff=lfs merge=lfs -text
|
||||
*.bin filter=lfs diff=lfs merge=lfs -text
|
||||
*.ico filter=lfs diff=lfs merge=lfs -text
|
||||
|
||||
BIN
.github/banner.png
vendored
Normal file
BIN
.github/banner.png
vendored
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 646 KiB |
31
.github/workflows/build.yml
vendored
31
.github/workflows/build.yml
vendored
@@ -1,31 +0,0 @@
|
||||
name: Build Minecraft Legacy Console Edition
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [Release, Debug]
|
||||
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup MSBuild
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
|
||||
- name: Build Minecraft Legacy Console Edition
|
||||
run: |
|
||||
msbuild MinecraftConsoles.sln `
|
||||
/p:Configuration=${{ matrix.configuration }} `
|
||||
/p:Platform=Windows64 `
|
||||
/m
|
||||
|
||||
- name: Upload Release + Debug Artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: MinecraftClient-${{ matrix.configuration }}
|
||||
path: x64/${{ matrix.configuration }}
|
||||
32
.github/workflows/debug-test.yml
vendored
32
.github/workflows/debug-test.yml
vendored
@@ -1,32 +0,0 @@
|
||||
name: MSBuild Debug Test
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
types: [opened, reopened, synchronize]
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/*.md'
|
||||
push:
|
||||
branches:
|
||||
- 'main'
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/*.md'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build Windows64 (DEBUG)
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup msbuild
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
|
||||
- name: Build
|
||||
run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Debug /p:Platform="Windows64"
|
||||
167
.github/workflows/nightly-server.yml
vendored
Normal file
167
.github/workflows/nightly-server.yml
vendored
Normal file
@@ -0,0 +1,167 @@
|
||||
name: Nightly Server Release
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- 'main'
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/**'
|
||||
- '!.github/workflows/nightly-server.yml'
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
packages: write
|
||||
|
||||
concurrency:
|
||||
group: nightly-server
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
platform: [Windows64]
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Set platform lowercase
|
||||
run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV
|
||||
|
||||
- name: Setup MSVC
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Setup CMake
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: Run CMake
|
||||
uses: lukka/run-cmake@v10
|
||||
env:
|
||||
VCPKG_ROOT: "" # Disable vcpkg for CI builds
|
||||
with:
|
||||
configurePreset: ${{ env.MATRIX_PLATFORM }}
|
||||
buildPreset: ${{ env.MATRIX_PLATFORM }}-release
|
||||
buildPresetAdditionalArgs: "['--target', 'Minecraft.Server']"
|
||||
|
||||
- name: Zip Build
|
||||
run: 7z a -r LCEServer${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Server/Release/* "-x!*.ipdb" "-x!*.iobj"
|
||||
|
||||
- name: Stage artifacts
|
||||
run: |
|
||||
New-Item -ItemType Directory -Force -Path staging
|
||||
Copy-Item LCEServer${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Stage exe and pdb
|
||||
if: matrix.platform == 'Windows64'
|
||||
run: |
|
||||
Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Server/Release/Minecraft.Server.exe staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
|
||||
release:
|
||||
needs: build
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Download all artifacts
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
path: artifacts
|
||||
merge-multiple: true
|
||||
|
||||
- name: Update release
|
||||
uses: andelf/nightly-release@main
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: nightly-dedicated-server
|
||||
name: Nightly Dedicated Server Release
|
||||
body: |
|
||||
Dedicated Server runtime for Windows64.
|
||||
|
||||
Download `LCEServerWindows64.zip` and extract it to a folder where you'd like to keep the server runtime.
|
||||
files: |
|
||||
artifacts/*
|
||||
|
||||
docker:
|
||||
name: Build and Push Docker Image
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Download dedicated server runtime from artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: build-Windows64
|
||||
path: .artifacts/
|
||||
|
||||
- name: Prepare Docker runtime directory
|
||||
shell: bash
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
rm -rf runtime
|
||||
mkdir -p runtime
|
||||
unzip .artifacts/LCEServerWindows64.zip -d runtime
|
||||
|
||||
- name: Compute image name
|
||||
id: image
|
||||
shell: bash
|
||||
run: |
|
||||
owner="$(echo "${{ vars.CONTAINER_REGISTRY_OWNER || github.repository_owner }}" | tr '[:upper:]' '[:lower:]')"
|
||||
image_tag="nightly"
|
||||
# if [[ "${{ github.ref }}" != "refs/heads/main" ]]; then
|
||||
# image_tag="nightly-test"
|
||||
# fi
|
||||
echo "owner=$owner" >> "$GITHUB_OUTPUT"
|
||||
echo "image=ghcr.io/$owner/minecraft-lce-dedicated-server" >> "$GITHUB_OUTPUT"
|
||||
echo "image_tag=$image_tag" >> "$GITHUB_OUTPUT"
|
||||
|
||||
- name: Extract Docker metadata
|
||||
id: meta
|
||||
uses: docker/metadata-action@v5
|
||||
with:
|
||||
images: ${{ steps.image.outputs.image }}
|
||||
tags: |
|
||||
type=raw,value=${{ steps.image.outputs.image_tag }}
|
||||
|
||||
- name: Login to GHCR
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ secrets.GHCR_USERNAME || github.actor }}
|
||||
password: ${{ secrets.GHCR_TOKEN || secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Build and push image
|
||||
uses: docker/build-push-action@v6
|
||||
with:
|
||||
context: .
|
||||
file: docker/dedicated-server/Dockerfile
|
||||
push: true
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
build-args: |
|
||||
MC_RUNTIME_DIR=runtime
|
||||
|
||||
cleanup:
|
||||
needs: [build, release, docker]
|
||||
if: always()
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Cleanup artifacts
|
||||
uses: geekyeggo/delete-artifact@v5
|
||||
with:
|
||||
name: build-*
|
||||
82
.github/workflows/nightly.yml
vendored
82
.github/workflows/nightly.yml
vendored
@@ -8,25 +8,75 @@ on:
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/*.md'
|
||||
- '.github/**'
|
||||
- '!.github/workflows/nightly.yml'
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
concurrency:
|
||||
group: nightly
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build Windows64
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
platform: [Windows64]
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup msbuild
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
- name: Set platform lowercase
|
||||
run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV
|
||||
|
||||
- name: Build
|
||||
run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64"
|
||||
- name: Setup MSVC
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Setup CMake
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: Run CMake
|
||||
uses: lukka/run-cmake@v10
|
||||
env:
|
||||
VCPKG_ROOT: "" # Disable vcpkg for CI builds
|
||||
with:
|
||||
configurePreset: ${{ env.MATRIX_PLATFORM }}
|
||||
buildPreset: ${{ env.MATRIX_PLATFORM }}-release
|
||||
buildPresetAdditionalArgs: "['--target', 'Minecraft.Client']"
|
||||
|
||||
- name: Zip Build
|
||||
run: 7z a -r LCEWindows64.zip ./x64/Release/*
|
||||
run: 7z a -r LCE${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/* "-x!*.ipdb" "-x!*.iobj"
|
||||
|
||||
- name: Stage artifacts
|
||||
run: |
|
||||
New-Item -ItemType Directory -Force -Path staging
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Stage exe and pdb
|
||||
if: matrix.platform == 'Windows64'
|
||||
run: |
|
||||
Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.exe staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
|
||||
release:
|
||||
needs: build
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Download all artifacts
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
path: artifacts
|
||||
merge-multiple: true
|
||||
|
||||
- name: Update release
|
||||
uses: andelf/nightly-release@main
|
||||
@@ -34,13 +84,21 @@ jobs:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
tag_name: nightly
|
||||
name: Nightly Release
|
||||
name: Nightly Client Release
|
||||
body: |
|
||||
Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`.
|
||||
Requires at least Windows 7 and DirectX 11 compatible GPU to run.
|
||||
|
||||
# 🚨 First time here? 🚨
|
||||
If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file!
|
||||
files: |
|
||||
LCEWindows64.zip
|
||||
./x64/Release/Minecraft.Client.exe
|
||||
./x64/Release/Minecraft.Client.pdb
|
||||
artifacts/*
|
||||
|
||||
cleanup:
|
||||
needs: [build, release]
|
||||
if: always()
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Cleanup artifacts
|
||||
uses: geekyeggo/delete-artifact@v5
|
||||
with:
|
||||
name: build-*
|
||||
|
||||
32
.github/workflows/pull-request.yml
vendored
Normal file
32
.github/workflows/pull-request.yml
vendored
Normal file
@@ -0,0 +1,32 @@
|
||||
name: Pull Request Build
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
types: [opened, reopened, synchronize]
|
||||
paths-ignore:
|
||||
- '.gitignore'
|
||||
- '*.md'
|
||||
- '.github/*.md'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup MSVC
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Setup CMake
|
||||
uses: lukka/get-cmake@latest
|
||||
|
||||
- name: Run CMake
|
||||
uses: lukka/run-cmake@v10
|
||||
env:
|
||||
VCPKG_ROOT: "" # Disable vcpkg for CI builds
|
||||
with:
|
||||
configurePreset: windows64
|
||||
buildPreset: windows64-debug
|
||||
39
.gitignore
vendored
39
.gitignore
vendored
@@ -379,11 +379,8 @@ MigrationBackup/
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
.vscode/
|
||||
!.vscode/*.example.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
@@ -410,30 +407,10 @@ enc_temp_folder/
|
||||
Minecraft.Client/Schematics/
|
||||
Minecraft.Client/Windows64/GameHDD/
|
||||
|
||||
# Intermediate build files (per-project)
|
||||
Minecraft.Client/x64/
|
||||
Minecraft.Client/Debug/
|
||||
Minecraft.Client/x64_Debug/
|
||||
Minecraft.Client/Release/
|
||||
Minecraft.Client/x64_Release/
|
||||
# CMake build output
|
||||
build/
|
||||
|
||||
Minecraft.World/x64/
|
||||
Minecraft.World/Debug/
|
||||
Minecraft.World/x64_Debug/
|
||||
Minecraft.World/Release/
|
||||
Minecraft.World/x64_Release/
|
||||
|
||||
build/*
|
||||
|
||||
# Existing build output files
|
||||
!x64/**/Effects.msscmp
|
||||
!x64/**/iggy_w64.dll
|
||||
!x64/**/mss64.dll
|
||||
!x64/**/redist64/
|
||||
|
||||
# Local saves
|
||||
Minecraft.Client/Saves/
|
||||
|
||||
# Visual Studio Per-User Config
|
||||
*.user
|
||||
/out
|
||||
# Server data
|
||||
tmp*/
|
||||
_server_asset_probe/
|
||||
server-data/
|
||||
|
||||
207
CMakeLists.txt
207
CMakeLists.txt
@@ -13,138 +13,101 @@ if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(FATAL_ERROR "Use a 64-bit generator/toolchain (x64).")
|
||||
endif()
|
||||
|
||||
set(CMAKE_CONFIGURATION_TYPES
|
||||
"Debug"
|
||||
"Release"
|
||||
CACHE STRING "" FORCE
|
||||
)
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
|
||||
function(configure_msvc_target target)
|
||||
target_compile_options(${target} PRIVATE
|
||||
$<$<AND:$<NOT:$<CONFIG:Release>>,$<COMPILE_LANGUAGE:C,CXX>>:/W3>
|
||||
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/W0>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/MP>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/FS>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:/EHsc>
|
||||
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/GL /O2 /Oi /GT /GF>
|
||||
)
|
||||
function(configure_compiler_target target)
|
||||
# MSVC and compatible compilers (like Clang-cl)
|
||||
if (MSVC)
|
||||
target_compile_options(${target} PRIVATE
|
||||
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/W3>
|
||||
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/W0>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/MP>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/FS>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/GS>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:/EHsc>
|
||||
$<$<COMPILE_LANGUAGE:CXX>:/GR>
|
||||
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:/Od>
|
||||
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/O2 /Oi /GT /GF>
|
||||
)
|
||||
endif()
|
||||
|
||||
# MSVC
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
target_compile_options(${target} PRIVATE
|
||||
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:/GL>
|
||||
)
|
||||
target_link_options(${target} PRIVATE
|
||||
$<$<CONFIG:Release>:/LTCG:incremental>
|
||||
)
|
||||
endif()
|
||||
|
||||
# Clang
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
target_compile_options(${target} PRIVATE
|
||||
$<$<AND:$<CONFIG:Debug>,$<COMPILE_LANGUAGE:C,CXX>>:-O0 -Wall>
|
||||
$<$<AND:$<CONFIG:Release>,$<COMPILE_LANGUAGE:C,CXX>>:-O2 -w -flto>
|
||||
)
|
||||
target_link_options(${target} PRIVATE
|
||||
$<$<CONFIG:Release>:-flto>
|
||||
)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/WorldSources.cmake")
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/ClientSources.cmake")
|
||||
|
||||
list(TRANSFORM MINECRAFT_WORLD_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/")
|
||||
list(TRANSFORM MINECRAFT_CLIENT_SOURCES PREPEND "${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/")
|
||||
list(APPEND MINECRAFT_CLIENT_SOURCES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/MinecraftWindows.rc"
|
||||
# ---
|
||||
# Configuration
|
||||
# ---
|
||||
set(MINECRAFT_SHARED_DEFINES
|
||||
_LARGE_WORLDS
|
||||
_DEBUG_MENUS_ENABLED
|
||||
$<$<CONFIG:Debug>:_DEBUG>
|
||||
_CRT_NON_CONFORMING_SWPRINTFS
|
||||
_CRT_SECURE_NO_WARNINGS
|
||||
)
|
||||
|
||||
add_library(MinecraftWorld STATIC ${MINECRAFT_WORLD_SOURCES})
|
||||
target_include_directories(MinecraftWorld PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
|
||||
)
|
||||
target_compile_definitions(MinecraftWorld PRIVATE
|
||||
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||
)
|
||||
if(MSVC)
|
||||
configure_msvc_target(MinecraftWorld)
|
||||
# Add platform-specific defines
|
||||
list(APPEND MINECRAFT_SHARED_DEFINES ${PLATFORM_DEFINES})
|
||||
|
||||
# ---
|
||||
# Sources
|
||||
# ---
|
||||
add_subdirectory(Minecraft.World)
|
||||
add_subdirectory(Minecraft.Client)
|
||||
if(PLATFORM_NAME STREQUAL "Windows64") # Server is only supported on Windows for now
|
||||
add_subdirectory(Minecraft.Server)
|
||||
endif()
|
||||
|
||||
add_executable(MinecraftClient WIN32 ${MINECRAFT_CLIENT_SOURCES})
|
||||
target_include_directories(MinecraftClient PRIVATE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Xbox/Sentient/Include"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/x64headers"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/include/"
|
||||
# ---
|
||||
# Build versioning
|
||||
# ---
|
||||
set(BUILDVER_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/GenerateBuildVer.cmake")
|
||||
set(BUILDVER_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/generated/Common/BuildVer.h")
|
||||
|
||||
add_custom_target(GenerateBuildVer
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
"-DOUTPUT_FILE=${BUILDVER_OUTPUT}"
|
||||
-P "${BUILDVER_SCRIPT}"
|
||||
COMMENT "Generating BuildVer.h..."
|
||||
VERBATIM
|
||||
)
|
||||
target_compile_definitions(MinecraftClient PRIVATE
|
||||
$<$<CONFIG:Debug>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||
$<$<NOT:$<CONFIG:Debug>>:_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64>
|
||||
)
|
||||
if(MSVC)
|
||||
configure_msvc_target(MinecraftClient)
|
||||
target_link_options(MinecraftClient PRIVATE
|
||||
$<$<CONFIG:Release>:/LTCG /INCREMENTAL:NO>
|
||||
)
|
||||
|
||||
add_dependencies(Minecraft.World GenerateBuildVer)
|
||||
add_dependencies(Minecraft.Client GenerateBuildVer)
|
||||
if(PLATFORM_NAME STREQUAL "Windows64")
|
||||
add_dependencies(Minecraft.Server GenerateBuildVer)
|
||||
endif()
|
||||
|
||||
set_target_properties(MinecraftClient PROPERTIES
|
||||
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:MinecraftClient>"
|
||||
)
|
||||
# ---
|
||||
# Project organisation
|
||||
# ---
|
||||
# Set the startup project for Visual Studio
|
||||
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT Minecraft.Client)
|
||||
|
||||
target_link_libraries(MinecraftClient PRIVATE
|
||||
MinecraftWorld
|
||||
d3d11
|
||||
XInput9_1_0
|
||||
wsock32
|
||||
legacy_stdio_definitions
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggy_w64.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyperfmon_w64.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/Iggy/lib/iggyexpruntime_w64.lib"
|
||||
$<$<CONFIG:Debug>:
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input_d.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage_d.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC_d.lib"
|
||||
>
|
||||
$<$<NOT:$<CONFIG:Debug>>:
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Input.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Storage.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/Windows64/4JLibs/libs/4J_Render_PC.lib"
|
||||
>
|
||||
)
|
||||
|
||||
if(CMAKE_HOST_WIN32)
|
||||
message(STATUS "Starting redist copy...")
|
||||
execute_process(
|
||||
COMMAND robocopy.exe
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/x64/Release"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
/S /MT /R:0 /W:0 /NP
|
||||
)
|
||||
message(STATUS "Starting asset copy...")
|
||||
execute_process(
|
||||
COMMAND robocopy.exe
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}"
|
||||
/S /MT /R:0 /W:0 /NP
|
||||
/XF "*.cpp" "*.c" "*.h" "*.hpp" "*.asm"
|
||||
"*.xml" "*.lang" "*.vcxproj" "*.vcxproj.*" "*.sln"
|
||||
"*.docx" "*.xls"
|
||||
"*.bat" "*.cmd" "*.ps1" "*.py"
|
||||
"*Test*"
|
||||
/XD "Durango*" "Orbis*" "PS*" "Xbox"
|
||||
)
|
||||
message(STATUS "Patching Windows64Media...")
|
||||
execute_process(
|
||||
COMMAND robocopy.exe
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/DurangoMedia"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/Windows64Media"
|
||||
/S /MT /R:0 /W:0 /NP
|
||||
/XF "*.h" "*.xml" "*.lang" "*.bat"
|
||||
)
|
||||
elseif(CMAKE_HOST_UNIX)
|
||||
message(STATUS "Starting redist copy...")
|
||||
execute_process(
|
||||
COMMAND rsync -av "${CMAKE_CURRENT_SOURCE_DIR}/x64/Release/" "${CMAKE_CURRENT_BINARY_DIR}/"
|
||||
)
|
||||
message(STATUS "Starting asset copy...")
|
||||
execute_process(
|
||||
COMMAND rsync -av
|
||||
"--exclude=*.cpp" "--exclude=*.c" "--exclude=*.h" "--exclude=*.hpp" "--exclude=*.asm"
|
||||
"--exclude=*.xml" "--exclude=*.lang" "--exclude=*.vcxproj" "--exclude=*.vcxproj.*" "--exclude=*.sln"
|
||||
"--exclude=*.docx" "--exclude=*.xls"
|
||||
"--exclude=*.bat" "--exclude=*.cmd" "--exclude=*.ps1" "--exclude=*.py"
|
||||
"--exclude=*Test*"
|
||||
"--exclude=Durango*" "--exclude=Orbis*" "--exclude=PS*" "--exclude=Xbox"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/" "${CMAKE_CURRENT_BINARY_DIR}/"
|
||||
)
|
||||
message(STATUS "Patching Windows64Media...")
|
||||
execute_process(
|
||||
COMMAND rsync -av
|
||||
"--exclude=*.h" "--exclude=*.xml" "--exclude=*.lang" "--exclude=*.bat"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/DurangoMedia/" "${CMAKE_CURRENT_BINARY_DIR}/Windows64Media/"
|
||||
)
|
||||
else()
|
||||
message(FATAL_ERROR "Redist and asset copying is only supported on Windows (Robocopy) and Unix systems (rsync).")
|
||||
endif()
|
||||
|
||||
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT MinecraftClient)
|
||||
# Setup folders for Visual Studio, just hides the build targets under a sub folder
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
set_property(TARGET GenerateBuildVer PROPERTY FOLDER "Build")
|
||||
|
||||
94
CMakePresets.json
Normal file
94
CMakePresets.json
Normal file
@@ -0,0 +1,94 @@
|
||||
{
|
||||
"version": 5,
|
||||
"configurePresets": [
|
||||
{
|
||||
"name": "base",
|
||||
"generator": "Ninja Multi-Config",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"hidden": true
|
||||
},
|
||||
{
|
||||
"name": "windows64",
|
||||
"displayName": "Windows64",
|
||||
"inherits": "base",
|
||||
"cacheVariables": {
|
||||
"PLATFORM_DEFINES": "_WINDOWS64",
|
||||
"PLATFORM_NAME": "Windows64",
|
||||
"IGGY_LIBS": "iggy_w64.lib;iggyperfmon_w64.lib;iggyexpruntime_w64.lib"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "durango",
|
||||
"displayName": "Durango",
|
||||
"inherits": "base",
|
||||
"toolchainFile": "${sourceDir}/cmake/toolchains/durango.cmake",
|
||||
"cacheVariables": {
|
||||
"PLATFORM_DEFINES": "_DURANGO;_XBOX_ONE",
|
||||
"PLATFORM_NAME": "Durango",
|
||||
"IGGY_LIBS": "iggy_durango.lib;iggyperfmon_durango.lib"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "orbis",
|
||||
"displayName": "ORBIS",
|
||||
"inherits": "base",
|
||||
"toolchainFile": "${sourceDir}/cmake/toolchains/orbis.cmake",
|
||||
"cacheVariables": {
|
||||
"PLATFORM_DEFINES": "__ORBIS__",
|
||||
"PLATFORM_NAME": "Orbis",
|
||||
"IGGY_LIBS": "libiggy_orbis.a;libiggyperfmon_orbis.a"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "ps3",
|
||||
"displayName": "PS3",
|
||||
"inherits": "base",
|
||||
"toolchainFile": "${sourceDir}/cmake/toolchains/ps3.cmake",
|
||||
"cacheVariables": {
|
||||
"PLATFORM_DEFINES": "__PS3__",
|
||||
"PLATFORM_NAME": "PS3",
|
||||
"IGGY_LIBS": "libiggy_ps3.a;libiggyperfmon_ps3.a;libiggyexpruntime_ps3.a"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "psvita",
|
||||
"displayName": "PSVita",
|
||||
"inherits": "base",
|
||||
"toolchainFile": "${sourceDir}/cmake/toolchains/psvita.cmake",
|
||||
"cacheVariables": {
|
||||
"PLATFORM_DEFINES": "__PSVITA__",
|
||||
"PLATFORM_NAME": "PSVita",
|
||||
"IGGY_LIBS": "libiggy_psp2.a;libiggyperfmon_psp2.a"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "xbox360",
|
||||
"displayName": "Xbox 360",
|
||||
"inherits": "base",
|
||||
"toolchainFile": "${sourceDir}/cmake/toolchains/xbox360.cmake",
|
||||
"cacheVariables": {
|
||||
"PLATFORM_DEFINES": "_XBOX",
|
||||
"PLATFORM_NAME": "Xbox"
|
||||
}
|
||||
}
|
||||
],
|
||||
"buildPresets": [
|
||||
{ "name": "windows64-debug", "displayName": "Windows64 - Debug", "configurePreset": "windows64", "configuration": "Debug" },
|
||||
{ "name": "windows64-release", "displayName": "Windows64 - Release", "configurePreset": "windows64", "configuration": "Release" },
|
||||
|
||||
{ "name": "durango-debug", "displayName": "Durango - Debug", "configurePreset": "durango", "configuration": "Debug" },
|
||||
{ "name": "durango-release", "displayName": "Durango - Release", "configurePreset": "durango", "configuration": "Release" },
|
||||
|
||||
{ "name": "orbis-debug", "displayName": "ORBIS - Debug", "configurePreset": "orbis", "configuration": "Debug" },
|
||||
{ "name": "orbis-release", "displayName": "ORBIS - Release", "configurePreset": "orbis", "configuration": "Release" },
|
||||
|
||||
{ "name": "ps3-debug", "displayName": "PS3 - Debug", "configurePreset": "ps3", "configuration": "Debug" },
|
||||
{ "name": "ps3-release", "displayName": "PS3 - Release", "configurePreset": "ps3", "configuration": "Release" },
|
||||
|
||||
{ "name": "psvita-debug", "displayName": "PSVita - Debug", "configurePreset": "psvita", "configuration": "Debug" },
|
||||
{ "name": "psvita-release", "displayName": "PSVita - Release", "configurePreset": "psvita", "configuration": "Release" },
|
||||
|
||||
{ "name": "xbox360-debug", "displayName": "Xbox 360 - Debug", "configurePreset": "xbox360", "configuration": "Debug" },
|
||||
{ "name": "xbox360-release", "displayName": "Xbox 360 - Release", "configurePreset": "xbox360", "configuration": "Release" }
|
||||
]
|
||||
}
|
||||
60
COMPILE.md
60
COMPILE.md
@@ -1,46 +1,78 @@
|
||||
# Compile Instructions
|
||||
|
||||
## Visual Studio (`.sln`)
|
||||
## Visual Studio
|
||||
|
||||
1. Open `MinecraftConsoles.sln` in Visual Studio 2022.
|
||||
2. Set `Minecraft.Client` as the Startup Project.
|
||||
3. Select configuration:
|
||||
- `Debug` (recommended), or
|
||||
- `Release`
|
||||
4. Select platform: `Windows64`.
|
||||
5. Build and run:
|
||||
1. Clone or download the repository
|
||||
1. Open the repo folder in Visual Studio 2022+.
|
||||
2. Wait for cmake to configure the project and load all assets (this may take a few minutes on the first run).
|
||||
3. Right click a folder in the solution explorer and switch to the 'CMake Targets View'
|
||||
4. Select platform and configuration from the dropdown. EG: `Windows64 - Debug` or `Windows64 - Release`
|
||||
5. Pick the startup project `Minecraft.Client.exe` or `Minecraft.Server.exe` using the debug targets dropdown
|
||||
6. Build and run the project:
|
||||
- `Build > Build Solution` (or `Ctrl+Shift+B`)
|
||||
- Start debugging with `F5`.
|
||||
|
||||
### Dedicated server debug arguments
|
||||
|
||||
- Default debugger arguments for `Minecraft.Server`:
|
||||
- `-port 25565 -bind 0.0.0.0 -name DedicatedServer`
|
||||
- You can override arguments in:
|
||||
- `Project Properties > Debugging > Command Arguments`
|
||||
- `Minecraft.Server` post-build copies only the dedicated-server asset set:
|
||||
- `Common/Media/MediaWindows64.arc`
|
||||
- `Common/res`
|
||||
- `Windows64/GameHDD`
|
||||
|
||||
## CMake (Windows x64)
|
||||
|
||||
Configure (use your VS Community instance explicitly):
|
||||
|
||||
Open `Developer PowerShell for VS` and run:
|
||||
|
||||
```powershell
|
||||
cmake -S . -B build -G "Visual Studio 17 2022" -A x64 -DCMAKE_GENERATOR_INSTANCE="C:/Program Files/Microsoft Visual Studio/2022/Community"
|
||||
cmake --preset windows64
|
||||
```
|
||||
|
||||
Build Debug:
|
||||
|
||||
```powershell
|
||||
cmake --build build --config Debug --target MinecraftClient
|
||||
cmake --build --preset windows64-debug --target Minecraft.Client
|
||||
```
|
||||
|
||||
Build Release:
|
||||
|
||||
```powershell
|
||||
cmake --build build --config Release --target MinecraftClient
|
||||
cmake --build --preset windows64-release --target Minecraft.Client
|
||||
```
|
||||
|
||||
Build Dedicated Server (Debug):
|
||||
|
||||
```powershell
|
||||
cmake --build --preset windows64-debug --target Minecraft.Server
|
||||
```
|
||||
|
||||
Build Dedicated Server (Release):
|
||||
|
||||
```powershell
|
||||
cmake --build --preset windows64-release --target Minecraft.Server
|
||||
```
|
||||
|
||||
Run executable:
|
||||
|
||||
```powershell
|
||||
cd .\build\Debug
|
||||
.\MinecraftClient.exe
|
||||
cd .\build\windows64\Minecraft.Client\Debug
|
||||
.\Minecraft.Client.exe
|
||||
```
|
||||
|
||||
Run dedicated server:
|
||||
|
||||
```powershell
|
||||
cd .\build\windows64\Minecraft.Server\Debug
|
||||
.\Minecraft.Server.exe -port 25565 -bind 0.0.0.0 -name DedicatedServer
|
||||
```
|
||||
|
||||
Notes:
|
||||
- The CMake build is Windows-only and x64-only.
|
||||
- Contributors on macOS or Linux need a Windows machine or VM to build the project. Running the game via Wine is separate from having a supported build environment.
|
||||
- Post-build asset copy is automatic for `MinecraftClient` in CMake (Debug and Release variants).
|
||||
- Post-build asset copy is automatic for `Minecraft.Client` in CMake (Debug and Release variants).
|
||||
- The game relies on relative paths (for example `Common\Media\...`), so launching from the output directory is required.
|
||||
|
||||
@@ -46,6 +46,13 @@ However, we would accept changes that...
|
||||
- Having workable multi-platform compilation for ARM, Consoles, Linux
|
||||
- Being a good base for further expansion and modding of LCE, such as backports and "modpacks".
|
||||
|
||||
# Scope of PRs
|
||||
All Pull Requests should fully document the changes they include in their file changes. They should also be limited to one general topic and not touch all over the codebase unless its justifiable.
|
||||
|
||||
For example, we would not accept a PR that reworks UI, multiplayer code, and furnace ticking even if its a "fixup" PR as its too difficult to review a ton of code changes that are all irrelevant from each other. However, a PR focused on adding a bunch of commands or fixes several crashes that are otherwise irrelevant to each other would be accepted.
|
||||
|
||||
If your PR includes any undocumented changes it will be closed.
|
||||
|
||||
# Use of AI and LLMs
|
||||
We currently do not accept any new code into the project that was written largely, entirely, or even noticably by an LLM. All contributions should be made by humans that understand the codebase.
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
|
||||
glColor4f(1, 1, 1, 1);
|
||||
glEnable(GL_RESCALE_NORMAL);
|
||||
|
||||
Slot *hoveredSlot = NULL;
|
||||
Slot *hoveredSlot = nullptr;
|
||||
|
||||
for ( Slot *slot : *menu->slots )
|
||||
{
|
||||
@@ -73,7 +73,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
|
||||
}
|
||||
|
||||
shared_ptr<Inventory> inventory = minecraft->player->inventory;
|
||||
if (inventory->getCarried() != NULL)
|
||||
if (inventory->getCarried() != nullptr)
|
||||
{
|
||||
glTranslatef(0, 0, 32);
|
||||
// Slot old = carriedSlot;
|
||||
@@ -90,7 +90,7 @@ void AbstractContainerScreen::render(int xm, int ym, float a)
|
||||
|
||||
renderLabels();
|
||||
|
||||
if (inventory->getCarried() == NULL && hoveredSlot != NULL && hoveredSlot->hasItem())
|
||||
if (inventory->getCarried() == nullptr && hoveredSlot != nullptr && hoveredSlot->hasItem())
|
||||
{
|
||||
|
||||
wstring elementName = trimString(Language::getInstance()->getElementName(hoveredSlot->getItem()->getDescriptionId()));
|
||||
@@ -127,7 +127,7 @@ void AbstractContainerScreen::renderSlot(Slot *slot)
|
||||
int y = slot->y;
|
||||
shared_ptr<ItemInstance> item = slot->getItem();
|
||||
|
||||
if (item == NULL)
|
||||
if (item == nullptr)
|
||||
{
|
||||
int icon = slot->getNoItemIcon();
|
||||
if (icon >= 0)
|
||||
@@ -151,7 +151,7 @@ Slot *AbstractContainerScreen::findSlot(int x, int y)
|
||||
{
|
||||
if (isHovering(slot, x, y)) return slot;
|
||||
}
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool AbstractContainerScreen::isHovering(Slot *slot, int xm, int ym)
|
||||
@@ -177,7 +177,7 @@ void AbstractContainerScreen::mouseClicked(int x, int y, int buttonNum)
|
||||
bool clickedOutside = (x < xo || y < yo || x >= xo + imageWidth || y >= yo + imageHeight);
|
||||
|
||||
int slotId = -1;
|
||||
if (slot != NULL) slotId = slot->index;
|
||||
if (slot != nullptr) slotId = slot->index;
|
||||
|
||||
if (clickedOutside)
|
||||
{
|
||||
@@ -210,7 +210,7 @@ void AbstractContainerScreen::keyPressed(wchar_t eventCharacter, int eventKey)
|
||||
|
||||
void AbstractContainerScreen::removed()
|
||||
{
|
||||
if (minecraft->player == NULL) return;
|
||||
if (minecraft->player == nullptr) return;
|
||||
}
|
||||
|
||||
void AbstractContainerScreen::slotsChanged(shared_ptr<Container> container)
|
||||
|
||||
@@ -3,21 +3,22 @@
|
||||
#include "AbstractTexturePack.h"
|
||||
#include "..\Minecraft.World\InputOutputStream.h"
|
||||
#include "..\Minecraft.World\StringHelpers.h"
|
||||
#include "Common/UI/UI.h"
|
||||
|
||||
AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name)
|
||||
{
|
||||
// 4J init
|
||||
textureId = -1;
|
||||
m_colourTable = NULL;
|
||||
m_colourTable = nullptr;
|
||||
|
||||
|
||||
this->file = file;
|
||||
this->fallback = fallback;
|
||||
|
||||
m_iconData = NULL;
|
||||
m_iconData = nullptr;
|
||||
m_iconSize = 0;
|
||||
|
||||
m_comparisonData = NULL;
|
||||
m_comparisonData = nullptr;
|
||||
m_comparisonSize = 0;
|
||||
|
||||
// 4J Stu - These calls need to be in the most derived version of the class
|
||||
@@ -41,7 +42,7 @@ void AbstractTexturePack::loadIcon()
|
||||
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
|
||||
WCHAR szResourceLocator[ LOCATOR_SIZE ];
|
||||
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
|
||||
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/TexturePackIcon.png");
|
||||
|
||||
UINT size = 0;
|
||||
@@ -57,7 +58,7 @@ void AbstractTexturePack::loadComparison()
|
||||
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
|
||||
WCHAR szResourceLocator[ LOCATOR_SIZE ];
|
||||
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
|
||||
swprintf(szResourceLocator, LOCATOR_SIZE ,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/Graphics/DefaultPack_Comparison.png");
|
||||
|
||||
UINT size = 0;
|
||||
@@ -70,8 +71,8 @@ void AbstractTexturePack::loadDescription()
|
||||
{
|
||||
// 4J Unused currently
|
||||
#if 0
|
||||
InputStream *inputStream = NULL;
|
||||
BufferedReader *br = NULL;
|
||||
InputStream *inputStream = nullptr;
|
||||
BufferedReader *br = nullptr;
|
||||
//try {
|
||||
inputStream = getResourceImplementation(L"/pack.txt");
|
||||
br = new BufferedReader(new InputStreamReader(inputStream));
|
||||
@@ -81,12 +82,12 @@ void AbstractTexturePack::loadDescription()
|
||||
//} finally {
|
||||
// TODO [EB]: use IOUtils.closeSilently()
|
||||
// try {
|
||||
if (br != NULL)
|
||||
if (br != nullptr)
|
||||
{
|
||||
br->close();
|
||||
delete br;
|
||||
}
|
||||
if (inputStream != NULL)
|
||||
if (inputStream != nullptr)
|
||||
{
|
||||
inputStream->close();
|
||||
delete inputStream;
|
||||
@@ -105,7 +106,7 @@ InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFal
|
||||
{
|
||||
app.DebugPrintf("texture - %ls\n",name.c_str());
|
||||
InputStream *is = getResourceImplementation(name);
|
||||
if (is == NULL && fallback != NULL && allowFallback)
|
||||
if (is == nullptr && fallback != nullptr && allowFallback)
|
||||
{
|
||||
is = fallback->getResource(name, true);
|
||||
}
|
||||
@@ -121,7 +122,7 @@ InputStream *AbstractTexturePack::getResource(const wstring &name, bool allowFal
|
||||
|
||||
void AbstractTexturePack::unload(Textures *textures)
|
||||
{
|
||||
if (iconImage != NULL && textureId != -1)
|
||||
if (iconImage != nullptr && textureId != -1)
|
||||
{
|
||||
textures->releaseTexture(textureId);
|
||||
}
|
||||
@@ -129,7 +130,7 @@ void AbstractTexturePack::unload(Textures *textures)
|
||||
|
||||
void AbstractTexturePack::load(Textures *textures)
|
||||
{
|
||||
if (iconImage != NULL)
|
||||
if (iconImage != nullptr)
|
||||
{
|
||||
if (textureId == -1)
|
||||
{
|
||||
@@ -149,7 +150,7 @@ bool AbstractTexturePack::hasFile(const wstring &name, bool allowFallback)
|
||||
{
|
||||
bool hasFile = this->hasFile(name);
|
||||
|
||||
return !hasFile && (allowFallback && fallback != NULL) ? fallback->hasFile(name, allowFallback) : hasFile;
|
||||
return !hasFile && (allowFallback && fallback != nullptr) ? fallback->hasFile(name, allowFallback) : hasFile;
|
||||
}
|
||||
|
||||
DWORD AbstractTexturePack::getId()
|
||||
@@ -231,7 +232,7 @@ void AbstractTexturePack::loadDefaultUI()
|
||||
{
|
||||
#ifdef _XBOX
|
||||
// load from the .xzp file
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
|
||||
|
||||
// Load new skin
|
||||
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
|
||||
@@ -240,7 +241,7 @@ void AbstractTexturePack::loadDefaultUI()
|
||||
swprintf(szResourceLocator, LOCATOR_SIZE,L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/skin_Minecraft.xur");
|
||||
|
||||
XuiFreeVisuals(L"");
|
||||
app.LoadSkin(szResourceLocator,NULL);//L"TexturePack");
|
||||
app.LoadSkin(szResourceLocator,nullptr);//L"TexturePack");
|
||||
//CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
|
||||
CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
|
||||
#else
|
||||
@@ -259,7 +260,7 @@ void AbstractTexturePack::loadDefaultColourTable()
|
||||
// Load the file
|
||||
#ifdef __PS3__
|
||||
// need to check if it's a BD build, so pass in the name
|
||||
File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":NULL).append(L"res/colours.col"));
|
||||
File coloursFile(AbstractTexturePack::getPath(true,app.GetBootedFromDiscPatch()?"colours.col":nullptr).append(L"res/colours.col"));
|
||||
|
||||
#else
|
||||
File coloursFile(AbstractTexturePack::getPath(true).append(L"res/colours.col"));
|
||||
@@ -269,12 +270,12 @@ void AbstractTexturePack::loadDefaultColourTable()
|
||||
if(coloursFile.exists())
|
||||
{
|
||||
DWORD dwLength = coloursFile.length();
|
||||
byteArray data(dwLength);
|
||||
byteArray data(static_cast<unsigned int>(dwLength));
|
||||
|
||||
FileInputStream fis(coloursFile);
|
||||
fis.read(data,0,dwLength);
|
||||
fis.close();
|
||||
if(m_colourTable != NULL) delete m_colourTable;
|
||||
if(m_colourTable != nullptr) delete m_colourTable;
|
||||
m_colourTable = new ColourTable(data.data, dwLength);
|
||||
|
||||
delete [] data.data;
|
||||
@@ -290,7 +291,7 @@ void AbstractTexturePack::loadDefaultHTMLColourTable()
|
||||
{
|
||||
#ifdef _XBOX
|
||||
// load from the .xzp file
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
|
||||
|
||||
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
|
||||
WCHAR szResourceLocator[ LOCATOR_SIZE ];
|
||||
@@ -309,7 +310,7 @@ void AbstractTexturePack::loadDefaultHTMLColourTable()
|
||||
{
|
||||
wsprintfW(szResourceLocator,L"section://%X,%s#%s",c_ModuleHandle,L"media", L"media/");
|
||||
HXUIOBJ hScene;
|
||||
HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", NULL, &hScene);
|
||||
HRESULT hr = XuiSceneCreate(szResourceLocator,L"xuiscene_colourtable.xur", nullptr, &hScene);
|
||||
|
||||
if(HRESULT_SUCCEEDED(hr))
|
||||
{
|
||||
@@ -333,7 +334,7 @@ void AbstractTexturePack::loadHTMLColourTableFromXuiScene(HXUIOBJ hObj)
|
||||
HXUIOBJ child;
|
||||
HRESULT hr = XuiElementGetFirstChild(hObj, &child);
|
||||
|
||||
while(HRESULT_SUCCEEDED(hr) && child != NULL)
|
||||
while(HRESULT_SUCCEEDED(hr) && child != nullptr)
|
||||
{
|
||||
LPCWSTR childName;
|
||||
XuiElementGetId(child,&childName);
|
||||
@@ -374,7 +375,7 @@ void AbstractTexturePack::unloadUI()
|
||||
|
||||
wstring AbstractTexturePack::getXuiRootPath()
|
||||
{
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(NULL);
|
||||
const ULONG_PTR c_ModuleHandle = (ULONG_PTR)GetModuleHandle(nullptr);
|
||||
|
||||
// Load new skin
|
||||
const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string
|
||||
@@ -386,14 +387,14 @@ wstring AbstractTexturePack::getXuiRootPath()
|
||||
|
||||
PBYTE AbstractTexturePack::getPackIcon(DWORD &dwImageBytes)
|
||||
{
|
||||
if(m_iconSize == 0 || m_iconData == NULL) loadIcon();
|
||||
if(m_iconSize == 0 || m_iconData == nullptr) loadIcon();
|
||||
dwImageBytes = m_iconSize;
|
||||
return m_iconData;
|
||||
}
|
||||
|
||||
PBYTE AbstractTexturePack::getPackComparison(DWORD &dwImageBytes)
|
||||
{
|
||||
if(m_comparisonSize == 0 || m_comparisonData == NULL) loadComparison();
|
||||
if(m_comparisonSize == 0 || m_comparisonData == nullptr) loadComparison();
|
||||
|
||||
dwImageBytes = m_comparisonSize;
|
||||
return m_comparisonData;
|
||||
|
||||
@@ -89,5 +89,5 @@ public:
|
||||
virtual unsigned int getDLCParentPackId();
|
||||
virtual unsigned char getDLCSubPackId();
|
||||
virtual ColourTable *getColourTable() { return m_colourTable; }
|
||||
virtual ArchiveFile *getArchiveFile() { return NULL; }
|
||||
virtual ArchiveFile *getArchiveFile() { return nullptr; }
|
||||
};
|
||||
|
||||
@@ -14,7 +14,7 @@ AchievementPopup::AchievementPopup(Minecraft *mc)
|
||||
// 4J - added initialisers
|
||||
width = 0;
|
||||
height = 0;
|
||||
ach = NULL;
|
||||
ach = nullptr;
|
||||
startTime = 0;
|
||||
isHelper = false;
|
||||
|
||||
@@ -59,7 +59,7 @@ void AchievementPopup::prepareWindow()
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, (float)width, (float)height, 0, 1000, 3000);
|
||||
glOrtho(0, static_cast<float>(width), static_cast<float>(height), 0, 1000, 3000);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0, 0, -2000);
|
||||
@@ -88,7 +88,7 @@ void AchievementPopup::render()
|
||||
glDepthMask(true);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
if (ach == NULL || startTime == 0) return;
|
||||
if (ach == nullptr || startTime == 0) return;
|
||||
|
||||
double time = (System::currentTimeMillis() - startTime) / 3000.0;
|
||||
if (isHelper)
|
||||
|
||||
@@ -52,7 +52,7 @@ void AchievementScreen::buttonClicked(Button *button)
|
||||
{
|
||||
if (button->id == 1)
|
||||
{
|
||||
minecraft->setScreen(NULL);
|
||||
minecraft->setScreen(nullptr);
|
||||
// minecraft->grabMouse(); // 4J removed
|
||||
}
|
||||
Screen::buttonClicked(button);
|
||||
@@ -62,7 +62,7 @@ void AchievementScreen::keyPressed(char eventCharacter, int eventKey)
|
||||
{
|
||||
if (eventKey == minecraft->options->keyBuild->key)
|
||||
{
|
||||
minecraft->setScreen(NULL);
|
||||
minecraft->setScreen(nullptr);
|
||||
// minecraft->grabMouse(); // 4J removed
|
||||
}
|
||||
else
|
||||
@@ -286,7 +286,7 @@ void AchievementScreen::renderBg(int xm, int ym, float a)
|
||||
vLine(x2, y1, y2, color);
|
||||
}
|
||||
|
||||
Achievement *hoveredAchievement = NULL;
|
||||
Achievement *hoveredAchievement = nullptr;
|
||||
ItemRenderer *ir = new ItemRenderer();
|
||||
|
||||
glPushMatrix();
|
||||
@@ -372,7 +372,7 @@ void AchievementScreen::renderBg(int xm, int ym, float a)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
Screen::render(xm, ym, a);
|
||||
|
||||
if (hoveredAchievement != NULL)
|
||||
if (hoveredAchievement != nullptr)
|
||||
{
|
||||
Achievement *ach = hoveredAchievement;
|
||||
wstring name = ach->name;
|
||||
|
||||
@@ -30,7 +30,7 @@ void ArchiveFile::_readHeader(DataInputStream *dis)
|
||||
|
||||
ArchiveFile::ArchiveFile(File file)
|
||||
{
|
||||
m_cachedData = NULL;
|
||||
m_cachedData = nullptr;
|
||||
m_sourcefile = file;
|
||||
app.DebugPrintf("Loading archive file...\n");
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
@@ -48,7 +48,7 @@ ArchiveFile::ArchiveFile(File file)
|
||||
FileInputStream fis(file);
|
||||
|
||||
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
|
||||
byteArray readArray(file.length());
|
||||
byteArray readArray(static_cast<unsigned int>(file.length()));
|
||||
fis.read(readArray,0,file.length());
|
||||
|
||||
ByteArrayInputStream bais(readArray);
|
||||
@@ -122,20 +122,20 @@ byteArray ArchiveFile::getFile(const wstring &filename)
|
||||
HANDLE hfile = CreateFile( m_sourcefile.getPath().c_str(),
|
||||
GENERIC_READ,
|
||||
0,
|
||||
NULL,
|
||||
nullptr,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
NULL
|
||||
nullptr
|
||||
);
|
||||
#else
|
||||
app.DebugPrintf("Createfile archive\n");
|
||||
HANDLE hfile = CreateFile( wstringtofilename(m_sourcefile.getPath()),
|
||||
GENERIC_READ,
|
||||
0,
|
||||
NULL,
|
||||
nullptr,
|
||||
OPEN_EXISTING,
|
||||
FILE_ATTRIBUTE_NORMAL,
|
||||
NULL
|
||||
nullptr
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -144,7 +144,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
|
||||
app.DebugPrintf("hfile ok\n");
|
||||
DWORD ok = SetFilePointer( hfile,
|
||||
data->ptr,
|
||||
NULL,
|
||||
nullptr,
|
||||
FILE_BEGIN
|
||||
);
|
||||
|
||||
@@ -157,7 +157,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
|
||||
(LPVOID) pbData,
|
||||
data->filesize,
|
||||
&bytesRead,
|
||||
NULL
|
||||
nullptr
|
||||
);
|
||||
|
||||
if(bSuccess==FALSE)
|
||||
@@ -182,7 +182,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
|
||||
#endif
|
||||
|
||||
// Compressed filenames are preceeded with an asterisk.
|
||||
if ( data->isCompressed && out.data != NULL )
|
||||
if ( data->isCompressed && out.data != nullptr )
|
||||
{
|
||||
/* 4J-JEV:
|
||||
* If a compressed file is accessed before compression object is
|
||||
@@ -204,7 +204,7 @@ byteArray ArchiveFile::getFile(const wstring &filename)
|
||||
out.length = decompressedSize;
|
||||
}
|
||||
|
||||
assert(out.data != NULL); // THERE IS NO FILE WITH THIS NAME!
|
||||
assert(out.data != nullptr); // THERE IS NO FILE WITH THIS NAME!
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double
|
||||
if( ( xRot - xRotO ) > 180.0f ) xRot -= 360.0f;
|
||||
else if( ( xRot - xRotO ) < -180.0f ) xRot += 360.0f;
|
||||
|
||||
glTranslatef((float)x, (float)y, (float)z);
|
||||
glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
|
||||
glRotatef(yRotO + (yRot - yRotO) * a - 90, 0, 1, 0);
|
||||
glRotatef(xRotO + (xRot - xRotO) * a, 0, 0, 1);
|
||||
|
||||
@@ -55,19 +55,19 @@ void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double
|
||||
// glNormal3f(ss, 0, 0); // 4J - changed to use tesselator
|
||||
t->begin();
|
||||
t->normal(1,0,0);
|
||||
t->vertexUV((float)(-7), (float)( -2), (float)( -2), (float)( u02), (float)( v02));
|
||||
t->vertexUV((float)(-7), (float)( -2), (float)( +2), (float)( u12), (float)( v02));
|
||||
t->vertexUV((float)(-7), (float)( +2), (float)( +2), (float)( u12), (float)( v12));
|
||||
t->vertexUV((float)(-7), (float)( +2), (float)( -2), (float)( u02), (float)( v12));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(-2), static_cast<float>(-2), (float)( u02), (float)( v02));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(-2), static_cast<float>(+2), (float)( u12), (float)( v02));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(+2), static_cast<float>(+2), (float)( u12), (float)( v12));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(+2), static_cast<float>(-2), (float)( u02), (float)( v12));
|
||||
t->end();
|
||||
|
||||
// glNormal3f(-ss, 0, 0); // 4J - changed to use tesselator
|
||||
t->begin();
|
||||
t->normal(-1,0,0);
|
||||
t->vertexUV((float)(-7), (float)( +2), (float)( -2), (float)( u02), (float)( v02));
|
||||
t->vertexUV((float)(-7), (float)( +2), (float)( +2), (float)( u12), (float)( v02));
|
||||
t->vertexUV((float)(-7), (float)( -2), (float)( +2), (float)( u12), (float)( v12));
|
||||
t->vertexUV((float)(-7), (float)( -2), (float)( -2), (float)( u02), (float)( v12));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(+2), static_cast<float>(-2), (float)( u02), (float)( v02));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(+2), static_cast<float>(+2), (float)( u12), (float)( v02));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(-2), static_cast<float>(+2), (float)( u12), (float)( v12));
|
||||
t->vertexUV(static_cast<float>(-7), static_cast<float>(-2), static_cast<float>(-2), (float)( u02), (float)( v12));
|
||||
t->end();
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
@@ -77,10 +77,10 @@ void ArrowRenderer::render(shared_ptr<Entity> _arrow, double x, double y, double
|
||||
// glNormal3f(0, 0, ss); // 4J - changed to use tesselator
|
||||
t->begin();
|
||||
t->normal(0,0,1);
|
||||
t->vertexUV((float)(-8), (float)( -2), (float)( 0), (float)( u0), (float)( v0));
|
||||
t->vertexUV((float)(+8), (float)( -2), (float)( 0), (float)( u1), (float)( v0));
|
||||
t->vertexUV((float)(+8), (float)( +2), (float)( 0), (float)( u1), (float)( v1));
|
||||
t->vertexUV((float)(-8), (float)( +2), (float)( 0), (float)( u0), (float)( v1));
|
||||
t->vertexUV(static_cast<float>(-8), static_cast<float>(-2), static_cast<float>(0), (float)( u0), (float)( v0));
|
||||
t->vertexUV(static_cast<float>(+8), static_cast<float>(-2), static_cast<float>(0), (float)( u1), (float)( v0));
|
||||
t->vertexUV(static_cast<float>(+8), static_cast<float>(+2), static_cast<float>(0), (float)( u1), (float)( v1));
|
||||
t->vertexUV(static_cast<float>(-8), static_cast<float>(+2), static_cast<float>(0), (float)( u0), (float)( v1));
|
||||
t->end();
|
||||
}
|
||||
glDisable(GL_RESCALE_NORMAL);
|
||||
|
||||
@@ -7,7 +7,7 @@ ResourceLocation BatRenderer::BAT_LOCATION = ResourceLocation(TN_MOB_BAT);
|
||||
|
||||
BatRenderer::BatRenderer() : MobRenderer(new BatModel(), 0.25f)
|
||||
{
|
||||
modelVersion = ((BatModel *)model)->modelVersion();
|
||||
modelVersion = static_cast<BatModel *>(model)->modelVersion();
|
||||
}
|
||||
|
||||
void BatRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
|
||||
|
||||
@@ -7,7 +7,7 @@ ResourceLocation BlazeRenderer::BLAZE_LOCATION = ResourceLocation(TN_MOB_BLAZE);
|
||||
|
||||
BlazeRenderer::BlazeRenderer() : MobRenderer(new BlazeModel(), 0.5f)
|
||||
{
|
||||
modelVersion = ((BlazeModel *) model)->modelVersion();
|
||||
modelVersion = static_cast<BlazeModel *>(model)->modelVersion();
|
||||
}
|
||||
|
||||
void BlazeRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
|
||||
@@ -16,7 +16,7 @@ void BlazeRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z
|
||||
// do some casting around instead
|
||||
shared_ptr<Blaze> mob = dynamic_pointer_cast<Blaze>(_mob);
|
||||
|
||||
int modelVersion = ((BlazeModel *) model)->modelVersion();
|
||||
int modelVersion = static_cast<BlazeModel *>(model)->modelVersion();
|
||||
if (modelVersion != this->modelVersion)
|
||||
{
|
||||
this->modelVersion = modelVersion;
|
||||
|
||||
@@ -14,20 +14,20 @@ BoatModel::BoatModel() : Model()
|
||||
int h = 20;
|
||||
int yOff = 4;
|
||||
|
||||
cubes[0]->addBox((float)(-w / 2), (float)(-h / 2 + 2), -3, w, h - 4, 4, 0);
|
||||
cubes[0]->setPos(0, (float)(0 + yOff), 0);
|
||||
cubes[0]->addBox(static_cast<float>(-w / 2), static_cast<float>(-h / 2 + 2), -3, w, h - 4, 4, 0);
|
||||
cubes[0]->setPos(0, static_cast<float>(0 + yOff), 0);
|
||||
|
||||
cubes[1]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[1]->setPos((float)(-w / 2 + 1), (float)(0 + yOff), 0);
|
||||
cubes[1]->addBox(static_cast<float>(-w / 2 + 2), static_cast<float>(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[1]->setPos(static_cast<float>(-w / 2 + 1), static_cast<float>(0 + yOff), 0);
|
||||
|
||||
cubes[2]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[2]->setPos((float)(+w / 2 - 1), (float)(0 + yOff), 0);
|
||||
cubes[2]->addBox(static_cast<float>(-w / 2 + 2), static_cast<float>(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[2]->setPos(static_cast<float>(+w / 2 - 1), static_cast<float>(0 + yOff), 0);
|
||||
|
||||
cubes[3]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[3]->setPos(0, (float)(0 + yOff), (float)(-h / 2 + 1));
|
||||
cubes[3]->addBox(static_cast<float>(-w / 2 + 2), static_cast<float>(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[3]->setPos(0, static_cast<float>(0 + yOff), static_cast<float>(-h / 2 + 1));
|
||||
|
||||
cubes[4]->addBox((float)(-w / 2 + 2), (float)(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[4]->setPos(0, (float)(0 + yOff), (float)(+h / 2 - 1));
|
||||
cubes[4]->addBox(static_cast<float>(-w / 2 + 2), static_cast<float>(-d - 1), -1, w - 4, d, 2, 0);
|
||||
cubes[4]->setPos(0, static_cast<float>(0 + yOff), static_cast<float>(+h / 2 - 1));
|
||||
|
||||
cubes[0]->xRot = PI / 2;
|
||||
cubes[1]->yRot = PI / 2 * 3;
|
||||
|
||||
@@ -20,7 +20,7 @@ void BoatRenderer::render(shared_ptr<Entity> _boat, double x, double y, double z
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
glTranslatef((float) x, (float) y, (float) z);
|
||||
glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
|
||||
|
||||
glRotatef(180-rot, 0, 1, 0);
|
||||
float hurt = boat->getHurtTime() - a;
|
||||
|
||||
@@ -42,7 +42,7 @@ void BreakingItemParticle::render(Tesselator *t, float a, float xa, float ya, fl
|
||||
float v1 = v0 + 0.999f / 16.0f / 4;
|
||||
float r = 0.1f * size;
|
||||
|
||||
if (tex != NULL)
|
||||
if (tex != nullptr)
|
||||
{
|
||||
u0 = tex->getU((uo / 4.0f) * SharedConstants::WORLD_RESOLUTION);
|
||||
u1 = tex->getU(((uo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION);
|
||||
@@ -50,9 +50,9 @@ void BreakingItemParticle::render(Tesselator *t, float a, float xa, float ya, fl
|
||||
v1 = tex->getV(((vo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION);
|
||||
}
|
||||
|
||||
float x = (float) (xo + (this->x - xo) * a - xOff);
|
||||
float y = (float) (yo + (this->y - yo) * a - yOff);
|
||||
float z = (float) (zo + (this->z - zo) * a - zOff);
|
||||
float x = static_cast<float>(xo + (this->x - xo) * a - xOff);
|
||||
float y = static_cast<float>(yo + (this->y - yo) * a - yOff);
|
||||
float z = static_cast<float>(zo + (this->z - zo) * a - zOff);
|
||||
float br = SharedConstants::TEXTURE_LIGHTING ? 1 : getBrightness(a); // 4J - change brought forward from 1.8.2
|
||||
t->color(br * rCol, br * gCol, br * bCol);
|
||||
|
||||
|
||||
@@ -16,11 +16,11 @@ BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, doubl
|
||||
|
||||
size = size*(random->nextFloat()*0.6f+0.2f);
|
||||
|
||||
xd = xa*0.2f+(float)(Math::random()*2-1)*0.02f;
|
||||
yd = ya*0.2f+(float)(Math::random()*2-1)*0.02f;
|
||||
zd = za*0.2f+(float)(Math::random()*2-1)*0.02f;
|
||||
xd = xa*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
|
||||
yd = ya*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
|
||||
zd = za*0.2f+static_cast<float>(Math::random() * 2 - 1)*0.02f;
|
||||
|
||||
lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
|
||||
lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
|
||||
}
|
||||
|
||||
void BubbleParticle::tick()
|
||||
|
||||
@@ -31,7 +31,7 @@ BufferedImage::BufferedImage(int width,int height,int type)
|
||||
|
||||
for( int i = 1 ; i < 10; i++ )
|
||||
{
|
||||
data[i] = NULL;
|
||||
data[i] = nullptr;
|
||||
}
|
||||
this->width = width;
|
||||
this->height = height;
|
||||
@@ -140,7 +140,7 @@ BufferedImage::BufferedImage(const wstring& File, bool filenameHasExtension /*=f
|
||||
|
||||
for( int l = 0 ; l < 10; l++ )
|
||||
{
|
||||
data[l] = NULL;
|
||||
data[l] = nullptr;
|
||||
}
|
||||
|
||||
for( int l = 0; l < 10; l++ )
|
||||
@@ -193,12 +193,12 @@ BufferedImage::BufferedImage(DLCPack *dlcPack, const wstring& File, bool filenam
|
||||
{
|
||||
HRESULT hr;
|
||||
wstring filePath = File;
|
||||
BYTE *pbData = NULL;
|
||||
BYTE *pbData = nullptr;
|
||||
DWORD dwBytes = 0;
|
||||
|
||||
for( int l = 0 ; l < 10; l++ )
|
||||
{
|
||||
data[l] = NULL;
|
||||
data[l] = nullptr;
|
||||
}
|
||||
|
||||
for( int l = 0; l < 10; l++ )
|
||||
@@ -230,7 +230,7 @@ BufferedImage::BufferedImage(DLCPack *dlcPack, const wstring& File, bool filenam
|
||||
|
||||
DLCFile *dlcFile = dlcPack->getFile(DLCManager::e_DLCType_All, name);
|
||||
pbData = dlcFile->getData(dwBytes);
|
||||
if(pbData == NULL || dwBytes == 0)
|
||||
if(pbData == nullptr || dwBytes == 0)
|
||||
{
|
||||
// 4J - If we haven't loaded the non-mipmap version then exit the game
|
||||
if( l == 0 )
|
||||
@@ -269,7 +269,7 @@ BufferedImage::BufferedImage(BYTE *pbData, DWORD dwBytes)
|
||||
int iCurrentByte=0;
|
||||
for( int l = 0 ; l < 10; l++ )
|
||||
{
|
||||
data[l] = NULL;
|
||||
data[l] = nullptr;
|
||||
}
|
||||
|
||||
D3DXIMAGE_INFO ImageInfo;
|
||||
@@ -329,7 +329,7 @@ int *BufferedImage::getData(int level)
|
||||
|
||||
Graphics *BufferedImage::getGraphics()
|
||||
{
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//Returns the transparency. Returns either OPAQUE, BITMASK, or TRANSLUCENT.
|
||||
@@ -359,7 +359,7 @@ BufferedImage *BufferedImage::getSubimage(int x ,int y, int w, int h)
|
||||
this->getRGB(x, y, w, h, arrayWrapper,0,w);
|
||||
|
||||
int level = 1;
|
||||
while(getData(level) != NULL)
|
||||
while(getData(level) != nullptr)
|
||||
{
|
||||
int ww = w >> level;
|
||||
int hh = h >> level;
|
||||
@@ -391,9 +391,9 @@ void BufferedImage::preMultiplyAlpha()
|
||||
{
|
||||
cur = curData[i];
|
||||
alpha = (cur >> 24) & 0xff;
|
||||
r = ((cur >> 16) & 0xff) * (float)alpha/255;
|
||||
g = ((cur >> 8) & 0xff) * (float)alpha/255;
|
||||
b = (cur & 0xff) * (float)alpha/255;
|
||||
r = ((cur >> 16) & 0xff) * static_cast<float>(alpha)/255;
|
||||
g = ((cur >> 8) & 0xff) * static_cast<float>(alpha)/255;
|
||||
b = (cur & 0xff) * static_cast<float>(alpha)/255;
|
||||
|
||||
curData[i] = (r << 16) | (g << 8) | (b ) | (alpha << 24);
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ class DLCPack;
|
||||
class BufferedImage
|
||||
{
|
||||
private:
|
||||
int *data[10]; // Arrays for mipmaps - NULL if not used
|
||||
int *data[10]; // Arrays for mipmaps - nullptr if not used
|
||||
int width;
|
||||
int height;
|
||||
void ByteFlip4(unsigned int &data); // 4J added
|
||||
|
||||
96
Minecraft.Client/CMakeLists.txt
Normal file
96
Minecraft.Client/CMakeLists.txt
Normal file
@@ -0,0 +1,96 @@
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Common.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Durango.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/ORBIS.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/PS3.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/PSVita.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Windows.cmake")
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/cmake/sources/Xbox360.cmake")
|
||||
|
||||
include("${CMAKE_SOURCE_DIR}/cmake/CommonSources.cmake")
|
||||
|
||||
include("${CMAKE_SOURCE_DIR}/cmake/Utils.cmake")
|
||||
|
||||
# Combine all source files into a single variable for the target
|
||||
# We cant use CMAKE_CONFIGURE_PRESET here as VS doesn't set it, so just rely on the folder
|
||||
set(MINECRAFT_CLIENT_SOURCES
|
||||
${MINECRAFT_CLIENT_COMMON}
|
||||
$<$<STREQUAL:${PLATFORM_NAME},Durango>:${MINECRAFT_CLIENT_DURANGO}>
|
||||
$<$<STREQUAL:${PLATFORM_NAME},Orbis>:${MINECRAFT_CLIENT_ORBIS}>
|
||||
$<$<STREQUAL:${PLATFORM_NAME},PS3>:${MINECRAFT_CLIENT_PS3}>
|
||||
$<$<STREQUAL:${PLATFORM_NAME},PSVita>:${MINECRAFT_CLIENT_PSVITA}>
|
||||
$<$<STREQUAL:${PLATFORM_NAME},Windows64>:${MINECRAFT_CLIENT_WINDOWS}>
|
||||
$<$<STREQUAL:${PLATFORM_NAME},Xbox>:${MINECRAFT_CLIENT_XBOX360}>
|
||||
${SOURCES_COMMON}
|
||||
)
|
||||
|
||||
add_executable(Minecraft.Client ${MINECRAFT_CLIENT_SOURCES})
|
||||
|
||||
# Only define executable on windows
|
||||
if(PLATFORM_NAME STREQUAL "Windows64")
|
||||
set_target_properties(Minecraft.Client PROPERTIES WIN32_EXECUTABLE TRUE)
|
||||
endif()
|
||||
|
||||
target_include_directories(Minecraft.Client PRIVATE
|
||||
"${CMAKE_BINARY_DIR}/generated/" # This is for the generated BuildVer.h
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/Iggy/include"
|
||||
"${CMAKE_SOURCE_DIR}/include/"
|
||||
)
|
||||
target_compile_definitions(Minecraft.Client PRIVATE
|
||||
${MINECRAFT_SHARED_DEFINES}
|
||||
)
|
||||
target_precompile_headers(Minecraft.Client PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:stdafx.h>")
|
||||
set_source_files_properties(compat_shims.cpp PROPERTIES SKIP_PRECOMPILE_HEADERS ON) # This redefines internal MSVC CRT symbols which will cause an issue with PCH
|
||||
|
||||
configure_compiler_target(Minecraft.Client)
|
||||
|
||||
set_target_properties(Minecraft.Client PROPERTIES
|
||||
OUTPUT_NAME "Minecraft.Client"
|
||||
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:Minecraft.Client>"
|
||||
)
|
||||
|
||||
target_link_libraries(Minecraft.Client PRIVATE
|
||||
Minecraft.World
|
||||
d3d11
|
||||
d3dcompiler
|
||||
XInput9_1_0
|
||||
wsock32
|
||||
legacy_stdio_definitions
|
||||
$<$<CONFIG:Debug>: # Debug 4J libraries
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/4JLibs/libs/4J_Input_d.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/4JLibs/libs/4J_Storage_d.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/4JLibs/libs/4J_Render_PC_d.lib"
|
||||
>
|
||||
$<$<NOT:$<CONFIG:Debug>>: # Release 4J libraries
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/4JLibs/libs/4J_Input.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/4JLibs/libs/4J_Storage.lib"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/4JLibs/libs/4J_Render_PC.lib"
|
||||
>
|
||||
)
|
||||
|
||||
# Iggy libs
|
||||
foreach(lib IN LISTS IGGY_LIBS)
|
||||
target_link_libraries(Minecraft.Client PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}/Iggy/lib/${lib}")
|
||||
endforeach()
|
||||
|
||||
# ---
|
||||
# Asset / redist copy
|
||||
# ---
|
||||
include("${CMAKE_SOURCE_DIR}/cmake/CopyAssets.cmake")
|
||||
set(ASSET_FOLDER_PAIRS
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/music" "music"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Common/Media" "Common/Media"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Common/res" "Common/res"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Common/Trial" "Common/Trial"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Common/Tutorial" "Common/Tutorial"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/${PLATFORM_NAME}Media" "${PLATFORM_NAME}Media"
|
||||
)
|
||||
setup_asset_folder_copy(Minecraft.Client "${ASSET_FOLDER_PAIRS}")
|
||||
|
||||
# Copy redist files
|
||||
add_copyredist_target(Minecraft.Client)
|
||||
|
||||
# Make sure GameHDD exists on Windows
|
||||
if(PLATFORM_NAME STREQUAL "Windows64")
|
||||
add_gamehdd_target(Minecraft.Client)
|
||||
endif()
|
||||
@@ -87,7 +87,7 @@ void ChatScreen::keyPressed(wchar_t ch, int eventKey)
|
||||
{
|
||||
if (eventKey == Keyboard::KEY_ESCAPE)
|
||||
{
|
||||
minecraft->setScreen(NULL);
|
||||
minecraft->setScreen(nullptr);
|
||||
return;
|
||||
}
|
||||
if (eventKey == Keyboard::KEY_RETURN)
|
||||
@@ -108,7 +108,7 @@ void ChatScreen::keyPressed(wchar_t ch, int eventKey)
|
||||
s_chatHistory.erase(s_chatHistory.begin());
|
||||
}
|
||||
}
|
||||
minecraft->setScreen(NULL);
|
||||
minecraft->setScreen(nullptr);
|
||||
return;
|
||||
}
|
||||
if (eventKey == Keyboard::KEY_UP) { handleHistoryUp(); return; }
|
||||
@@ -160,7 +160,7 @@ void ChatScreen::mouseClicked(int x, int y, int buttonNum)
|
||||
{
|
||||
if (buttonNum == 0)
|
||||
{
|
||||
if (minecraft->gui->selectedName != L"") // 4J - was NULL comparison
|
||||
if (minecraft->gui->selectedName != L"") // 4J - was nullptr comparison
|
||||
{
|
||||
if (message.length() > 0 && message[message.length()-1]!=L' ')
|
||||
{
|
||||
|
||||
@@ -52,19 +52,19 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
|
||||
Tile *tile = chest->getTile();
|
||||
data = chest->getData();
|
||||
|
||||
if (dynamic_cast<ChestTile*>(tile) != NULL && data == 0)
|
||||
if (dynamic_cast<ChestTile*>(tile) != nullptr && data == 0)
|
||||
{
|
||||
((ChestTile *) tile)->recalcLockDir(chest->getLevel(), chest->x, chest->y, chest->z);
|
||||
static_cast<ChestTile *>(tile)->recalcLockDir(chest->getLevel(), chest->x, chest->y, chest->z);
|
||||
data = chest->getData();
|
||||
}
|
||||
|
||||
chest->checkNeighbors();
|
||||
}
|
||||
if (chest->n.lock() != NULL || chest->w.lock() != NULL) return;
|
||||
if (chest->n.lock() != nullptr || chest->w.lock() != nullptr) return;
|
||||
|
||||
|
||||
ChestModel *model;
|
||||
if (chest->e.lock() != NULL || chest->s.lock() != NULL)
|
||||
if (chest->e.lock() != nullptr || chest->s.lock() != nullptr)
|
||||
{
|
||||
model = largeChestModel;
|
||||
|
||||
@@ -102,7 +102,7 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
|
||||
glEnable(GL_RESCALE_NORMAL);
|
||||
//if( setColor ) glColor4f(1, 1, 1, 1);
|
||||
if( setColor ) glColor4f(1, 1, 1, alpha);
|
||||
glTranslatef((float) x, (float) y + 1, (float) z + 1);
|
||||
glTranslatef(static_cast<float>(x), static_cast<float>(y) + 1, static_cast<float>(z) + 1);
|
||||
glScalef(1, -1, -1);
|
||||
|
||||
glTranslatef(0.5f, 0.5f, 0.5f);
|
||||
@@ -112,11 +112,11 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
|
||||
if (data == 4) rot = 90;
|
||||
if (data == 5) rot = -90;
|
||||
|
||||
if (data == 2 && chest->e.lock() != NULL)
|
||||
if (data == 2 && chest->e.lock() != nullptr)
|
||||
{
|
||||
glTranslatef(1, 0, 0);
|
||||
}
|
||||
if (data == 5 && chest->s.lock() != NULL)
|
||||
if (data == 5 && chest->s.lock() != nullptr)
|
||||
{
|
||||
glTranslatef(0, 0, -1);
|
||||
}
|
||||
@@ -124,12 +124,12 @@ void ChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double y, d
|
||||
glTranslatef(-0.5f, -0.5f, -0.5f);
|
||||
|
||||
float open = chest->oOpenness + (chest->openness - chest->oOpenness) * a;
|
||||
if (chest->n.lock() != NULL)
|
||||
if (chest->n.lock() != nullptr)
|
||||
{
|
||||
float open2 = chest->n.lock()->oOpenness + (chest->n.lock()->openness - chest->n.lock()->oOpenness) * a;
|
||||
if (open2 > open) open = open2;
|
||||
}
|
||||
if (chest->w.lock() != NULL)
|
||||
if (chest->w.lock() != nullptr)
|
||||
{
|
||||
float open2 = chest->w.lock()->oOpenness + (chest->w.lock()->openness - chest->w.lock()->oOpenness) * a;
|
||||
if (open2 > open) open = open2;
|
||||
|
||||
@@ -8,35 +8,35 @@ ChickenModel::ChickenModel() : Model()
|
||||
int yo = 16;
|
||||
head = new ModelPart(this, 0, 0);
|
||||
head->addBox(-2.0f, -6.0f, -2.0f, 4, 6, 3, 0.0f); // Head
|
||||
head->setPos(0, (float)(-1 + yo), -4);
|
||||
head->setPos(0, static_cast<float>(-1 + yo), -4);
|
||||
|
||||
beak = new ModelPart(this, 14, 0);
|
||||
beak->addBox(-2.0f, -4.0f, -4.0f, 4, 2, 2, 0.0f); // Beak
|
||||
beak->setPos(0, (float)(-1 + yo), -4);
|
||||
beak->setPos(0, static_cast<float>(-1 + yo), -4);
|
||||
|
||||
redThing = new ModelPart(this, 14, 4);
|
||||
redThing->addBox(-1.0f, -2.0f, -3.0f, 2, 2, 2, 0.0f); // Beak
|
||||
redThing->setPos(0, (float)(-1 + yo), -4);
|
||||
redThing->setPos(0, static_cast<float>(-1 + yo), -4);
|
||||
|
||||
body = new ModelPart(this, 0, 9);
|
||||
body->addBox(-3.0f, -4.0f, -3.0f, 6, 8, 6, 0.0f); // Body
|
||||
body->setPos(0, (float)(0 + yo), 0);
|
||||
body->setPos(0, static_cast<float>(0 + yo), 0);
|
||||
|
||||
leg0 = new ModelPart(this, 26, 0);
|
||||
leg0->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg0
|
||||
leg0->setPos(-2, (float)(3 + yo), 1);
|
||||
leg0->setPos(-2, static_cast<float>(3 + yo), 1);
|
||||
|
||||
leg1 = new ModelPart(this, 26, 0);
|
||||
leg1->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg1
|
||||
leg1->setPos(1, (float)(3 + yo), 1);
|
||||
leg1->setPos(1, static_cast<float>(3 + yo), 1);
|
||||
|
||||
wing0 = new ModelPart(this, 24, 13);
|
||||
wing0->addBox(0.0f, 0.0f, -3.0f, 1, 4, 6); // Wing0
|
||||
wing0->setPos(-4, (float)(-3 + yo), 0);
|
||||
wing0->setPos(-4, static_cast<float>(-3 + yo), 0);
|
||||
|
||||
wing1 = new ModelPart(this, 24, 13);
|
||||
wing1->addBox(-1.0f, 0.0f, -3.0f, 1, 4, 6); // Wing1
|
||||
wing1->setPos(4, (float)(-3 + yo), 0);
|
||||
wing1->setPos(4, static_cast<float>(-3 + yo), 0);
|
||||
|
||||
// 4J added - compile now to avoid random performance hit first time cubes are rendered
|
||||
head->compile(1.0f/16.0f);
|
||||
|
||||
@@ -32,13 +32,13 @@ void Chunk::CreateNewThreadStorage()
|
||||
|
||||
void Chunk::ReleaseThreadStorage()
|
||||
{
|
||||
unsigned char *tileIds = (unsigned char *)TlsGetValue(tlsIdx);
|
||||
unsigned char *tileIds = static_cast<unsigned char *>(TlsGetValue(tlsIdx));
|
||||
delete tileIds;
|
||||
}
|
||||
|
||||
unsigned char *Chunk::GetTileIdsStorage()
|
||||
{
|
||||
unsigned char *tileIds = (unsigned char *)TlsGetValue(tlsIdx);
|
||||
unsigned char *tileIds = static_cast<unsigned char *>(TlsGetValue(tlsIdx));
|
||||
return tileIds;
|
||||
}
|
||||
#else
|
||||
@@ -148,7 +148,7 @@ void Chunk::setPos(int x, int y, int z)
|
||||
|
||||
void Chunk::translateToPos()
|
||||
{
|
||||
glTranslatef((float)xRenderOffs, (float)yRenderOffs, (float)zRenderOffs);
|
||||
glTranslatef(static_cast<float>(xRenderOffs), static_cast<float>(yRenderOffs), static_cast<float>(zRenderOffs));
|
||||
}
|
||||
|
||||
|
||||
@@ -173,7 +173,7 @@ void Chunk::makeCopyForRebuild(Chunk *source)
|
||||
this->ym = source->ym;
|
||||
this->zm = source->zm;
|
||||
this->bb = source->bb;
|
||||
this->clipChunk = NULL;
|
||||
this->clipChunk = nullptr;
|
||||
this->id = source->id;
|
||||
this->globalRenderableTileEntities = source->globalRenderableTileEntities;
|
||||
this->globalRenderableTileEntities_cs = source->globalRenderableTileEntities_cs;
|
||||
@@ -399,7 +399,7 @@ void Chunk::rebuild()
|
||||
glTranslatef(zs / 2.0f, ys / 2.0f, zs / 2.0f);
|
||||
#endif
|
||||
t->begin();
|
||||
t->offset((float)(-this->x), (float)(-this->y), (float)(-this->z));
|
||||
t->offset(static_cast<float>(-this->x), static_cast<float>(-this->y), static_cast<float>(-this->z));
|
||||
}
|
||||
|
||||
Tile *tile = Tile::tiles[tileId];
|
||||
@@ -521,7 +521,7 @@ void Chunk::rebuild()
|
||||
else
|
||||
{
|
||||
// Easy case - nothing already existing for this chunk. Add them all in.
|
||||
for( int i = 0; i < renderableTileEntities.size(); i++ )
|
||||
for( size_t i = 0; i < renderableTileEntities.size(); i++ )
|
||||
{
|
||||
(*globalRenderableTileEntities)[key].push_back(renderableTileEntities[i]);
|
||||
}
|
||||
@@ -680,7 +680,7 @@ void Chunk::rebuild_SPU()
|
||||
// render chunk is 16 x 16 x 16. We wouldn't have to actually get all of it if the data was ordered differently, but currently
|
||||
// it is ordered by x then z then y so just getting a small range of y out of it would involve getting the whole thing into
|
||||
// the cache anyway.
|
||||
ChunkRebuildData* pOutData = NULL;
|
||||
ChunkRebuildData* pOutData = nullptr;
|
||||
g_rebuildDataIn.buildForChunk(®ion, level, x0, y0, z0);
|
||||
|
||||
Tesselator::Bounds bounds;
|
||||
@@ -739,9 +739,9 @@ void Chunk::rebuild_SPU()
|
||||
{
|
||||
// 4J - get tile from those copied into our local array in earlier optimisation
|
||||
unsigned char tileId = pOutData->getTile(x,y,z);
|
||||
if (tileId > 0)
|
||||
if (tileId > 0 && tileId != 0xff)
|
||||
{
|
||||
if (currentLayer == 0 && Tile::tiles[tileId]->isEntityTile())
|
||||
if (currentLayer == 0 && Tile::tiles[tileId] && Tile::tiles[tileId]->isEntityTile())
|
||||
{
|
||||
shared_ptr<TileEntity> et = region.getTileEntity(x, y, z);
|
||||
if (TileEntityRenderDispatcher::instance->hasRenderer(et))
|
||||
@@ -754,6 +754,7 @@ void Chunk::rebuild_SPU()
|
||||
{
|
||||
|
||||
Tile *tile = Tile::tiles[tileId];
|
||||
if (!tile) continue;
|
||||
int renderLayer = tile->getRenderLayer();
|
||||
|
||||
if (renderLayer != currentLayer)
|
||||
@@ -826,7 +827,7 @@ void Chunk::rebuild_SPU()
|
||||
}
|
||||
|
||||
// Now go through the current list. If these are already in the list, then unflag the remove flag. If they aren't, then add
|
||||
for( int i = 0; i < renderableTileEntities.size(); i++ )
|
||||
for( size_t i = 0; i < renderableTileEntities.size(); i++ )
|
||||
{
|
||||
auto it2 = find( it->second.begin(), it->second.end(), renderableTileEntities[i] );
|
||||
if( it2 == it->second.end() )
|
||||
@@ -842,7 +843,7 @@ void Chunk::rebuild_SPU()
|
||||
else
|
||||
{
|
||||
// Easy case - nothing already existing for this chunk. Add them all in.
|
||||
for( int i = 0; i < renderableTileEntities.size(); i++ )
|
||||
for( size_t i = 0; i < renderableTileEntities.size(); i++ )
|
||||
{
|
||||
(*globalRenderableTileEntities)[key].push_back(renderableTileEntities[i]);
|
||||
}
|
||||
@@ -936,17 +937,17 @@ void Chunk::rebuild_SPU()
|
||||
|
||||
float Chunk::distanceToSqr(shared_ptr<Entity> player) const
|
||||
{
|
||||
float xd = (float) (player->x - xm);
|
||||
float yd = (float) (player->y - ym);
|
||||
float zd = (float) (player->z - zm);
|
||||
float xd = static_cast<float>(player->x - xm);
|
||||
float yd = static_cast<float>(player->y - ym);
|
||||
float zd = static_cast<float>(player->z - zm);
|
||||
return xd * xd + yd * yd + zd * zd;
|
||||
}
|
||||
|
||||
float Chunk::squishedDistanceToSqr(shared_ptr<Entity> player)
|
||||
{
|
||||
float xd = (float) (player->x - xm);
|
||||
float yd = (float) (player->y - ym) * 2;
|
||||
float zd = (float) (player->z - zm);
|
||||
float xd = static_cast<float>(player->x - xm);
|
||||
float yd = static_cast<float>(player->y - ym) * 2;
|
||||
float zd = static_cast<float>(player->z - zm);
|
||||
return xd * xd + yd * yd + zd * zd;
|
||||
}
|
||||
|
||||
@@ -981,7 +982,7 @@ void Chunk::reset()
|
||||
void Chunk::_delete()
|
||||
{
|
||||
reset();
|
||||
level = NULL;
|
||||
level = nullptr;
|
||||
}
|
||||
|
||||
int Chunk::getList(int layer)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#include <unordered_set>
|
||||
#include "..\Minecraft.World\net.minecraft.network.h"
|
||||
class Minecraft;
|
||||
class MultiPlayerLevel;
|
||||
@@ -44,6 +45,20 @@ public:
|
||||
private:
|
||||
DWORD m_userIndex; // 4J Added
|
||||
bool isPrimaryConnection() const;
|
||||
|
||||
std::unordered_set<int> m_trackedEntityIds;
|
||||
std::unordered_set<int64_t> m_visibleChunks;
|
||||
|
||||
static int64_t chunkKey(int x, int z) { return ((int64_t)x << 32) | ((int64_t)z & 0xFFFFFFFF); }
|
||||
|
||||
ClientConnection* findPrimaryConnection() const;
|
||||
bool shouldProcessForEntity(int entityId) const;
|
||||
bool shouldProcessForPosition(int blockX, int blockZ) const;
|
||||
bool anyOtherConnectionHasChunk(int x, int z) const;
|
||||
|
||||
public:
|
||||
bool isTrackingEntity(int entityId) const { return m_trackedEntityIds.count(entityId) > 0; }
|
||||
|
||||
public:
|
||||
SavedDataStorage *savedDataStorage;
|
||||
ClientConnection(Minecraft *minecraft, const wstring& ip, int port);
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "stdafx.h"
|
||||
#include "ClientConstants.h"
|
||||
|
||||
const wstring ClientConstants::VERSION_STRING = wstring(L"Minecraft LCE ") + VER_FILEVERSION_STR_W;//+ SharedConstants::VERSION_STRING;
|
||||
const wstring ClientConstants::VERSION_STRING = wstring(L"Minecraft LCE ") + VER_FILEVERSION_STR_W;//+ SharedConstants::VERSION_STRING;
|
||||
const wstring ClientConstants::BRANCH_STRING = VER_BRANCHVERSION_STR_W;
|
||||
|
||||
@@ -13,6 +13,7 @@ class ClientConstants
|
||||
// INTERNAL DEVELOPMENT SETTINGS
|
||||
public:
|
||||
static const wstring VERSION_STRING;
|
||||
static const wstring BRANCH_STRING;
|
||||
|
||||
static const bool DEADMAU5_CAMERA_CHEATS = false;
|
||||
};
|
||||
@@ -10,7 +10,7 @@
|
||||
ClockTexture::ClockTexture() : StitchedTexture(L"clock", L"clock")
|
||||
{
|
||||
rot = rota = 0.0;
|
||||
m_dataTexture = NULL;
|
||||
m_dataTexture = nullptr;
|
||||
m_iPad = XUSER_INDEX_ANY;
|
||||
}
|
||||
|
||||
@@ -27,7 +27,7 @@ void ClockTexture::cycleFrames()
|
||||
Minecraft *mc = Minecraft::GetInstance();
|
||||
|
||||
double rott = 0;
|
||||
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != NULL && mc->localplayers[m_iPad] != NULL)
|
||||
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != nullptr && mc->localplayers[m_iPad] != nullptr)
|
||||
{
|
||||
float time = mc->localplayers[m_iPad]->level->getTimeOfDay(1);
|
||||
rott = time;
|
||||
@@ -55,9 +55,9 @@ void ClockTexture::cycleFrames()
|
||||
rot += rota;
|
||||
|
||||
// 4J Stu - We share data with another texture
|
||||
if(m_dataTexture != NULL)
|
||||
if(m_dataTexture != nullptr)
|
||||
{
|
||||
int newFrame = (int) ((rot + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
|
||||
int newFrame = static_cast<int>((rot + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
|
||||
while (newFrame < 0)
|
||||
{
|
||||
newFrame = (newFrame + m_dataTexture->frames->size()) % m_dataTexture->frames->size();
|
||||
@@ -70,7 +70,7 @@ void ClockTexture::cycleFrames()
|
||||
}
|
||||
else
|
||||
{
|
||||
int newFrame = (int) ((rot + 1.0) * frames->size()) % frames->size();
|
||||
int newFrame = static_cast<int>((rot + 1.0) * frames->size()) % frames->size();
|
||||
while (newFrame < 0)
|
||||
{
|
||||
newFrame = (newFrame + frames->size()) % frames->size();
|
||||
@@ -95,7 +95,7 @@ int ClockTexture::getSourceHeight() const
|
||||
|
||||
int ClockTexture::getFrames()
|
||||
{
|
||||
if(m_dataTexture == NULL)
|
||||
if(m_dataTexture == nullptr)
|
||||
{
|
||||
return StitchedTexture::getFrames();
|
||||
}
|
||||
@@ -107,7 +107,7 @@ int ClockTexture::getFrames()
|
||||
|
||||
void ClockTexture::freeFrameTextures()
|
||||
{
|
||||
if(m_dataTexture == NULL)
|
||||
if(m_dataTexture == nullptr)
|
||||
{
|
||||
StitchedTexture::freeFrameTextures();
|
||||
}
|
||||
@@ -115,5 +115,5 @@ void ClockTexture::freeFrameTextures()
|
||||
|
||||
bool ClockTexture::hasOwnData()
|
||||
{
|
||||
return m_dataTexture == NULL;
|
||||
return m_dataTexture == nullptr;
|
||||
}
|
||||
@@ -57,7 +57,7 @@ void SoundEngine::updateSoundEffectVolume(float fVal) {}
|
||||
void SoundEngine::add(const wstring& name, File *file) {}
|
||||
void SoundEngine::addMusic(const wstring& name, File *file) {}
|
||||
void SoundEngine::addStreaming(const wstring& name, File *file) {}
|
||||
char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return NULL; }
|
||||
char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return nullptr; }
|
||||
bool SoundEngine::isStreamingWavebankReady() { return true; }
|
||||
void SoundEngine::playMusicTick() {};
|
||||
|
||||
@@ -260,9 +260,9 @@ void SoundEngine::updateMiniAudio()
|
||||
continue;
|
||||
}
|
||||
|
||||
float finalVolume = s->info.volume * m_MasterEffectsVolume;
|
||||
if (finalVolume > 1.0f)
|
||||
finalVolume = 1.0f;
|
||||
float finalVolume = s->info.volume * m_MasterEffectsVolume * SFX_VOLUME_MULTIPLIER;
|
||||
if (finalVolume > SFX_MAX_GAIN)
|
||||
finalVolume = SFX_MAX_GAIN;
|
||||
|
||||
ma_sound_set_volume(&s->sound, finalVolume);
|
||||
ma_sound_set_pitch(&s->sound, s->info.pitch);
|
||||
@@ -334,7 +334,7 @@ void SoundEngine::tick(shared_ptr<Mob> *players, float a)
|
||||
bool bListenerPostionSet = false;
|
||||
for( size_t i = 0; i < MAX_LOCAL_PLAYERS; i++ )
|
||||
{
|
||||
if( players[i] != NULL )
|
||||
if( players[i] != nullptr )
|
||||
{
|
||||
m_ListenerA[i].bValid=true;
|
||||
F32 x,y,z;
|
||||
@@ -401,7 +401,7 @@ SoundEngine::SoundEngine()
|
||||
m_iMusicDelay=0;
|
||||
m_validListenerCount=0;
|
||||
|
||||
m_bHeardTrackA=NULL;
|
||||
m_bHeardTrackA=nullptr;
|
||||
|
||||
// Start the streaming music playing some music from the overworld
|
||||
SetStreamingSounds(eStream_Overworld_Calm1,eStream_Overworld_piano3,
|
||||
@@ -547,8 +547,8 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
|
||||
&m_engine,
|
||||
finalPath,
|
||||
MA_SOUND_FLAG_ASYNC,
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
&s->sound) != MA_SUCCESS)
|
||||
{
|
||||
app.DebugPrintf("Failed to initialize sound from file: %s\n", finalPath);
|
||||
@@ -557,10 +557,13 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
|
||||
}
|
||||
|
||||
ma_sound_set_spatialization_enabled(&s->sound, MA_TRUE);
|
||||
ma_sound_set_min_distance(&s->sound, SFX_3D_MIN_DISTANCE);
|
||||
ma_sound_set_max_distance(&s->sound, SFX_3D_MAX_DISTANCE);
|
||||
ma_sound_set_rolloff(&s->sound, SFX_3D_ROLLOFF);
|
||||
|
||||
float finalVolume = volume * m_MasterEffectsVolume;
|
||||
if (finalVolume > 1.0f)
|
||||
finalVolume = 1.0f;
|
||||
float finalVolume = volume * m_MasterEffectsVolume * SFX_VOLUME_MULTIPLIER;
|
||||
if (finalVolume > SFX_MAX_GAIN)
|
||||
finalVolume = SFX_MAX_GAIN;
|
||||
|
||||
ma_sound_set_volume(&s->sound, finalVolume);
|
||||
ma_sound_set_pitch(&s->sound, pitch);
|
||||
@@ -631,8 +634,8 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
|
||||
&m_engine,
|
||||
finalPath,
|
||||
MA_SOUND_FLAG_ASYNC,
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
&s->sound) != MA_SUCCESS)
|
||||
{
|
||||
delete s;
|
||||
@@ -700,7 +703,7 @@ void SoundEngine::playStreaming(const wstring& name, float x, float y , float z,
|
||||
|
||||
for(unsigned int i=0;i<MAX_LOCAL_PLAYERS;i++)
|
||||
{
|
||||
if(pMinecraft->localplayers[i]!=NULL)
|
||||
if(pMinecraft->localplayers[i]!=nullptr)
|
||||
{
|
||||
if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
|
||||
{
|
||||
@@ -794,7 +797,7 @@ int SoundEngine::getMusicID(int iDomain)
|
||||
Minecraft *pMinecraft=Minecraft::GetInstance();
|
||||
|
||||
// Before the game has started?
|
||||
if(pMinecraft==NULL)
|
||||
if(pMinecraft==nullptr)
|
||||
{
|
||||
// any track from the overworld
|
||||
return GetRandomishTrack(m_iStream_Overworld_Min,m_iStream_Overworld_Max);
|
||||
@@ -927,8 +930,8 @@ int SoundEngine::OpenStreamThreadProc(void* lpParameter)
|
||||
&soundEngine->m_engine,
|
||||
soundEngine->m_szStreamName,
|
||||
MA_SOUND_FLAG_STREAM,
|
||||
NULL,
|
||||
NULL,
|
||||
nullptr,
|
||||
nullptr,
|
||||
&soundEngine->m_musicStream);
|
||||
|
||||
if (result != MA_SUCCESS)
|
||||
@@ -1186,7 +1189,7 @@ void SoundEngine::playMusicUpdate()
|
||||
if( !m_openStreamThread->isRunning() )
|
||||
{
|
||||
delete m_openStreamThread;
|
||||
m_openStreamThread = NULL;
|
||||
m_openStreamThread = nullptr;
|
||||
|
||||
app.DebugPrintf("OpenStreamThreadProc finished. m_musicStreamActive=%d\n", m_musicStreamActive);
|
||||
|
||||
@@ -1243,7 +1246,7 @@ void SoundEngine::playMusicUpdate()
|
||||
if( !m_openStreamThread->isRunning() )
|
||||
{
|
||||
delete m_openStreamThread;
|
||||
m_openStreamThread = NULL;
|
||||
m_openStreamThread = nullptr;
|
||||
m_StreamState = eMusicStreamState_Stop;
|
||||
}
|
||||
break;
|
||||
@@ -1279,14 +1282,14 @@ void SoundEngine::playMusicUpdate()
|
||||
}
|
||||
if(GetIsPlayingStreamingGameMusic())
|
||||
{
|
||||
//if(m_MusicInfo.pCue!=NULL)
|
||||
//if(m_MusicInfo.pCue!=nullptr)
|
||||
{
|
||||
bool playerInEnd = false;
|
||||
bool playerInNether=false;
|
||||
Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
for(unsigned int i = 0; i < MAX_LOCAL_PLAYERS; ++i)
|
||||
{
|
||||
if(pMinecraft->localplayers[i]!=NULL)
|
||||
if(pMinecraft->localplayers[i]!=nullptr)
|
||||
{
|
||||
if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
|
||||
{
|
||||
@@ -1417,7 +1420,7 @@ void SoundEngine::playMusicUpdate()
|
||||
|
||||
for(unsigned int i=0;i<MAX_LOCAL_PLAYERS;i++)
|
||||
{
|
||||
if(pMinecraft->localplayers[i]!=NULL)
|
||||
if(pMinecraft->localplayers[i]!=nullptr)
|
||||
{
|
||||
if(pMinecraft->localplayers[i]->dimension==LevelData::DIMENSION_END)
|
||||
{
|
||||
|
||||
@@ -6,6 +6,12 @@ using namespace std;
|
||||
|
||||
#include "miniaudio.h"
|
||||
|
||||
constexpr float SFX_3D_MIN_DISTANCE = 1.0f;
|
||||
constexpr float SFX_3D_MAX_DISTANCE = 16.0f;
|
||||
constexpr float SFX_3D_ROLLOFF = 0.5f;
|
||||
constexpr float SFX_VOLUME_MULTIPLIER = 1.5f;
|
||||
constexpr float SFX_MAX_GAIN = 1.5f;
|
||||
|
||||
enum eMUSICFILES
|
||||
{
|
||||
eStream_Overworld_Calm1 = 0,
|
||||
@@ -108,23 +114,23 @@ class SoundEngine : public ConsoleSoundEngine
|
||||
static const int MAX_SAME_SOUNDS_PLAYING = 8; // 4J added
|
||||
public:
|
||||
SoundEngine();
|
||||
virtual void destroy();
|
||||
void destroy() override;
|
||||
#ifdef _DEBUG
|
||||
void GetSoundName(char *szSoundName,int iSound);
|
||||
#endif
|
||||
virtual void play(int iSound, float x, float y, float z, float volume, float pitch);
|
||||
virtual void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true);
|
||||
virtual void playUI(int iSound, float volume, float pitch);
|
||||
virtual void playMusicTick();
|
||||
virtual void updateMusicVolume(float fVal);
|
||||
virtual void updateSystemMusicPlaying(bool isPlaying);
|
||||
virtual void updateSoundEffectVolume(float fVal);
|
||||
virtual void init(Options *);
|
||||
virtual void tick(shared_ptr<Mob> *players, float a); // 4J - updated to take array of local players rather than single one
|
||||
virtual void add(const wstring& name, File *file);
|
||||
virtual void addMusic(const wstring& name, File *file);
|
||||
virtual void addStreaming(const wstring& name, File *file);
|
||||
virtual char *ConvertSoundPathToName(const wstring& name, bool bConvertSpaces=false);
|
||||
void play(int iSound, float x, float y, float z, float volume, float pitch) override;
|
||||
void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true) override;
|
||||
void playUI(int iSound, float volume, float pitch) override;
|
||||
void playMusicTick() override;
|
||||
void updateMusicVolume(float fVal) override;
|
||||
void updateSystemMusicPlaying(bool isPlaying) override;
|
||||
void updateSoundEffectVolume(float fVal) override;
|
||||
void init(Options *) override;
|
||||
void tick(shared_ptr<Mob> *players, float a) override; // 4J - updated to take array of local players rather than single one
|
||||
void add(const wstring& name, File *file) override;
|
||||
void addMusic(const wstring& name, File *file) override;
|
||||
void addStreaming(const wstring& name, File *file) override;
|
||||
char *ConvertSoundPathToName(const wstring& name, bool bConvertSpaces=false) override;
|
||||
bool isStreamingWavebankReady(); // 4J Added
|
||||
int getMusicID(int iDomain);
|
||||
int getMusicID(const wstring& name);
|
||||
@@ -138,7 +144,8 @@ private:
|
||||
#ifdef __PS3__
|
||||
int initAudioHardware(int iMinSpeakers);
|
||||
#else
|
||||
int initAudioHardware(int iMinSpeakers) { return iMinSpeakers;}
|
||||
int initAudioHardware(int iMinSpeakers) override
|
||||
{ return iMinSpeakers;}
|
||||
#endif
|
||||
|
||||
int GetRandomishTrack(int iStart,int iEnd);
|
||||
|
||||
@@ -112,8 +112,8 @@ extern "C" {
|
||||
// query get_info to find the exact amount required. yes I know
|
||||
// this is lame).
|
||||
//
|
||||
// If you pass in a non-NULL buffer of the type below, allocation
|
||||
// will occur from it as described above. Otherwise just pass NULL
|
||||
// If you pass in a non-nullptr buffer of the type below, allocation
|
||||
// will occur from it as described above. Otherwise just pass nullptr
|
||||
// to use malloc()/alloca()
|
||||
|
||||
typedef struct
|
||||
@@ -191,8 +191,8 @@ extern stb_vorbis *stb_vorbis_open_pushdata(
|
||||
// the first N bytes of the file--you're told if it's not enough, see below)
|
||||
// on success, returns an stb_vorbis *, does not set error, returns the amount of
|
||||
// data parsed/consumed on this call in *datablock_memory_consumed_in_bytes;
|
||||
// on failure, returns NULL on error and sets *error, does not change *datablock_memory_consumed
|
||||
// if returns NULL and *error is VORBIS_need_more_data, then the input block was
|
||||
// on failure, returns nullptr on error and sets *error, does not change *datablock_memory_consumed
|
||||
// if returns nullptr and *error is VORBIS_need_more_data, then the input block was
|
||||
// incomplete and you need to pass in a larger block from the start of the file
|
||||
|
||||
extern int stb_vorbis_decode_frame_pushdata(
|
||||
@@ -219,7 +219,7 @@ extern int stb_vorbis_decode_frame_pushdata(
|
||||
// without writing state-machiney code to record a partial detection.
|
||||
//
|
||||
// The number of channels returned are stored in *channels (which can be
|
||||
// NULL--it is always the same as the number of channels reported by
|
||||
// nullptr--it is always the same as the number of channels reported by
|
||||
// get_info). *output will contain an array of float* buffers, one per
|
||||
// channel. In other words, (*output)[0][0] contains the first sample from
|
||||
// the first channel, and (*output)[1][0] contains the first sample from
|
||||
@@ -269,18 +269,18 @@ extern int stb_vorbis_decode_memory(const unsigned char *mem, int len, int *chan
|
||||
extern stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len,
|
||||
int *error, const stb_vorbis_alloc *alloc_buffer);
|
||||
// create an ogg vorbis decoder from an ogg vorbis stream in memory (note
|
||||
// this must be the entire stream!). on failure, returns NULL and sets *error
|
||||
// this must be the entire stream!). on failure, returns nullptr and sets *error
|
||||
|
||||
#ifndef STB_VORBIS_NO_STDIO
|
||||
extern stb_vorbis * stb_vorbis_open_filename(const char *filename,
|
||||
int *error, const stb_vorbis_alloc *alloc_buffer);
|
||||
// create an ogg vorbis decoder from a filename via fopen(). on failure,
|
||||
// returns NULL and sets *error (possibly to VORBIS_file_open_failure).
|
||||
// returns nullptr and sets *error (possibly to VORBIS_file_open_failure).
|
||||
|
||||
extern stb_vorbis * stb_vorbis_open_file(FILE *f, int close_handle_on_close,
|
||||
int *error, const stb_vorbis_alloc *alloc_buffer);
|
||||
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
|
||||
// the _current_ seek point (ftell). on failure, returns NULL and sets *error.
|
||||
// the _current_ seek point (ftell). on failure, returns nullptr and sets *error.
|
||||
// note that stb_vorbis must "own" this stream; if you seek it in between
|
||||
// calls to stb_vorbis, it will become confused. Moreover, if you attempt to
|
||||
// perform stb_vorbis_seek_*() operations on this file, it will assume it
|
||||
@@ -291,7 +291,7 @@ extern stb_vorbis * stb_vorbis_open_file_section(FILE *f, int close_handle_on_cl
|
||||
int *error, const stb_vorbis_alloc *alloc_buffer, unsigned int len);
|
||||
// create an ogg vorbis decoder from an open FILE *, looking for a stream at
|
||||
// the _current_ seek point (ftell); the stream will be of length 'len' bytes.
|
||||
// on failure, returns NULL and sets *error. note that stb_vorbis must "own"
|
||||
// on failure, returns nullptr and sets *error. note that stb_vorbis must "own"
|
||||
// this stream; if you seek it in between calls to stb_vorbis, it will become
|
||||
// confused.
|
||||
#endif
|
||||
@@ -314,7 +314,7 @@ extern float stb_vorbis_stream_length_in_seconds(stb_vorbis *f);
|
||||
|
||||
extern int stb_vorbis_get_frame_float(stb_vorbis *f, int *channels, float ***output);
|
||||
// decode the next frame and return the number of samples. the number of
|
||||
// channels returned are stored in *channels (which can be NULL--it is always
|
||||
// channels returned are stored in *channels (which can be nullptr--it is always
|
||||
// the same as the number of channels reported by get_info). *output will
|
||||
// contain an array of float* buffers, one per channel. These outputs will
|
||||
// be overwritten on the next call to stb_vorbis_get_frame_*.
|
||||
@@ -588,7 +588,7 @@ enum STBVorbisError
|
||||
#include <alloca.h>
|
||||
#endif
|
||||
#else // STB_VORBIS_NO_CRT
|
||||
#define NULL 0
|
||||
#define nullptr 0
|
||||
#define malloc(s) 0
|
||||
#define free(s) ((void) 0)
|
||||
#define realloc(s) 0
|
||||
@@ -949,11 +949,11 @@ static void *setup_malloc(vorb *f, int sz)
|
||||
f->setup_memory_required += sz;
|
||||
if (f->alloc.alloc_buffer) {
|
||||
void *p = (char *) f->alloc.alloc_buffer + f->setup_offset;
|
||||
if (f->setup_offset + sz > f->temp_offset) return NULL;
|
||||
if (f->setup_offset + sz > f->temp_offset) return nullptr;
|
||||
f->setup_offset += sz;
|
||||
return p;
|
||||
}
|
||||
return sz ? malloc(sz) : NULL;
|
||||
return sz ? malloc(sz) : nullptr;
|
||||
}
|
||||
|
||||
static void setup_free(vorb *f, void *p)
|
||||
@@ -966,7 +966,7 @@ static void *setup_temp_malloc(vorb *f, int sz)
|
||||
{
|
||||
sz = (sz+7) & ~7; // round up to nearest 8 for alignment of future allocs.
|
||||
if (f->alloc.alloc_buffer) {
|
||||
if (f->temp_offset - sz < f->setup_offset) return NULL;
|
||||
if (f->temp_offset - sz < f->setup_offset) return nullptr;
|
||||
f->temp_offset -= sz;
|
||||
return (char *) f->alloc.alloc_buffer + f->temp_offset;
|
||||
}
|
||||
@@ -1654,12 +1654,12 @@ static int codebook_decode_scalar_raw(vorb *f, Codebook *c)
|
||||
int i;
|
||||
prep_huffman(f);
|
||||
|
||||
if (c->codewords == NULL && c->sorted_codewords == NULL)
|
||||
if (c->codewords == nullptr && c->sorted_codewords == nullptr)
|
||||
return -1;
|
||||
|
||||
// cases to use binary search: sorted_codewords && !c->codewords
|
||||
// sorted_codewords && c->entries > 8
|
||||
if (c->entries > 8 ? c->sorted_codewords!=NULL : !c->codewords) {
|
||||
if (c->entries > 8 ? c->sorted_codewords!=nullptr : !c->codewords) {
|
||||
// binary search
|
||||
uint32 code = bit_reverse(f->acc);
|
||||
int x=0, n=c->sorted_entries, len;
|
||||
@@ -2629,7 +2629,7 @@ static void inverse_mdct(float *buffer, int n, vorb *f, int blocktype)
|
||||
// @OPTIMIZE: reduce register pressure by using fewer variables?
|
||||
int save_point = temp_alloc_save(f);
|
||||
float *buf2 = (float *) temp_alloc(f, n2 * sizeof(*buf2));
|
||||
float *u=NULL,*v=NULL;
|
||||
float *u=nullptr,*v=nullptr;
|
||||
// twiddle factors
|
||||
float *A = f->A[blocktype];
|
||||
|
||||
@@ -3057,7 +3057,7 @@ static float *get_window(vorb *f, int len)
|
||||
len <<= 1;
|
||||
if (len == f->blocksize_0) return f->window[0];
|
||||
if (len == f->blocksize_1) return f->window[1];
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#ifndef STB_VORBIS_NO_DEFER_FLOOR
|
||||
@@ -3306,7 +3306,7 @@ static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start,
|
||||
if (map->chan[j].mux == i) {
|
||||
if (zero_channel[j]) {
|
||||
do_not_decode[ch] = TRUE;
|
||||
residue_buffers[ch] = NULL;
|
||||
residue_buffers[ch] = nullptr;
|
||||
} else {
|
||||
do_not_decode[ch] = FALSE;
|
||||
residue_buffers[ch] = f->channel_buffers[j];
|
||||
@@ -3351,7 +3351,7 @@ static int vorbis_decode_packet_rest(vorb *f, int *len, Mode *m, int left_start,
|
||||
if (really_zero_channel[i]) {
|
||||
memset(f->channel_buffers[i], 0, sizeof(*f->channel_buffers[i]) * n2);
|
||||
} else {
|
||||
do_floor(f, map, i, n, f->channel_buffers[i], f->finalY[i], NULL);
|
||||
do_floor(f, map, i, n, f->channel_buffers[i], f->finalY[i], nullptr);
|
||||
}
|
||||
}
|
||||
#else
|
||||
@@ -3464,7 +3464,7 @@ static int vorbis_finish_frame(stb_vorbis *f, int len, int left, int right)
|
||||
if (f->previous_length) {
|
||||
int i,j, n = f->previous_length;
|
||||
float *w = get_window(f, n);
|
||||
if (w == NULL) return 0;
|
||||
if (w == nullptr) return 0;
|
||||
for (i=0; i < f->channels; ++i) {
|
||||
for (j=0; j < n; ++j)
|
||||
f->channel_buffers[i][left+j] =
|
||||
@@ -3647,24 +3647,24 @@ static int start_decoder(vorb *f)
|
||||
//file vendor
|
||||
len = get32_packet(f);
|
||||
f->vendor = (char*)setup_malloc(f, sizeof(char) * (len+1));
|
||||
if (f->vendor == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->vendor == nullptr) return error(f, VORBIS_outofmem);
|
||||
for(i=0; i < len; ++i) {
|
||||
f->vendor[i] = get8_packet(f);
|
||||
}
|
||||
f->vendor[len] = (char)'\0';
|
||||
//user comments
|
||||
f->comment_list_length = get32_packet(f);
|
||||
f->comment_list = NULL;
|
||||
f->comment_list = nullptr;
|
||||
if (f->comment_list_length > 0)
|
||||
{
|
||||
f->comment_list = (char**) setup_malloc(f, sizeof(char*) * (f->comment_list_length));
|
||||
if (f->comment_list == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->comment_list == nullptr) return error(f, VORBIS_outofmem);
|
||||
}
|
||||
|
||||
for(i=0; i < f->comment_list_length; ++i) {
|
||||
len = get32_packet(f);
|
||||
f->comment_list[i] = (char*)setup_malloc(f, sizeof(char) * (len+1));
|
||||
if (f->comment_list[i] == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->comment_list[i] == nullptr) return error(f, VORBIS_outofmem);
|
||||
|
||||
for(j=0; j < len; ++j) {
|
||||
f->comment_list[i][j] = get8_packet(f);
|
||||
@@ -3710,7 +3710,7 @@ static int start_decoder(vorb *f)
|
||||
|
||||
f->codebook_count = get_bits(f,8) + 1;
|
||||
f->codebooks = (Codebook *) setup_malloc(f, sizeof(*f->codebooks) * f->codebook_count);
|
||||
if (f->codebooks == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->codebooks == nullptr) return error(f, VORBIS_outofmem);
|
||||
memset(f->codebooks, 0, sizeof(*f->codebooks) * f->codebook_count);
|
||||
for (i=0; i < f->codebook_count; ++i) {
|
||||
uint32 *values;
|
||||
@@ -3771,7 +3771,7 @@ static int start_decoder(vorb *f)
|
||||
f->setup_temp_memory_required = c->entries;
|
||||
|
||||
c->codeword_lengths = (uint8 *) setup_malloc(f, c->entries);
|
||||
if (c->codeword_lengths == NULL) return error(f, VORBIS_outofmem);
|
||||
if (c->codeword_lengths == nullptr) return error(f, VORBIS_outofmem);
|
||||
memcpy(c->codeword_lengths, lengths, c->entries);
|
||||
setup_temp_free(f, lengths, c->entries); // note this is only safe if there have been no intervening temp mallocs!
|
||||
lengths = c->codeword_lengths;
|
||||
@@ -3791,7 +3791,7 @@ static int start_decoder(vorb *f)
|
||||
}
|
||||
|
||||
c->sorted_entries = sorted_count;
|
||||
values = NULL;
|
||||
values = nullptr;
|
||||
|
||||
CHECK(f);
|
||||
if (!c->sparse) {
|
||||
@@ -3820,11 +3820,11 @@ static int start_decoder(vorb *f)
|
||||
if (c->sorted_entries) {
|
||||
// allocate an extra slot for sentinels
|
||||
c->sorted_codewords = (uint32 *) setup_malloc(f, sizeof(*c->sorted_codewords) * (c->sorted_entries+1));
|
||||
if (c->sorted_codewords == NULL) return error(f, VORBIS_outofmem);
|
||||
if (c->sorted_codewords == nullptr) return error(f, VORBIS_outofmem);
|
||||
// allocate an extra slot at the front so that c->sorted_values[-1] is defined
|
||||
// so that we can catch that case without an extra if
|
||||
c->sorted_values = ( int *) setup_malloc(f, sizeof(*c->sorted_values ) * (c->sorted_entries+1));
|
||||
if (c->sorted_values == NULL) return error(f, VORBIS_outofmem);
|
||||
if (c->sorted_values == nullptr) return error(f, VORBIS_outofmem);
|
||||
++c->sorted_values;
|
||||
c->sorted_values[-1] = -1;
|
||||
compute_sorted_huffman(c, lengths, values);
|
||||
@@ -3834,7 +3834,7 @@ static int start_decoder(vorb *f)
|
||||
setup_temp_free(f, values, sizeof(*values)*c->sorted_entries);
|
||||
setup_temp_free(f, c->codewords, sizeof(*c->codewords)*c->sorted_entries);
|
||||
setup_temp_free(f, lengths, c->entries);
|
||||
c->codewords = NULL;
|
||||
c->codewords = nullptr;
|
||||
}
|
||||
|
||||
compute_accelerated_huffman(c);
|
||||
@@ -3857,7 +3857,7 @@ static int start_decoder(vorb *f)
|
||||
}
|
||||
if (c->lookup_values == 0) return error(f, VORBIS_invalid_setup);
|
||||
mults = (uint16 *) setup_temp_malloc(f, sizeof(mults[0]) * c->lookup_values);
|
||||
if (mults == NULL) return error(f, VORBIS_outofmem);
|
||||
if (mults == nullptr) return error(f, VORBIS_outofmem);
|
||||
for (j=0; j < (int) c->lookup_values; ++j) {
|
||||
int q = get_bits(f, c->value_bits);
|
||||
if (q == EOP) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_invalid_setup); }
|
||||
@@ -3874,7 +3874,7 @@ static int start_decoder(vorb *f)
|
||||
c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->sorted_entries * c->dimensions);
|
||||
} else
|
||||
c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->entries * c->dimensions);
|
||||
if (c->multiplicands == NULL) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
|
||||
if (c->multiplicands == nullptr) { setup_temp_free(f,mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
|
||||
len = sparse ? c->sorted_entries : c->entries;
|
||||
for (j=0; j < len; ++j) {
|
||||
unsigned int z = sparse ? c->sorted_values[j] : j;
|
||||
@@ -3902,7 +3902,7 @@ static int start_decoder(vorb *f)
|
||||
float last=0;
|
||||
CHECK(f);
|
||||
c->multiplicands = (codetype *) setup_malloc(f, sizeof(c->multiplicands[0]) * c->lookup_values);
|
||||
if (c->multiplicands == NULL) { setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
|
||||
if (c->multiplicands == nullptr) { setup_temp_free(f, mults,sizeof(mults[0])*c->lookup_values); return error(f, VORBIS_outofmem); }
|
||||
for (j=0; j < (int) c->lookup_values; ++j) {
|
||||
float val = mults[j] * c->delta_value + c->minimum_value + last;
|
||||
c->multiplicands[j] = val;
|
||||
@@ -3931,7 +3931,7 @@ static int start_decoder(vorb *f)
|
||||
// Floors
|
||||
f->floor_count = get_bits(f, 6)+1;
|
||||
f->floor_config = (Floor *) setup_malloc(f, f->floor_count * sizeof(*f->floor_config));
|
||||
if (f->floor_config == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->floor_config == nullptr) return error(f, VORBIS_outofmem);
|
||||
for (i=0; i < f->floor_count; ++i) {
|
||||
f->floor_types[i] = get_bits(f, 16);
|
||||
if (f->floor_types[i] > 1) return error(f, VORBIS_invalid_setup);
|
||||
@@ -4007,7 +4007,7 @@ static int start_decoder(vorb *f)
|
||||
// Residue
|
||||
f->residue_count = get_bits(f, 6)+1;
|
||||
f->residue_config = (Residue *) setup_malloc(f, f->residue_count * sizeof(f->residue_config[0]));
|
||||
if (f->residue_config == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->residue_config == nullptr) return error(f, VORBIS_outofmem);
|
||||
memset(f->residue_config, 0, f->residue_count * sizeof(f->residue_config[0]));
|
||||
for (i=0; i < f->residue_count; ++i) {
|
||||
uint8 residue_cascade[64];
|
||||
@@ -4029,7 +4029,7 @@ static int start_decoder(vorb *f)
|
||||
residue_cascade[j] = high_bits*8 + low_bits;
|
||||
}
|
||||
r->residue_books = (short (*)[8]) setup_malloc(f, sizeof(r->residue_books[0]) * r->classifications);
|
||||
if (r->residue_books == NULL) return error(f, VORBIS_outofmem);
|
||||
if (r->residue_books == nullptr) return error(f, VORBIS_outofmem);
|
||||
for (j=0; j < r->classifications; ++j) {
|
||||
for (k=0; k < 8; ++k) {
|
||||
if (residue_cascade[j] & (1 << k)) {
|
||||
@@ -4049,7 +4049,7 @@ static int start_decoder(vorb *f)
|
||||
int classwords = f->codebooks[r->classbook].dimensions;
|
||||
int temp = j;
|
||||
r->classdata[j] = (uint8 *) setup_malloc(f, sizeof(r->classdata[j][0]) * classwords);
|
||||
if (r->classdata[j] == NULL) return error(f, VORBIS_outofmem);
|
||||
if (r->classdata[j] == nullptr) return error(f, VORBIS_outofmem);
|
||||
for (k=classwords-1; k >= 0; --k) {
|
||||
r->classdata[j][k] = temp % r->classifications;
|
||||
temp /= r->classifications;
|
||||
@@ -4059,14 +4059,14 @@ static int start_decoder(vorb *f)
|
||||
|
||||
f->mapping_count = get_bits(f,6)+1;
|
||||
f->mapping = (Mapping *) setup_malloc(f, f->mapping_count * sizeof(*f->mapping));
|
||||
if (f->mapping == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->mapping == nullptr) return error(f, VORBIS_outofmem);
|
||||
memset(f->mapping, 0, f->mapping_count * sizeof(*f->mapping));
|
||||
for (i=0; i < f->mapping_count; ++i) {
|
||||
Mapping *m = f->mapping + i;
|
||||
int mapping_type = get_bits(f,16);
|
||||
if (mapping_type != 0) return error(f, VORBIS_invalid_setup);
|
||||
m->chan = (MappingChannel *) setup_malloc(f, f->channels * sizeof(*m->chan));
|
||||
if (m->chan == NULL) return error(f, VORBIS_outofmem);
|
||||
if (m->chan == nullptr) return error(f, VORBIS_outofmem);
|
||||
if (get_bits(f,1))
|
||||
m->submaps = get_bits(f,4)+1;
|
||||
else
|
||||
@@ -4128,11 +4128,11 @@ static int start_decoder(vorb *f)
|
||||
f->channel_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1);
|
||||
f->previous_window[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2);
|
||||
f->finalY[i] = (int16 *) setup_malloc(f, sizeof(int16) * longest_floorlist);
|
||||
if (f->channel_buffers[i] == NULL || f->previous_window[i] == NULL || f->finalY[i] == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->channel_buffers[i] == nullptr || f->previous_window[i] == nullptr || f->finalY[i] == nullptr) return error(f, VORBIS_outofmem);
|
||||
memset(f->channel_buffers[i], 0, sizeof(float) * f->blocksize_1);
|
||||
#ifdef STB_VORBIS_NO_DEFER_FLOOR
|
||||
f->floor_buffers[i] = (float *) setup_malloc(f, sizeof(float) * f->blocksize_1/2);
|
||||
if (f->floor_buffers[i] == NULL) return error(f, VORBIS_outofmem);
|
||||
if (f->floor_buffers[i] == nullptr) return error(f, VORBIS_outofmem);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4232,7 +4232,7 @@ static void vorbis_deinit(stb_vorbis *p)
|
||||
setup_free(p, c->codewords);
|
||||
setup_free(p, c->sorted_codewords);
|
||||
// c->sorted_values[-1] is the first entry in the array
|
||||
setup_free(p, c->sorted_values ? c->sorted_values-1 : NULL);
|
||||
setup_free(p, c->sorted_values ? c->sorted_values-1 : nullptr);
|
||||
}
|
||||
setup_free(p, p->codebooks);
|
||||
}
|
||||
@@ -4266,14 +4266,14 @@ static void vorbis_deinit(stb_vorbis *p)
|
||||
|
||||
void stb_vorbis_close(stb_vorbis *p)
|
||||
{
|
||||
if (p == NULL) return;
|
||||
if (p == nullptr) return;
|
||||
vorbis_deinit(p);
|
||||
setup_free(p,p);
|
||||
}
|
||||
|
||||
static void vorbis_init(stb_vorbis *p, const stb_vorbis_alloc *z)
|
||||
{
|
||||
memset(p, 0, sizeof(*p)); // NULL out all malloc'd pointers to start
|
||||
memset(p, 0, sizeof(*p)); // nullptr out all malloc'd pointers to start
|
||||
if (z) {
|
||||
p->alloc = *z;
|
||||
p->alloc.alloc_buffer_length_in_bytes &= ~7;
|
||||
@@ -4281,12 +4281,12 @@ static void vorbis_init(stb_vorbis *p, const stb_vorbis_alloc *z)
|
||||
}
|
||||
p->eof = 0;
|
||||
p->error = VORBIS__no_error;
|
||||
p->stream = NULL;
|
||||
p->codebooks = NULL;
|
||||
p->stream = nullptr;
|
||||
p->codebooks = nullptr;
|
||||
p->page_crc_tests = -1;
|
||||
#ifndef STB_VORBIS_NO_STDIO
|
||||
p->close_on_free = FALSE;
|
||||
p->f = NULL;
|
||||
p->f = nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4509,7 +4509,7 @@ int stb_vorbis_decode_frame_pushdata(
|
||||
|
||||
stb_vorbis *stb_vorbis_open_pushdata(
|
||||
const unsigned char *data, int data_len, // the memory available for decoding
|
||||
int *data_used, // only defined if result is not NULL
|
||||
int *data_used, // only defined if result is not nullptr
|
||||
int *error, const stb_vorbis_alloc *alloc)
|
||||
{
|
||||
stb_vorbis *f, p;
|
||||
@@ -4523,7 +4523,7 @@ stb_vorbis *stb_vorbis_open_pushdata(
|
||||
else
|
||||
*error = p.error;
|
||||
vorbis_deinit(&p);
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
f = vorbis_alloc(&p);
|
||||
if (f) {
|
||||
@@ -4533,7 +4533,7 @@ stb_vorbis *stb_vorbis_open_pushdata(
|
||||
return f;
|
||||
} else {
|
||||
vorbis_deinit(&p);
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif // STB_VORBIS_NO_PUSHDATA_API
|
||||
@@ -4680,7 +4680,7 @@ static int go_to_page_before(stb_vorbis *f, unsigned int limit_offset)
|
||||
|
||||
set_file_offset(f, previous_safe);
|
||||
|
||||
while (vorbis_find_page(f, &end, NULL)) {
|
||||
while (vorbis_find_page(f, &end, nullptr)) {
|
||||
if (end >= limit_offset && stb_vorbis_get_file_offset(f) < limit_offset)
|
||||
return 1;
|
||||
set_file_offset(f, end);
|
||||
@@ -4770,7 +4770,7 @@ static int seek_to_sample_coarse(stb_vorbis *f, uint32 sample_number)
|
||||
set_file_offset(f, left.page_end + (delta / 2) - 32768);
|
||||
}
|
||||
|
||||
if (!vorbis_find_page(f, NULL, NULL)) goto error;
|
||||
if (!vorbis_find_page(f, nullptr, nullptr)) goto error;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
@@ -4920,7 +4920,7 @@ int stb_vorbis_seek(stb_vorbis *f, unsigned int sample_number)
|
||||
if (sample_number != f->current_loc) {
|
||||
int n;
|
||||
uint32 frame_start = f->current_loc;
|
||||
stb_vorbis_get_frame_float(f, &n, NULL);
|
||||
stb_vorbis_get_frame_float(f, &n, nullptr);
|
||||
assert(sample_number > frame_start);
|
||||
assert(f->channel_buffer_start + (int) (sample_number-frame_start) <= f->channel_buffer_end);
|
||||
f->channel_buffer_start += (sample_number - frame_start);
|
||||
@@ -5063,7 +5063,7 @@ stb_vorbis * stb_vorbis_open_file_section(FILE *file, int close_on_free, int *er
|
||||
}
|
||||
if (error) *error = p.error;
|
||||
vorbis_deinit(&p);
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
stb_vorbis * stb_vorbis_open_file(FILE *file, int close_on_free, int *error, const stb_vorbis_alloc *alloc)
|
||||
@@ -5081,14 +5081,14 @@ stb_vorbis * stb_vorbis_open_filename(const char *filename, int *error, const st
|
||||
FILE *f;
|
||||
#if defined(_WIN32) && defined(__STDC_WANT_SECURE_LIB__)
|
||||
if (0 != fopen_s(&f, filename, "rb"))
|
||||
f = NULL;
|
||||
f = nullptr;
|
||||
#else
|
||||
f = fopen(filename, "rb");
|
||||
#endif
|
||||
if (f)
|
||||
return stb_vorbis_open_file(f, TRUE, error, alloc);
|
||||
if (error) *error = VORBIS_file_open_failure;
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
#endif // STB_VORBIS_NO_STDIO
|
||||
|
||||
@@ -5097,7 +5097,7 @@ stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, int *err
|
||||
stb_vorbis *f, p;
|
||||
if (!data) {
|
||||
if (error) *error = VORBIS_unexpected_eof;
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
vorbis_init(&p, alloc);
|
||||
p.stream = (uint8 *) data;
|
||||
@@ -5116,7 +5116,7 @@ stb_vorbis * stb_vorbis_open_memory(const unsigned char *data, int len, int *err
|
||||
}
|
||||
if (error) *error = p.error;
|
||||
vorbis_deinit(&p);
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#ifndef STB_VORBIS_NO_INTEGER_CONVERSION
|
||||
@@ -5255,8 +5255,8 @@ static void convert_samples_short(int buf_c, short **buffer, int b_offset, int d
|
||||
|
||||
int stb_vorbis_get_frame_short(stb_vorbis *f, int num_c, short **buffer, int num_samples)
|
||||
{
|
||||
float **output = NULL;
|
||||
int len = stb_vorbis_get_frame_float(f, NULL, &output);
|
||||
float **output = nullptr;
|
||||
int len = stb_vorbis_get_frame_float(f, nullptr, &output);
|
||||
if (len > num_samples) len = num_samples;
|
||||
if (len)
|
||||
convert_samples_short(num_c, buffer, 0, f->channels, output, 0, len);
|
||||
@@ -5294,7 +5294,7 @@ int stb_vorbis_get_frame_short_interleaved(stb_vorbis *f, int num_c, short *buff
|
||||
float **output;
|
||||
int len;
|
||||
if (num_c == 1) return stb_vorbis_get_frame_short(f,num_c,&buffer, num_shorts);
|
||||
len = stb_vorbis_get_frame_float(f, NULL, &output);
|
||||
len = stb_vorbis_get_frame_float(f, nullptr, &output);
|
||||
if (len) {
|
||||
if (len*num_c > num_shorts) len = num_shorts / num_c;
|
||||
convert_channels_short_interleaved(num_c, buffer, f->channels, output, 0, len);
|
||||
@@ -5316,7 +5316,7 @@ int stb_vorbis_get_samples_short_interleaved(stb_vorbis *f, int channels, short
|
||||
n += k;
|
||||
f->channel_buffer_start += k;
|
||||
if (n == len) break;
|
||||
if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break;
|
||||
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs)) break;
|
||||
}
|
||||
return n;
|
||||
}
|
||||
@@ -5333,7 +5333,7 @@ int stb_vorbis_get_samples_short(stb_vorbis *f, int channels, short **buffer, in
|
||||
n += k;
|
||||
f->channel_buffer_start += k;
|
||||
if (n == len) break;
|
||||
if (!stb_vorbis_get_frame_float(f, NULL, &outputs)) break;
|
||||
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs)) break;
|
||||
}
|
||||
return n;
|
||||
}
|
||||
@@ -5343,8 +5343,8 @@ int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_
|
||||
{
|
||||
int data_len, offset, total, limit, error;
|
||||
short *data;
|
||||
stb_vorbis *v = stb_vorbis_open_filename(filename, &error, NULL);
|
||||
if (v == NULL) return -1;
|
||||
stb_vorbis *v = stb_vorbis_open_filename(filename, &error, nullptr);
|
||||
if (v == nullptr) return -1;
|
||||
limit = v->channels * 4096;
|
||||
*channels = v->channels;
|
||||
if (sample_rate)
|
||||
@@ -5352,7 +5352,7 @@ int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_
|
||||
offset = data_len = 0;
|
||||
total = limit;
|
||||
data = (short *) malloc(total * sizeof(*data));
|
||||
if (data == NULL) {
|
||||
if (data == nullptr) {
|
||||
stb_vorbis_close(v);
|
||||
return -2;
|
||||
}
|
||||
@@ -5365,7 +5365,7 @@ int stb_vorbis_decode_filename(const char *filename, int *channels, int *sample_
|
||||
short *data2;
|
||||
total *= 2;
|
||||
data2 = (short *) realloc(data, total * sizeof(*data));
|
||||
if (data2 == NULL) {
|
||||
if (data2 == nullptr) {
|
||||
free(data);
|
||||
stb_vorbis_close(v);
|
||||
return -2;
|
||||
@@ -5383,8 +5383,8 @@ int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *samp
|
||||
{
|
||||
int data_len, offset, total, limit, error;
|
||||
short *data;
|
||||
stb_vorbis *v = stb_vorbis_open_memory(mem, len, &error, NULL);
|
||||
if (v == NULL) return -1;
|
||||
stb_vorbis *v = stb_vorbis_open_memory(mem, len, &error, nullptr);
|
||||
if (v == nullptr) return -1;
|
||||
limit = v->channels * 4096;
|
||||
*channels = v->channels;
|
||||
if (sample_rate)
|
||||
@@ -5392,7 +5392,7 @@ int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *samp
|
||||
offset = data_len = 0;
|
||||
total = limit;
|
||||
data = (short *) malloc(total * sizeof(*data));
|
||||
if (data == NULL) {
|
||||
if (data == nullptr) {
|
||||
stb_vorbis_close(v);
|
||||
return -2;
|
||||
}
|
||||
@@ -5405,7 +5405,7 @@ int stb_vorbis_decode_memory(const uint8 *mem, int len, int *channels, int *samp
|
||||
short *data2;
|
||||
total *= 2;
|
||||
data2 = (short *) realloc(data, total * sizeof(*data));
|
||||
if (data2 == NULL) {
|
||||
if (data2 == nullptr) {
|
||||
free(data);
|
||||
stb_vorbis_close(v);
|
||||
return -2;
|
||||
@@ -5440,7 +5440,7 @@ int stb_vorbis_get_samples_float_interleaved(stb_vorbis *f, int channels, float
|
||||
f->channel_buffer_start += k;
|
||||
if (n == len)
|
||||
break;
|
||||
if (!stb_vorbis_get_frame_float(f, NULL, &outputs))
|
||||
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs))
|
||||
break;
|
||||
}
|
||||
return n;
|
||||
@@ -5466,7 +5466,7 @@ int stb_vorbis_get_samples_float(stb_vorbis *f, int channels, float **buffer, in
|
||||
f->channel_buffer_start += k;
|
||||
if (n == num_samples)
|
||||
break;
|
||||
if (!stb_vorbis_get_frame_float(f, NULL, &outputs))
|
||||
if (!stb_vorbis_get_frame_float(f, nullptr, &outputs))
|
||||
break;
|
||||
}
|
||||
return n;
|
||||
|
||||
@@ -325,7 +325,7 @@ void ColourTable::staticCtor()
|
||||
{
|
||||
for(unsigned int i = eMinecraftColour_NOT_SET; i < eMinecraftColour_COUNT; ++i)
|
||||
{
|
||||
s_colourNamesMap.insert( unordered_map<wstring,eMinecraftColour>::value_type( ColourTableElements[i], (eMinecraftColour)i) );
|
||||
s_colourNamesMap.insert( unordered_map<wstring,eMinecraftColour>::value_type( ColourTableElements[i], static_cast<eMinecraftColour>(i)) );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -366,7 +366,7 @@ void ColourTable::setColour(const wstring &colourName, int value)
|
||||
auto it = s_colourNamesMap.find(colourName);
|
||||
if(it != s_colourNamesMap.end())
|
||||
{
|
||||
m_colourValues[(int)it->second] = value;
|
||||
m_colourValues[static_cast<int>(it->second)] = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -377,5 +377,5 @@ void ColourTable::setColour(const wstring &colourName, const wstring &value)
|
||||
|
||||
unsigned int ColourTable::getColour(eMinecraftColour id)
|
||||
{
|
||||
return m_colourValues[(int)id];
|
||||
return m_colourValues[static_cast<int>(id)];
|
||||
}
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(TeamFoundationVersionControl) = preSolution
|
||||
SccNumberOfProjects = 2
|
||||
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
|
||||
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
|
||||
SccProjectUniqueName0 = CommonMedia.vcxproj
|
||||
SccLocalPath0 = .
|
||||
SccLocalPath1 = .
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,115 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Media\ChestMenu720.swf" />
|
||||
<None Include="Media\CreateWorldMenu720.swf" />
|
||||
<None Include="Media\CreativeMenu720.swf" />
|
||||
<None Include="Media\DebugMenu720.swf" />
|
||||
<None Include="Media\FullscreenProgress720.swf" />
|
||||
<None Include="Media\HUD720.swf" />
|
||||
<None Include="Media\InventoryMenu720.swf" />
|
||||
<None Include="Media\languages.loc" />
|
||||
<None Include="Media\LaunchMoreOptionsMenu720.swf" />
|
||||
<None Include="Media\LoadMenu720.swf" />
|
||||
<None Include="Media\LoadOrJoinMenu720.swf" />
|
||||
<None Include="Media\MainMenu720.swf" />
|
||||
<None Include="Media\media.arc" />
|
||||
<None Include="Media\Panorama720.swf" />
|
||||
<None Include="Media\PauseMenu720.swf" />
|
||||
<None Include="Media\skin.swf" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Media\strings.resx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="Media\media.txt" />
|
||||
<Text Include="Media\strings_begin.txt" />
|
||||
<Text Include="Media\strings_Controls.txt" />
|
||||
<Text Include="Media\strings_Credits.txt" />
|
||||
<Text Include="Media\strings_Descriptions.txt" />
|
||||
<Text Include="Media\strings_end.txt" />
|
||||
<Text Include="Media\strings_HowToPlay.txt" />
|
||||
<Text Include="Media\strings_ItemsAndTiles.txt" />
|
||||
<Text Include="Media\strings_Misc.txt" />
|
||||
<Text Include="Media\strings_PotionsAndEnchantments.txt" />
|
||||
<Text Include="Media\strings_Tips.txt" />
|
||||
<Text Include="Media\strings_Tooltips.txt" />
|
||||
<Text Include="Media\strings_Tutorial.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Durango\strings.h" />
|
||||
<ClInclude Include="..\Orbis\strings.h" />
|
||||
<ClInclude Include="..\PS3\strings.h" />
|
||||
<ClInclude Include="..\Windows64\strings.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}</ProjectGuid>
|
||||
<Keyword>MakeFileProj</Keyword>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Makefile</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
|
||||
<NMakeBuildCommandLine>echo Creating languages.loc
|
||||
copy .\Media\strings.resx .\Media\en-EN.lang
|
||||
copy .\Media\fr-FR\strings.resx .\Media\fr-FR\fr-FR.lang
|
||||
copy .\Media\ja-JP\strings.resx .\Media\ja-JP\ja-JP.lang
|
||||
..\..\..\Tools\NewLocalisationPacker.exe --static .\Media .\Media\languages.loc
|
||||
|
||||
echo Making archive
|
||||
..\..\..\Tools\ArchiveFilePacker.exe -cd $(ProjectDir)\Media media.arc media.txt
|
||||
|
||||
echo Copying Durango strings.h
|
||||
copy .\Media\strings.h ..\Durango\strings.h
|
||||
|
||||
echo Copying PS3 strings.h
|
||||
copy .\Media\strings.h ..\PS3\strings.h
|
||||
|
||||
echo Copying PS4 strings.h
|
||||
copy .\Media\strings.h ..\Orbis\strings.h
|
||||
|
||||
echo Copying Win strings.h
|
||||
copy .\Media\strings.h ..\Windows64\strings.h</NMakeBuildCommandLine>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,136 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="IggyMedia">
|
||||
<UniqueIdentifier>{55c7ab2e-b3e5-4aed-9ffe-3308591d9c34}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Strings">
|
||||
<UniqueIdentifier>{eaa0eb72-0b27-4080-ad53-f68e42f37ba8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Archive">
|
||||
<UniqueIdentifier>{711ad95b-eb56-4e18-b001-34ad7b8075a3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Archive\Win64">
|
||||
<UniqueIdentifier>{1432ec3d-c5d0-46da-91b6-e7737095a97e}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Archive\PS4">
|
||||
<UniqueIdentifier>{4b2aeaf1-04d7-454d-b2d9-08364799831c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Archive\PS3">
|
||||
<UniqueIdentifier>{4b0eaef6-fa2f-4605-b0da-a81ffb5659bc}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Archive\Durango">
|
||||
<UniqueIdentifier>{bf1c74da-21f1-4bdd-98ed-83457946e4cc}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Media\ChestMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\CreateWorldMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\CreativeMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\DebugMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\FullscreenProgress720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\HUD720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\InventoryMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\media.arc">
|
||||
<Filter>Archive</Filter>
|
||||
</None>
|
||||
<None Include="Media\languages.loc">
|
||||
<Filter>Archive</Filter>
|
||||
</None>
|
||||
<None Include="Media\skin.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\MainMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\Panorama720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\LoadOrJoinMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\LaunchMoreOptionsMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\LoadMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
<None Include="Media\PauseMenu720.swf">
|
||||
<Filter>IggyMedia</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Media\strings.resx">
|
||||
<Filter>Strings</Filter>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="Media\strings_begin.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Controls.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Credits.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Descriptions.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_end.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_HowToPlay.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_ItemsAndTiles.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Misc.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_PotionsAndEnchantments.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Tips.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Tooltips.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\strings_Tutorial.txt">
|
||||
<Filter>Strings</Filter>
|
||||
</Text>
|
||||
<Text Include="Media\media.txt">
|
||||
<Filter>Archive</Filter>
|
||||
</Text>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Durango\strings.h">
|
||||
<Filter>Archive\Durango</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\PS3\strings.h">
|
||||
<Filter>Archive\PS3</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Orbis\strings.h">
|
||||
<Filter>Archive\PS4</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Windows64\strings.h">
|
||||
<Filter>Archive\Win64</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,21 +1,32 @@
|
||||
#include "stdafx.h"
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
#include "..\..\Minecraft.Server\ServerLogManager.h"
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Name: DebugSpewV()
|
||||
// Desc: Internal helper function
|
||||
//--------------------------------------------------------------------------------------
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
static VOID DebugSpewV( const CHAR* strFormat, const va_list pArgList )
|
||||
static VOID DebugSpewV( const CHAR* strFormat, va_list pArgList )
|
||||
{
|
||||
#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
assert(0);
|
||||
assert(0);
|
||||
#else
|
||||
CHAR str[2048];
|
||||
// Use the secure CRT to avoid buffer overruns. Specify a count of
|
||||
// _TRUNCATE so that too long strings will be silently truncated
|
||||
// rather than triggering an error.
|
||||
_vsnprintf_s( str, _TRUNCATE, strFormat, pArgList );
|
||||
OutputDebugStringA( str );
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
// Dedicated server routes legacy debug spew through ServerLogger to preserve CLI prompt handling.
|
||||
if (ServerRuntime::ServerLogManager::ShouldForwardClientDebugLogs())
|
||||
{
|
||||
ServerRuntime::ServerLogManager::ForwardClientDebugSpewLogV(strFormat, pArgList);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
CHAR str[2048];
|
||||
// Use the secure CRT to avoid buffer overruns. Specify a count of
|
||||
// _TRUNCATE so that too long strings will be silently truncated
|
||||
// rather than triggering an error.
|
||||
_vsnprintf_s( str, _TRUNCATE, strFormat, pArgList );
|
||||
OutputDebugStringA( str );
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
@@ -31,10 +42,9 @@ VOID CDECL DebugPrintf( const CHAR* strFormat, ... )
|
||||
#endif
|
||||
{
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
va_list pArgList;
|
||||
va_start( pArgList, strFormat );
|
||||
DebugSpewV( strFormat, pArgList );
|
||||
va_end( pArgList );
|
||||
va_list pArgList;
|
||||
va_start( pArgList, strFormat );
|
||||
DebugSpewV( strFormat, pArgList );
|
||||
va_end( pArgList );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -163,12 +163,12 @@ public:
|
||||
eXuiAction GetGlobalXuiAction() {return m_eGlobalXuiAction;}
|
||||
void SetGlobalXuiAction(eXuiAction action) {m_eGlobalXuiAction=action;}
|
||||
eXuiAction GetXuiAction(int iPad) {return m_eXuiAction[iPad];}
|
||||
void SetAction(int iPad, eXuiAction action, LPVOID param = NULL);
|
||||
void SetTMSAction(int iPad, eTMSAction action) {m_eTMSAction[iPad]=action; }
|
||||
void SetAction(int iPad, eXuiAction action, LPVOID param = nullptr);
|
||||
void SetTMSAction(int iPad, eTMSAction action) { m_eTMSAction[iPad] = action; }
|
||||
eTMSAction GetTMSAction(int iPad) {return m_eTMSAction[iPad];}
|
||||
eXuiServerAction GetXuiServerAction(int iPad) {return m_eXuiServerAction[iPad];}
|
||||
LPVOID GetXuiServerActionParam(int iPad) {return m_eXuiServerActionParam[iPad];}
|
||||
void SetXuiServerAction(int iPad, eXuiServerAction action, LPVOID param = NULL) {m_eXuiServerAction[iPad]=action; m_eXuiServerActionParam[iPad] = param;}
|
||||
void SetXuiServerAction(int iPad, eXuiServerAction action, LPVOID param = nullptr) {m_eXuiServerAction[iPad]=action; m_eXuiServerActionParam[iPad] = param;}
|
||||
eXuiServerAction GetGlobalXuiServerAction() {return m_eGlobalXuiServerAction;}
|
||||
void SetGlobalXuiServerAction(eXuiServerAction action) {m_eGlobalXuiServerAction=action;}
|
||||
|
||||
@@ -625,7 +625,7 @@ public:
|
||||
virtual void ReleaseSaveThumbnail()=0;
|
||||
virtual void GetScreenshot(int iPad,PBYTE *pbData,DWORD *pdwSize)=0;
|
||||
|
||||
virtual void ReadBannedList(int iPad, eTMSAction action=(eTMSAction)0, bool bCallback=false)=0;
|
||||
virtual void ReadBannedList(int iPad, eTMSAction action=static_cast<eTMSAction>(0), bool bCallback=false)=0;
|
||||
|
||||
private:
|
||||
|
||||
@@ -862,12 +862,12 @@ public:
|
||||
|
||||
bool GetBanListRead(int iPad) { return m_bRead_BannedListA[iPad];}
|
||||
void SetBanListRead(int iPad,bool bVal) { m_bRead_BannedListA[iPad]=bVal;}
|
||||
void ClearBanList(int iPad) { BannedListA[iPad].pBannedList=NULL;BannedListA[iPad].dwBytes=0;}
|
||||
void ClearBanList(int iPad) { BannedListA[iPad].pBannedList=nullptr;BannedListA[iPad].dwBytes=0;}
|
||||
|
||||
DWORD GetRequiredTexturePackID() {return m_dwRequiredTexturePackID;}
|
||||
void SetRequiredTexturePackID(DWORD dwID) {m_dwRequiredTexturePackID=dwID;}
|
||||
|
||||
virtual void GetFileFromTPD(eTPDFileType eType,PBYTE pbData,DWORD dwBytes,PBYTE *ppbData,DWORD *pdwBytes ) {*ppbData = NULL; *pdwBytes = 0;}
|
||||
virtual void GetFileFromTPD(eTPDFileType eType,PBYTE pbData,DWORD dwBytes,PBYTE *ppbData,DWORD *pdwBytes ) {*ppbData = nullptr; *pdwBytes = 0;}
|
||||
|
||||
//XTITLE_DEPLOYMENT_TYPE getDeploymentType() { return m_titleDeploymentType; }
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
DLCAudioFile::DLCAudioFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Audio,path)
|
||||
{
|
||||
m_pbData = NULL;
|
||||
m_pbData = nullptr;
|
||||
m_dwBytes = 0;
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ DLCAudioFile::EAudioParameterType DLCAudioFile::getParameterType(const wstring &
|
||||
{
|
||||
if(paramName.compare(wchTypeNamesA[i]) == 0)
|
||||
{
|
||||
type = (EAudioParameterType)i;
|
||||
type = static_cast<EAudioParameterType>(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -87,7 +87,7 @@ void DLCAudioFile::addParameter(EAudioType type, EAudioParameterType ptype, cons
|
||||
{
|
||||
i++;
|
||||
}
|
||||
int iLast=(int)creditValue.find_last_of(L" ",i);
|
||||
size_t iLast=creditValue.find_last_of(L" ", i);
|
||||
switch(XGetLanguage())
|
||||
{
|
||||
case XC_LANGUAGE_JAPANESE:
|
||||
@@ -96,7 +96,7 @@ void DLCAudioFile::addParameter(EAudioType type, EAudioParameterType ptype, cons
|
||||
iLast = maximumChars;
|
||||
break;
|
||||
default:
|
||||
iLast=(int)creditValue.find_last_of(L" ",i);
|
||||
iLast=creditValue.find_last_of(L" ", i);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -133,7 +133,7 @@ bool DLCAudioFile::processDLCDataFile(PBYTE pbData, DWORD dwLength)
|
||||
|
||||
if(uiVersion < CURRENT_AUDIO_VERSION_NUM)
|
||||
{
|
||||
if(pbData!=NULL) delete [] pbData;
|
||||
if(pbData!=nullptr) delete [] pbData;
|
||||
app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
|
||||
return false;
|
||||
}
|
||||
@@ -145,7 +145,7 @@ bool DLCAudioFile::processDLCDataFile(PBYTE pbData, DWORD dwLength)
|
||||
for(unsigned int i=0;i<uiParameterTypeCount;i++)
|
||||
{
|
||||
// Map DLC strings to application strings, then store the DLC index mapping to application index
|
||||
wstring parameterName((WCHAR *)pParams->wchData);
|
||||
wstring parameterName(static_cast<WCHAR *>(pParams->wchData));
|
||||
EAudioParameterType type = getParameterType(parameterName);
|
||||
if( type != e_AudioParamType_Invalid )
|
||||
{
|
||||
@@ -169,7 +169,7 @@ bool DLCAudioFile::processDLCDataFile(PBYTE pbData, DWORD dwLength)
|
||||
|
||||
for(unsigned int i=0;i<uiFileCount;i++)
|
||||
{
|
||||
EAudioType type = (EAudioType)pFile->dwType;
|
||||
EAudioType type = static_cast<EAudioType>(pFile->dwType);
|
||||
// Params
|
||||
unsigned int uiParameterCount=*(unsigned int *)pbTemp;
|
||||
pbTemp+=sizeof(int);
|
||||
@@ -182,7 +182,7 @@ bool DLCAudioFile::processDLCDataFile(PBYTE pbData, DWORD dwLength)
|
||||
|
||||
if(it != parameterMapping.end() )
|
||||
{
|
||||
addParameter(type,(EAudioParameterType)pParams->dwType,(WCHAR *)pParams->wchData);
|
||||
addParameter(type,static_cast<EAudioParameterType>(pParams->dwType),(WCHAR *)pParams->wchData);
|
||||
}
|
||||
pbTemp+=sizeof(C4JStorage::DLC_FILE_PARAM)+(sizeof(WCHAR)*pParams->dwWchCount);
|
||||
pParams = (C4JStorage::DLC_FILE_PARAM *)pbTemp;
|
||||
@@ -198,7 +198,7 @@ bool DLCAudioFile::processDLCDataFile(PBYTE pbData, DWORD dwLength)
|
||||
return true;
|
||||
}
|
||||
|
||||
int DLCAudioFile::GetCountofType(DLCAudioFile::EAudioType eType)
|
||||
int DLCAudioFile::GetCountofType(EAudioType eType)
|
||||
{
|
||||
return m_parameters[eType].size();
|
||||
}
|
||||
|
||||
@@ -32,11 +32,11 @@ public:
|
||||
|
||||
DLCAudioFile(const wstring &path);
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
virtual PBYTE getData(DWORD &dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
PBYTE getData(DWORD &dwBytes) override;
|
||||
|
||||
bool processDLCDataFile(PBYTE pbData, DWORD dwLength);
|
||||
int GetCountofType(DLCAudioFile::EAudioType ptype);
|
||||
int GetCountofType(EAudioType ptype);
|
||||
wstring &GetSoundName(int iIndex);
|
||||
|
||||
private:
|
||||
@@ -49,6 +49,6 @@ private:
|
||||
vector<wstring> m_parameters[e_AudioType_Max];
|
||||
|
||||
// use the EAudioType to order these
|
||||
void addParameter(DLCAudioFile::EAudioType type, DLCAudioFile::EAudioParameterType ptype, const wstring &value);
|
||||
DLCAudioFile::EAudioParameterType getParameterType(const wstring ¶mName);
|
||||
void addParameter(EAudioType type, EAudioParameterType ptype, const wstring &value);
|
||||
EAudioParameterType getParameterType(const wstring ¶mName);
|
||||
};
|
||||
|
||||
@@ -6,5 +6,5 @@ class DLCCapeFile : public DLCFile
|
||||
public:
|
||||
DLCCapeFile(const wstring &path);
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
};
|
||||
@@ -7,12 +7,12 @@
|
||||
|
||||
DLCColourTableFile::DLCColourTableFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path)
|
||||
{
|
||||
m_colourTable = NULL;
|
||||
m_colourTable = nullptr;
|
||||
}
|
||||
|
||||
DLCColourTableFile::~DLCColourTableFile()
|
||||
{
|
||||
if(m_colourTable != NULL)
|
||||
if(m_colourTable != nullptr)
|
||||
{
|
||||
app.DebugPrintf("Deleting DLCColourTableFile data\n");
|
||||
delete m_colourTable;
|
||||
|
||||
@@ -10,9 +10,9 @@ private:
|
||||
|
||||
public:
|
||||
DLCColourTableFile(const wstring &path);
|
||||
~DLCColourTableFile();
|
||||
~DLCColourTableFile() override;
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
|
||||
ColourTable *getColourTable() { return m_colourTable; }
|
||||
ColourTable *getColourTable() const { return m_colourTable; }
|
||||
};
|
||||
@@ -12,12 +12,12 @@ public:
|
||||
DLCFile(DLCManager::EDLCType type, const wstring &path);
|
||||
virtual ~DLCFile() {}
|
||||
|
||||
DLCManager::EDLCType getType() { return m_type; }
|
||||
DLCManager::EDLCType getType() const { return m_type; }
|
||||
wstring getPath() { return m_path; }
|
||||
DWORD getSkinID() { return m_dwSkinId; }
|
||||
DWORD getSkinID() const { return m_dwSkinId; }
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes) {}
|
||||
virtual PBYTE getData(DWORD &dwBytes) { dwBytes = 0; return NULL; }
|
||||
virtual PBYTE getData(DWORD &dwBytes) { dwBytes = 0; return nullptr; }
|
||||
virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value) {}
|
||||
|
||||
virtual wstring getParameterAsString(DLCManager::EDLCParameterType type) { return L""; }
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
DLCGameRulesFile::DLCGameRulesFile(const wstring &path) : DLCGameRules(DLCManager::e_DLCType_GameRules,path)
|
||||
{
|
||||
m_pbData = NULL;
|
||||
m_pbData = nullptr;
|
||||
m_dwBytes = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,6 @@ private:
|
||||
public:
|
||||
DLCGameRulesFile(const wstring &path);
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
virtual PBYTE getData(DWORD &dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
PBYTE getData(DWORD &dwBytes) override;
|
||||
};
|
||||
@@ -11,14 +11,14 @@
|
||||
|
||||
DLCGameRulesHeader::DLCGameRulesHeader(const wstring &path) : DLCGameRules(DLCManager::e_DLCType_GameRulesHeader,path)
|
||||
{
|
||||
m_pbData = NULL;
|
||||
m_pbData = nullptr;
|
||||
m_dwBytes = 0;
|
||||
|
||||
m_hasData = false;
|
||||
|
||||
m_grfPath = path.substr(0, path.length() - 4) + L".grf";
|
||||
|
||||
lgo = NULL;
|
||||
lgo = nullptr;
|
||||
}
|
||||
|
||||
void DLCGameRulesHeader::addData(PBYTE pbData, DWORD dwBytes)
|
||||
|
||||
@@ -14,29 +14,52 @@ private:
|
||||
bool m_hasData;
|
||||
|
||||
public:
|
||||
virtual bool requiresTexturePack() {return m_bRequiresTexturePack;}
|
||||
virtual UINT getRequiredTexturePackId() {return m_requiredTexturePackId;}
|
||||
virtual wstring getDefaultSaveName() {return m_defaultSaveName;}
|
||||
virtual LPCWSTR getWorldName() {return m_worldName.c_str();}
|
||||
virtual LPCWSTR getDisplayName() {return m_displayName.c_str();}
|
||||
virtual wstring getGrfPath() {return L"GameRules.grf";}
|
||||
bool requiresTexturePack() override
|
||||
{return m_bRequiresTexturePack;}
|
||||
|
||||
virtual void setRequiresTexturePack(bool x) {m_bRequiresTexturePack = x;}
|
||||
virtual void setRequiredTexturePackId(UINT x) {m_requiredTexturePackId = x;}
|
||||
virtual void setDefaultSaveName(const wstring &x) {m_defaultSaveName = x;}
|
||||
virtual void setWorldName(const wstring & x) {m_worldName = x;}
|
||||
virtual void setDisplayName(const wstring & x) {m_displayName = x;}
|
||||
virtual void setGrfPath(const wstring & x) {m_grfPath = x;}
|
||||
UINT getRequiredTexturePackId() override
|
||||
{return m_requiredTexturePackId;}
|
||||
|
||||
wstring getDefaultSaveName() override
|
||||
{return m_defaultSaveName;}
|
||||
|
||||
LPCWSTR getWorldName() override
|
||||
{return m_worldName.c_str();}
|
||||
|
||||
LPCWSTR getDisplayName() override
|
||||
{return m_displayName.c_str();}
|
||||
|
||||
wstring getGrfPath() override
|
||||
{return L"GameRules.grf";}
|
||||
|
||||
void setRequiresTexturePack(bool x) override
|
||||
{m_bRequiresTexturePack = x;}
|
||||
|
||||
void setRequiredTexturePackId(UINT x) override
|
||||
{m_requiredTexturePackId = x;}
|
||||
|
||||
void setDefaultSaveName(const wstring &x) override
|
||||
{m_defaultSaveName = x;}
|
||||
|
||||
void setWorldName(const wstring & x) override
|
||||
{m_worldName = x;}
|
||||
|
||||
void setDisplayName(const wstring & x) override
|
||||
{m_displayName = x;}
|
||||
|
||||
void setGrfPath(const wstring & x) override
|
||||
{m_grfPath = x;}
|
||||
|
||||
LevelGenerationOptions *lgo;
|
||||
|
||||
public:
|
||||
DLCGameRulesHeader(const wstring &path);
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
virtual PBYTE getData(DWORD &dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
PBYTE getData(DWORD &dwBytes) override;
|
||||
|
||||
void setGrfData(PBYTE fData, DWORD fSize, StringTable *);
|
||||
|
||||
virtual bool ready() { return m_hasData; }
|
||||
bool ready() override
|
||||
{ return m_hasData; }
|
||||
};
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
DLCLocalisationFile::DLCLocalisationFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_LocalisationData,path)
|
||||
{
|
||||
m_strings = NULL;
|
||||
m_strings = nullptr;
|
||||
}
|
||||
|
||||
void DLCLocalisationFile::addData(PBYTE pbData, DWORD dwBytes)
|
||||
|
||||
@@ -12,7 +12,7 @@ public:
|
||||
DLCLocalisationFile(const wstring &path);
|
||||
DLCLocalisationFile(PBYTE pbData, DWORD dwBytes); // when we load in a texture pack details file from TMS++
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
|
||||
StringTable *getStringTable() { return m_strings; }
|
||||
};
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "..\..\..\Minecraft.World\StringHelpers.h"
|
||||
#include "..\..\Minecraft.h"
|
||||
#include "..\..\TexturePackRepository.h"
|
||||
#include "Common/UI/UI.h"
|
||||
|
||||
const WCHAR *DLCManager::wchTypeNamesA[]=
|
||||
{
|
||||
@@ -47,7 +48,7 @@ DLCManager::EDLCParameterType DLCManager::getParameterType(const wstring ¶mN
|
||||
{
|
||||
if(paramName.compare(wchTypeNamesA[i]) == 0)
|
||||
{
|
||||
type = (EDLCParameterType)i;
|
||||
type = static_cast<EDLCParameterType>(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -70,7 +71,7 @@ DWORD DLCManager::getPackCount(EDLCType type /*= e_DLCType_All*/)
|
||||
}
|
||||
else
|
||||
{
|
||||
packCount = (DWORD)m_packs.size();
|
||||
packCount = static_cast<DWORD>(m_packs.size());
|
||||
}
|
||||
return packCount;
|
||||
}
|
||||
@@ -82,7 +83,7 @@ void DLCManager::addPack(DLCPack *pack)
|
||||
|
||||
void DLCManager::removePack(DLCPack *pack)
|
||||
{
|
||||
if(pack != NULL)
|
||||
if(pack != nullptr)
|
||||
{
|
||||
auto it = find(m_packs.begin(), m_packs.end(), pack);
|
||||
if(it != m_packs.end() ) m_packs.erase(it);
|
||||
@@ -112,7 +113,7 @@ void DLCManager::LanguageChanged(void)
|
||||
|
||||
DLCPack *DLCManager::getPack(const wstring &name)
|
||||
{
|
||||
DLCPack *pack = NULL;
|
||||
DLCPack *pack = nullptr;
|
||||
//DWORD currentIndex = 0;
|
||||
for( DLCPack * currentPack : m_packs )
|
||||
{
|
||||
@@ -130,7 +131,7 @@ DLCPack *DLCManager::getPack(const wstring &name)
|
||||
#ifdef _XBOX_ONE
|
||||
DLCPack *DLCManager::getPackFromProductID(const wstring &productID)
|
||||
{
|
||||
DLCPack *pack = NULL;
|
||||
DLCPack *pack = nullptr;
|
||||
for( DLCPack *currentPack : m_packs )
|
||||
{
|
||||
wstring wsName=currentPack->getPurchaseOfferId();
|
||||
@@ -147,7 +148,7 @@ DLCPack *DLCManager::getPackFromProductID(const wstring &productID)
|
||||
|
||||
DLCPack *DLCManager::getPack(DWORD index, EDLCType type /*= e_DLCType_All*/)
|
||||
{
|
||||
DLCPack *pack = NULL;
|
||||
DLCPack *pack = nullptr;
|
||||
if( type != e_DLCType_All )
|
||||
{
|
||||
DWORD currentIndex = 0;
|
||||
@@ -181,9 +182,9 @@ DWORD DLCManager::getPackIndex(DLCPack *pack, bool &found, EDLCType type /*= e_D
|
||||
{
|
||||
DWORD foundIndex = 0;
|
||||
found = false;
|
||||
if(pack == NULL)
|
||||
if(pack == nullptr)
|
||||
{
|
||||
app.DebugPrintf("DLCManager: Attempting to find the index for a NULL pack\n");
|
||||
app.DebugPrintf("DLCManager: Attempting to find the index for a nullptr pack\n");
|
||||
//__debugbreak();
|
||||
return foundIndex;
|
||||
}
|
||||
@@ -244,7 +245,7 @@ DWORD DLCManager::getPackIndexContainingSkin(const wstring &path, bool &found)
|
||||
|
||||
DLCPack *DLCManager::getPackContainingSkin(const wstring &path)
|
||||
{
|
||||
DLCPack *foundPack = NULL;
|
||||
DLCPack *foundPack = nullptr;
|
||||
for( DLCPack *pack : m_packs )
|
||||
{
|
||||
if(pack->getDLCItemsCount(e_DLCType_Skin)>0)
|
||||
@@ -261,11 +262,11 @@ DLCPack *DLCManager::getPackContainingSkin(const wstring &path)
|
||||
|
||||
DLCSkinFile *DLCManager::getSkinFile(const wstring &path)
|
||||
{
|
||||
DLCSkinFile *foundSkinfile = NULL;
|
||||
DLCSkinFile *foundSkinfile = nullptr;
|
||||
for( DLCPack *pack : m_packs )
|
||||
{
|
||||
foundSkinfile=pack->getSkinFile(path);
|
||||
if(foundSkinfile!=NULL)
|
||||
if(foundSkinfile!=nullptr)
|
||||
{
|
||||
break;
|
||||
}
|
||||
@@ -276,14 +277,14 @@ DLCSkinFile *DLCManager::getSkinFile(const wstring &path)
|
||||
DWORD DLCManager::checkForCorruptDLCAndAlert(bool showMessage /*= true*/)
|
||||
{
|
||||
DWORD corruptDLCCount = m_dwUnnamedCorruptDLCCount;
|
||||
DLCPack *firstCorruptPack = NULL;
|
||||
DLCPack *firstCorruptPack = nullptr;
|
||||
|
||||
for( DLCPack *pack : m_packs )
|
||||
{
|
||||
if( pack->IsCorrupt() )
|
||||
{
|
||||
++corruptDLCCount;
|
||||
if(firstCorruptPack == NULL) firstCorruptPack = pack;
|
||||
if(firstCorruptPack == nullptr) firstCorruptPack = pack;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -291,13 +292,13 @@ DWORD DLCManager::checkForCorruptDLCAndAlert(bool showMessage /*= true*/)
|
||||
{
|
||||
UINT uiIDA[1];
|
||||
uiIDA[0]=IDS_CONFIRM_OK;
|
||||
if(corruptDLCCount == 1 && firstCorruptPack != NULL)
|
||||
if(corruptDLCCount == 1 && firstCorruptPack != nullptr)
|
||||
{
|
||||
// pass in the pack format string
|
||||
WCHAR wchFormat[132];
|
||||
swprintf(wchFormat, 132, L"%ls\n\n%%ls", firstCorruptPack->getName().c_str());
|
||||
|
||||
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL,wchFormat);
|
||||
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CORRUPT_DLC_TITLE, IDS_CORRUPT_DLC, uiIDA,1,ProfileManager.GetPrimaryPad(),nullptr,nullptr,wchFormat);
|
||||
|
||||
}
|
||||
else
|
||||
@@ -330,13 +331,13 @@ bool DLCManager::readDLCDataFile(DWORD &dwFilesProcessed, const string &path, DL
|
||||
#ifdef _WINDOWS64
|
||||
string finalPath = StorageManager.GetMountedPath(path.c_str());
|
||||
if(finalPath.size() == 0) finalPath = path;
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
#elif defined(_DURANGO)
|
||||
wstring finalPath = StorageManager.GetMountedPath(wPath.c_str());
|
||||
if(finalPath.size() == 0) finalPath = wPath;
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
#else
|
||||
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
#endif
|
||||
if( file == INVALID_HANDLE_VALUE )
|
||||
{
|
||||
@@ -347,9 +348,9 @@ bool DLCManager::readDLCDataFile(DWORD &dwFilesProcessed, const string &path, DL
|
||||
return false;
|
||||
}
|
||||
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(file,NULL);
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
|
||||
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,NULL);
|
||||
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,nullptr);
|
||||
if(bSuccess==FALSE)
|
||||
{
|
||||
// need to treat the file as corrupt, and flag it, so can't call fatal error
|
||||
@@ -372,7 +373,7 @@ bool DLCManager::readDLCDataFile(DWORD &dwFilesProcessed, const string &path, DL
|
||||
|
||||
bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD dwLength, DLCPack *pack)
|
||||
{
|
||||
unordered_map<int, DLCManager::EDLCParameterType> parameterMapping;
|
||||
unordered_map<int, EDLCParameterType> parameterMapping;
|
||||
unsigned int uiCurrentByte=0;
|
||||
|
||||
// File format defined in the DLC_Creator
|
||||
@@ -391,7 +392,7 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
|
||||
if(uiVersion < CURRENT_DLC_VERSION_NUM)
|
||||
{
|
||||
if(pbData!=NULL) delete [] pbData;
|
||||
if(pbData!=nullptr) delete [] pbData;
|
||||
app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
|
||||
return false;
|
||||
}
|
||||
@@ -403,9 +404,9 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
for(unsigned int i=0;i<uiParameterCount;i++)
|
||||
{
|
||||
// Map DLC strings to application strings, then store the DLC index mapping to application index
|
||||
wstring parameterName((WCHAR *)pParams->wchData);
|
||||
DLCManager::EDLCParameterType type = DLCManager::getParameterType(parameterName);
|
||||
if( type != DLCManager::e_DLCParamType_Invalid )
|
||||
wstring parameterName(static_cast<WCHAR *>(pParams->wchData));
|
||||
EDLCParameterType type = getParameterType(parameterName);
|
||||
if( type != e_DLCParamType_Invalid )
|
||||
{
|
||||
parameterMapping[pParams->dwType] = type;
|
||||
}
|
||||
@@ -429,10 +430,10 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
|
||||
for(unsigned int i=0;i<uiFileCount;i++)
|
||||
{
|
||||
DLCManager::EDLCType type = (DLCManager::EDLCType)pFile->dwType;
|
||||
EDLCType type = static_cast<EDLCType>(pFile->dwType);
|
||||
|
||||
DLCFile *dlcFile = NULL;
|
||||
DLCPack *dlcTexturePack = NULL;
|
||||
DLCFile *dlcFile = nullptr;
|
||||
DLCPack *dlcTexturePack = nullptr;
|
||||
|
||||
if(type == e_DLCType_TexturePack)
|
||||
{
|
||||
@@ -461,8 +462,8 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
}
|
||||
else
|
||||
{
|
||||
if(dlcFile != NULL) dlcFile->addParameter(it->second,(WCHAR *)pParams->wchData);
|
||||
else if(dlcTexturePack != NULL) dlcTexturePack->addParameter(it->second, (WCHAR *)pParams->wchData);
|
||||
if(dlcFile != nullptr) dlcFile->addParameter(it->second,(WCHAR *)pParams->wchData);
|
||||
else if(dlcTexturePack != nullptr) dlcTexturePack->addParameter(it->second, (WCHAR *)pParams->wchData);
|
||||
}
|
||||
}
|
||||
pbTemp+=sizeof(C4JStorage::DLC_FILE_PARAM)+(sizeof(WCHAR)*pParams->dwWchCount);
|
||||
@@ -470,28 +471,28 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
}
|
||||
//pbTemp+=ulParameterCount * sizeof(C4JStorage::DLC_FILE_PARAM);
|
||||
|
||||
if(dlcTexturePack != NULL)
|
||||
if(dlcTexturePack != nullptr)
|
||||
{
|
||||
DWORD texturePackFilesProcessed = 0;
|
||||
bool validPack = processDLCDataFile(texturePackFilesProcessed,pbTemp,pFile->uiFileSize,dlcTexturePack);
|
||||
pack->SetDataPointer(NULL); // If it's a child pack, it doesn't own the data
|
||||
pack->SetDataPointer(nullptr); // If it's a child pack, it doesn't own the data
|
||||
if(!validPack || texturePackFilesProcessed == 0)
|
||||
{
|
||||
delete dlcTexturePack;
|
||||
dlcTexturePack = NULL;
|
||||
dlcTexturePack = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
pack->addChildPack(dlcTexturePack);
|
||||
|
||||
if(dlcTexturePack->getDLCItemsCount(DLCManager::e_DLCType_Texture) > 0)
|
||||
if(dlcTexturePack->getDLCItemsCount(e_DLCType_Texture) > 0)
|
||||
{
|
||||
Minecraft::GetInstance()->skins->addTexturePackFromDLC(dlcTexturePack, dlcTexturePack->GetPackId() );
|
||||
}
|
||||
}
|
||||
++dwFilesProcessed;
|
||||
}
|
||||
else if(dlcFile != NULL)
|
||||
else if(dlcFile != nullptr)
|
||||
{
|
||||
// Data
|
||||
dlcFile->addData(pbTemp,pFile->uiFileSize);
|
||||
@@ -499,7 +500,7 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
// TODO - 4J Stu Remove the need for this vSkinNames vector, or manage it differently
|
||||
switch(pFile->dwType)
|
||||
{
|
||||
case DLCManager::e_DLCType_Skin:
|
||||
case e_DLCType_Skin:
|
||||
app.vSkinNames.push_back((WCHAR *)pFile->wchFile);
|
||||
break;
|
||||
}
|
||||
@@ -514,13 +515,13 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
pFile=(C4JStorage::DLC_FILE_DETAILS *)&pbData[uiCurrentByte];
|
||||
}
|
||||
|
||||
if( pack->getDLCItemsCount(DLCManager::e_DLCType_GameRules) > 0
|
||||
|| pack->getDLCItemsCount(DLCManager::e_DLCType_GameRulesHeader) > 0)
|
||||
if( pack->getDLCItemsCount(e_DLCType_GameRules) > 0
|
||||
|| pack->getDLCItemsCount(e_DLCType_GameRulesHeader) > 0)
|
||||
{
|
||||
app.m_gameRules.loadGameRules(pack);
|
||||
}
|
||||
|
||||
if(pack->getDLCItemsCount(DLCManager::e_DLCType_Audio) > 0)
|
||||
if(pack->getDLCItemsCount(e_DLCType_Audio) > 0)
|
||||
{
|
||||
//app.m_Audio.loadAudioDetails(pack);
|
||||
}
|
||||
@@ -537,22 +538,22 @@ DWORD DLCManager::retrievePackIDFromDLCDataFile(const string &path, DLCPack *pac
|
||||
#ifdef _WINDOWS64
|
||||
string finalPath = StorageManager.GetMountedPath(path.c_str());
|
||||
if(finalPath.size() == 0) finalPath = path;
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
#elif defined(_DURANGO)
|
||||
wstring finalPath = StorageManager.GetMountedPath(wPath.c_str());
|
||||
if(finalPath.size() == 0) finalPath = wPath;
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
#else
|
||||
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
||||
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
||||
#endif
|
||||
if( file == INVALID_HANDLE_VALUE )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(file,NULL);
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(file,nullptr);
|
||||
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,NULL);
|
||||
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,nullptr);
|
||||
if(bSuccess==FALSE)
|
||||
{
|
||||
// need to treat the file as corrupt, and flag it, so can't call fatal error
|
||||
@@ -579,7 +580,7 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
|
||||
{
|
||||
DWORD packId=0;
|
||||
bool bPackIDSet=false;
|
||||
unordered_map<int, DLCManager::EDLCParameterType> parameterMapping;
|
||||
unordered_map<int, EDLCParameterType> parameterMapping;
|
||||
unsigned int uiCurrentByte=0;
|
||||
|
||||
// File format defined in the DLC_Creator
|
||||
@@ -608,9 +609,9 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
|
||||
for(unsigned int i=0;i<uiParameterCount;i++)
|
||||
{
|
||||
// Map DLC strings to application strings, then store the DLC index mapping to application index
|
||||
wstring parameterName((WCHAR *)pParams->wchData);
|
||||
DLCManager::EDLCParameterType type = DLCManager::getParameterType(parameterName);
|
||||
if( type != DLCManager::e_DLCParamType_Invalid )
|
||||
wstring parameterName(static_cast<WCHAR *>(pParams->wchData));
|
||||
EDLCParameterType type = getParameterType(parameterName);
|
||||
if( type != e_DLCParamType_Invalid )
|
||||
{
|
||||
parameterMapping[pParams->dwType] = type;
|
||||
}
|
||||
@@ -633,7 +634,7 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
|
||||
|
||||
for(unsigned int i=0;i<uiFileCount;i++)
|
||||
{
|
||||
DLCManager::EDLCType type = (DLCManager::EDLCType)pFile->dwType;
|
||||
EDLCType type = static_cast<EDLCType>(pFile->dwType);
|
||||
|
||||
// Params
|
||||
uiParameterCount=*(unsigned int *)pbTemp;
|
||||
@@ -649,7 +650,7 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
|
||||
{
|
||||
if(it->second==e_DLCParamType_PackId)
|
||||
{
|
||||
wstring wsTemp=(WCHAR *)pParams->wchData;
|
||||
wstring wsTemp=static_cast<WCHAR *>(pParams->wchData);
|
||||
std::wstringstream ss;
|
||||
// 4J Stu - numbered using decimal to make it easier for artists/people to number manually
|
||||
ss << std::dec << wsTemp.c_str();
|
||||
|
||||
@@ -24,14 +24,14 @@ DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask)
|
||||
m_isCorrupt = false;
|
||||
m_packId = 0;
|
||||
m_packVersion = 0;
|
||||
m_parentPack = NULL;
|
||||
m_parentPack = nullptr;
|
||||
m_dlcMountIndex = -1;
|
||||
#ifdef _XBOX
|
||||
m_dlcDeviceID = XCONTENTDEVICE_ANY;
|
||||
#endif
|
||||
|
||||
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
|
||||
m_data = NULL;
|
||||
m_data = nullptr;
|
||||
}
|
||||
|
||||
#ifdef _XBOX_ONE
|
||||
@@ -44,11 +44,11 @@ DLCPack::DLCPack(const wstring &name,const wstring &productID,DWORD dwLicenseMas
|
||||
m_isCorrupt = false;
|
||||
m_packId = 0;
|
||||
m_packVersion = 0;
|
||||
m_parentPack = NULL;
|
||||
m_parentPack = nullptr;
|
||||
m_dlcMountIndex = -1;
|
||||
|
||||
// This pointer is for all the data used for this pack, so deleting it invalidates ALL of it's children.
|
||||
m_data = NULL;
|
||||
m_data = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -76,7 +76,7 @@ DLCPack::~DLCPack()
|
||||
wprintf(L"Deleting data for DLC pack %ls\n", m_packName.c_str());
|
||||
#endif
|
||||
// For the same reason, don't delete data pointer for any child pack as it just points to a region within the parent pack that has already been freed
|
||||
if( m_parentPack == NULL )
|
||||
if( m_parentPack == nullptr )
|
||||
{
|
||||
delete [] m_data;
|
||||
}
|
||||
@@ -85,7 +85,7 @@ DLCPack::~DLCPack()
|
||||
|
||||
DWORD DLCPack::GetDLCMountIndex()
|
||||
{
|
||||
if(m_parentPack != NULL)
|
||||
if(m_parentPack != nullptr)
|
||||
{
|
||||
return m_parentPack->GetDLCMountIndex();
|
||||
}
|
||||
@@ -94,7 +94,7 @@ DWORD DLCPack::GetDLCMountIndex()
|
||||
|
||||
XCONTENTDEVICEID DLCPack::GetDLCDeviceID()
|
||||
{
|
||||
if(m_parentPack != NULL )
|
||||
if(m_parentPack != nullptr )
|
||||
{
|
||||
return m_parentPack->GetDLCDeviceID();
|
||||
}
|
||||
@@ -156,7 +156,7 @@ void DLCPack::addParameter(DLCManager::EDLCParameterType type, const wstring &va
|
||||
m_dataPath = value;
|
||||
break;
|
||||
default:
|
||||
m_parameters[(int)type] = value;
|
||||
m_parameters[static_cast<int>(type)] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -187,7 +187,7 @@ bool DLCPack::getParameterAsUInt(DLCManager::EDLCParameterType type, unsigned in
|
||||
|
||||
DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
|
||||
{
|
||||
DLCFile *newFile = NULL;
|
||||
DLCFile *newFile = nullptr;
|
||||
|
||||
switch(type)
|
||||
{
|
||||
@@ -243,7 +243,7 @@ DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
|
||||
break;
|
||||
};
|
||||
|
||||
if( newFile != NULL )
|
||||
if( newFile != nullptr )
|
||||
{
|
||||
m_files[newFile->getType()].push_back(newFile);
|
||||
}
|
||||
@@ -252,7 +252,7 @@ DLCFile *DLCPack::addFile(DLCManager::EDLCType type, const wstring &path)
|
||||
}
|
||||
|
||||
// MGH - added this comp func, as the embedded func in find_if was confusing the PS3 compiler
|
||||
static const wstring *g_pathCmpString = NULL;
|
||||
static const wstring *g_pathCmpString = nullptr;
|
||||
static bool pathCmp(DLCFile *val)
|
||||
{
|
||||
return (g_pathCmpString->compare(val->getPath()) == 0);
|
||||
@@ -263,7 +263,7 @@ bool DLCPack::doesPackContainFile(DLCManager::EDLCType type, const wstring &path
|
||||
bool hasFile = false;
|
||||
if(type == DLCManager::e_DLCType_All)
|
||||
{
|
||||
for(DLCManager::EDLCType currentType = (DLCManager::EDLCType)0; currentType < DLCManager::e_DLCType_Max; currentType = (DLCManager::EDLCType)(currentType + 1))
|
||||
for(DLCManager::EDLCType currentType = static_cast<DLCManager::EDLCType>(0); currentType < DLCManager::e_DLCType_Max; currentType = static_cast<DLCManager::EDLCType>(currentType + 1))
|
||||
{
|
||||
hasFile = doesPackContainFile(currentType,path);
|
||||
if(hasFile) break;
|
||||
@@ -284,13 +284,13 @@ bool DLCPack::doesPackContainFile(DLCManager::EDLCType type, const wstring &path
|
||||
|
||||
DLCFile *DLCPack::getFile(DLCManager::EDLCType type, DWORD index)
|
||||
{
|
||||
DLCFile *file = NULL;
|
||||
DLCFile *file = nullptr;
|
||||
if(type == DLCManager::e_DLCType_All)
|
||||
{
|
||||
for(DLCManager::EDLCType currentType = (DLCManager::EDLCType)0; currentType < DLCManager::e_DLCType_Max; currentType = (DLCManager::EDLCType)(currentType + 1))
|
||||
for(DLCManager::EDLCType currentType = static_cast<DLCManager::EDLCType>(0); currentType < DLCManager::e_DLCType_Max; currentType = static_cast<DLCManager::EDLCType>(currentType + 1))
|
||||
{
|
||||
file = getFile(currentType,index);
|
||||
if(file != NULL) break;
|
||||
if(file != nullptr) break;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -306,13 +306,13 @@ DLCFile *DLCPack::getFile(DLCManager::EDLCType type, DWORD index)
|
||||
|
||||
DLCFile *DLCPack::getFile(DLCManager::EDLCType type, const wstring &path)
|
||||
{
|
||||
DLCFile *file = NULL;
|
||||
DLCFile *file = nullptr;
|
||||
if(type == DLCManager::e_DLCType_All)
|
||||
{
|
||||
for(DLCManager::EDLCType currentType = (DLCManager::EDLCType)0; currentType < DLCManager::e_DLCType_Max; currentType = (DLCManager::EDLCType)(currentType + 1))
|
||||
for(DLCManager::EDLCType currentType = static_cast<DLCManager::EDLCType>(0); currentType < DLCManager::e_DLCType_Max; currentType = static_cast<DLCManager::EDLCType>(currentType + 1))
|
||||
{
|
||||
file = getFile(currentType,path);
|
||||
if(file != NULL) break;
|
||||
if(file != nullptr) break;
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -323,7 +323,7 @@ DLCFile *DLCPack::getFile(DLCManager::EDLCType type, const wstring &path)
|
||||
if(it == m_files[type].end())
|
||||
{
|
||||
// Not found
|
||||
file = NULL;
|
||||
file = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -346,11 +346,11 @@ DWORD DLCPack::getDLCItemsCount(DLCManager::EDLCType type /*= DLCManager::e_DLCT
|
||||
case DLCManager::e_DLCType_All:
|
||||
for(int i = 0; i < DLCManager::e_DLCType_Max; ++i)
|
||||
{
|
||||
count += getDLCItemsCount((DLCManager::EDLCType)i);
|
||||
count += getDLCItemsCount(static_cast<DLCManager::EDLCType>(i));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
count = (DWORD)m_files[(int)type].size();
|
||||
count = static_cast<DWORD>(m_files[(int)type].size());
|
||||
break;
|
||||
};
|
||||
return count;
|
||||
@@ -420,12 +420,12 @@ void DLCPack::UpdateLanguage()
|
||||
{
|
||||
// find the language file
|
||||
DLCManager::e_DLCType_LocalisationData;
|
||||
DLCFile *file = NULL;
|
||||
DLCFile *file = nullptr;
|
||||
|
||||
if(m_files[DLCManager::e_DLCType_LocalisationData].size() > 0)
|
||||
{
|
||||
file = m_files[DLCManager::e_DLCType_LocalisationData][0];
|
||||
DLCLocalisationFile *localisationFile = (DLCLocalisationFile *)getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc");
|
||||
DLCLocalisationFile *localisationFile = static_cast<DLCLocalisationFile *>(getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc"));
|
||||
StringTable *strTable = localisationFile->getStringTable();
|
||||
strTable->ReloadStringTable();
|
||||
}
|
||||
|
||||
@@ -87,8 +87,8 @@ public:
|
||||
|
||||
DWORD getSkinCount() { return getDLCItemsCount(DLCManager::e_DLCType_Skin); }
|
||||
DWORD getSkinIndexAt(const wstring &path, bool &found) { return getFileIndexAt(DLCManager::e_DLCType_Skin, path, found); }
|
||||
DLCSkinFile *getSkinFile(const wstring &path) { return (DLCSkinFile *)getFile(DLCManager::e_DLCType_Skin, path); }
|
||||
DLCSkinFile *getSkinFile(DWORD index) { return (DLCSkinFile *)getFile(DLCManager::e_DLCType_Skin, index); }
|
||||
DLCSkinFile *getSkinFile(const wstring &path) { return static_cast<DLCSkinFile *>(getFile(DLCManager::e_DLCType_Skin, path)); }
|
||||
DLCSkinFile *getSkinFile(DWORD index) { return static_cast<DLCSkinFile *>(getFile(DLCManager::e_DLCType_Skin, index)); }
|
||||
bool doesPackContainSkin(const wstring &path) { return doesPackContainFile(DLCManager::e_DLCType_Skin, path); }
|
||||
|
||||
bool hasPurchasedFile(DLCManager::EDLCType type, const wstring &path);
|
||||
|
||||
@@ -79,7 +79,7 @@ void DLCSkinFile::addParameter(DLCManager::EDLCParameterType type, const wstring
|
||||
{
|
||||
i++;
|
||||
}
|
||||
int iLast=(int)creditValue.find_last_of(L" ",i);
|
||||
size_t iLast=creditValue.find_last_of(L" ", i);
|
||||
switch(XGetLanguage())
|
||||
{
|
||||
case XC_LANGUAGE_JAPANESE:
|
||||
@@ -88,7 +88,7 @@ void DLCSkinFile::addParameter(DLCManager::EDLCParameterType type, const wstring
|
||||
iLast = maximumChars;
|
||||
break;
|
||||
default:
|
||||
iLast=(int)creditValue.find_last_of(L" ",i);
|
||||
iLast=creditValue.find_last_of(L" ", i);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -178,7 +178,7 @@ void DLCSkinFile::addParameter(DLCManager::EDLCParameterType type, const wstring
|
||||
|
||||
int DLCSkinFile::getAdditionalBoxesCount()
|
||||
{
|
||||
return (int)m_AdditionalBoxes.size();
|
||||
return static_cast<int>(m_AdditionalBoxes.size());
|
||||
}
|
||||
vector<SKIN_BOX *> *DLCSkinFile::getAdditionalBoxes()
|
||||
{
|
||||
|
||||
@@ -17,11 +17,11 @@ public:
|
||||
|
||||
DLCSkinFile(const wstring &path);
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
void addParameter(DLCManager::EDLCParameterType type, const wstring &value) override;
|
||||
|
||||
virtual wstring getParameterAsString(DLCManager::EDLCParameterType type);
|
||||
virtual bool getParameterAsBool(DLCManager::EDLCParameterType type);
|
||||
wstring getParameterAsString(DLCManager::EDLCParameterType type) override;
|
||||
bool getParameterAsBool(DLCManager::EDLCParameterType type) override;
|
||||
vector<SKIN_BOX *> *getAdditionalBoxes();
|
||||
int getAdditionalBoxesCount();
|
||||
unsigned int getAnimOverrideBitmask() { return m_uiAnimOverrideBitmask;}
|
||||
|
||||
@@ -7,7 +7,7 @@ DLCTextureFile::DLCTextureFile(const wstring &path) : DLCFile(DLCManager::e_DLCT
|
||||
m_bIsAnim = false;
|
||||
m_animString = L"";
|
||||
|
||||
m_pbData = NULL;
|
||||
m_pbData = nullptr;
|
||||
m_dwBytes = 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,11 +14,11 @@ private:
|
||||
public:
|
||||
DLCTextureFile(const wstring &path);
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes);
|
||||
virtual PBYTE getData(DWORD &dwBytes);
|
||||
void addData(PBYTE pbData, DWORD dwBytes) override;
|
||||
PBYTE getData(DWORD &dwBytes) override;
|
||||
|
||||
virtual void addParameter(DLCManager::EDLCParameterType type, const wstring &value);
|
||||
void addParameter(DLCManager::EDLCParameterType type, const wstring &value) override;
|
||||
|
||||
virtual wstring getParameterAsString(DLCManager::EDLCParameterType type);
|
||||
virtual bool getParameterAsBool(DLCManager::EDLCParameterType type);
|
||||
wstring getParameterAsString(DLCManager::EDLCParameterType type) override;
|
||||
bool getParameterAsBool(DLCManager::EDLCParameterType type) override;
|
||||
};
|
||||
@@ -4,14 +4,14 @@
|
||||
|
||||
DLCUIDataFile::DLCUIDataFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_UIData,path)
|
||||
{
|
||||
m_pbData = NULL;
|
||||
m_pbData = nullptr;
|
||||
m_dwBytes = 0;
|
||||
m_canDeleteData = false;
|
||||
}
|
||||
|
||||
DLCUIDataFile::~DLCUIDataFile()
|
||||
{
|
||||
if(m_canDeleteData && m_pbData != NULL)
|
||||
if(m_canDeleteData && m_pbData != nullptr)
|
||||
{
|
||||
app.DebugPrintf("Deleting DLCUIDataFile data\n");
|
||||
delete [] m_pbData;
|
||||
|
||||
@@ -10,11 +10,11 @@ private:
|
||||
|
||||
public:
|
||||
DLCUIDataFile(const wstring &path);
|
||||
~DLCUIDataFile();
|
||||
~DLCUIDataFile() override;
|
||||
|
||||
using DLCFile::addData;
|
||||
using DLCFile::addParameter;
|
||||
|
||||
virtual void addData(PBYTE pbData, DWORD dwBytes,bool canDeleteData = false);
|
||||
virtual PBYTE getData(DWORD &dwBytes);
|
||||
PBYTE getData(DWORD &dwBytes) override;
|
||||
};
|
||||
|
||||
@@ -46,7 +46,7 @@ void AddEnchantmentRuleDefinition::addAttribute(const wstring &attributeName, co
|
||||
bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
bool enchanted = false;
|
||||
if (item != NULL)
|
||||
if (item != nullptr)
|
||||
{
|
||||
// 4J-JEV: Ripped code from enchantmenthelpers
|
||||
// Maybe we want to add an addEnchantment method to EnchantmentHelpers
|
||||
@@ -58,7 +58,7 @@ bool AddEnchantmentRuleDefinition::enchantItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
Enchantment *e = Enchantment::enchantments[m_enchantmentId];
|
||||
|
||||
if(e != NULL && e->category->canEnchant(item->getItem()))
|
||||
if(e != nullptr && e->category->canEnchant(item->getItem()))
|
||||
{
|
||||
int level = min(e->getMaxLevel(), m_enchantmentLevel);
|
||||
item->enchant(e, m_enchantmentLevel);
|
||||
|
||||
@@ -41,11 +41,11 @@ void AddItemRuleDefinition::getChildren(vector<GameRuleDefinition *> *children)
|
||||
|
||||
GameRuleDefinition *AddItemRuleDefinition::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_AddEnchantment)
|
||||
{
|
||||
rule = new AddEnchantmentRuleDefinition();
|
||||
m_enchantments.push_back((AddEnchantmentRuleDefinition *)rule);
|
||||
m_enchantments.push_back(static_cast<AddEnchantmentRuleDefinition *>(rule));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -97,10 +97,10 @@ void AddItemRuleDefinition::addAttribute(const wstring &attributeName, const wst
|
||||
bool AddItemRuleDefinition::addItemToContainer(shared_ptr<Container> container, int slotId)
|
||||
{
|
||||
bool added = false;
|
||||
if(Item::items[m_itemId] != NULL)
|
||||
if(Item::items[m_itemId] != nullptr)
|
||||
{
|
||||
int quantity = std::min<int>(m_quantity, Item::items[m_itemId]->getMaxStackSize());
|
||||
shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>(new ItemInstance(m_itemId,quantity,m_auxValue) );
|
||||
shared_ptr<ItemInstance> newItem = std::make_shared<ItemInstance>(m_itemId, quantity, m_auxValue);
|
||||
newItem->set4JData(m_dataTag);
|
||||
|
||||
for( auto& it : m_enchantments )
|
||||
@@ -118,7 +118,7 @@ bool AddItemRuleDefinition::addItemToContainer(shared_ptr<Container> container,
|
||||
container->setItem( slotId, newItem );
|
||||
added = true;
|
||||
}
|
||||
else if(dynamic_pointer_cast<Inventory>(container) != NULL)
|
||||
else if(dynamic_pointer_cast<Inventory>(container) != nullptr)
|
||||
{
|
||||
added = dynamic_pointer_cast<Inventory>(container)->add(newItem);
|
||||
}
|
||||
|
||||
@@ -13,20 +13,20 @@ ApplySchematicRuleDefinition::ApplySchematicRuleDefinition(LevelGenerationOption
|
||||
{
|
||||
m_levelGenOptions = levelGenOptions;
|
||||
m_location = Vec3::newPermanent(0,0,0);
|
||||
m_locationBox = NULL;
|
||||
m_locationBox = nullptr;
|
||||
m_totalBlocksChanged = 0;
|
||||
m_totalBlocksChangedLighting = 0;
|
||||
m_rotation = ConsoleSchematicFile::eSchematicRot_0;
|
||||
m_completed = false;
|
||||
m_dimension = 0;
|
||||
m_schematic = NULL;
|
||||
m_schematic = nullptr;
|
||||
}
|
||||
|
||||
ApplySchematicRuleDefinition::~ApplySchematicRuleDefinition()
|
||||
{
|
||||
app.DebugPrintf("Deleting ApplySchematicRuleDefinition.\n");
|
||||
if(!m_completed) m_levelGenOptions->releaseSchematicFile(m_schematicName);
|
||||
m_schematic = NULL;
|
||||
m_schematic = nullptr;
|
||||
delete m_location;
|
||||
}
|
||||
|
||||
@@ -72,20 +72,20 @@ void ApplySchematicRuleDefinition::addAttribute(const wstring &attributeName, co
|
||||
else if(attributeName.compare(L"x") == 0)
|
||||
{
|
||||
m_location->x = _fromString<int>(attributeValue);
|
||||
if( ((int)abs(m_location->x))%2 != 0) m_location->x -=1;
|
||||
if( static_cast<int>(abs(m_location->x))%2 != 0) m_location->x -=1;
|
||||
//app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter x=%f\n",m_location->x);
|
||||
}
|
||||
else if(attributeName.compare(L"y") == 0)
|
||||
{
|
||||
m_location->y = _fromString<int>(attributeValue);
|
||||
if( ((int)abs(m_location->y))%2 != 0) m_location->y -= 1;
|
||||
if( static_cast<int>(abs(m_location->y))%2 != 0) m_location->y -= 1;
|
||||
if(m_location->y < 0) m_location->y = 0;
|
||||
//app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter y=%f\n",m_location->y);
|
||||
}
|
||||
else if(attributeName.compare(L"z") == 0)
|
||||
{
|
||||
m_location->z = _fromString<int>(attributeValue);
|
||||
if(((int)abs(m_location->z))%2 != 0) m_location->z -= 1;
|
||||
if(static_cast<int>(abs(m_location->z))%2 != 0) m_location->z -= 1;
|
||||
//app.DebugPrintf("ApplySchematicRuleDefinition: Adding parameter z=%f\n",m_location->z);
|
||||
}
|
||||
else if(attributeName.compare(L"rot") == 0)
|
||||
@@ -95,7 +95,7 @@ void ApplySchematicRuleDefinition::addAttribute(const wstring &attributeName, co
|
||||
while(degrees < 0) degrees += 360;
|
||||
while(degrees >= 360) degrees -= 360;
|
||||
float quad = degrees/90;
|
||||
degrees = (int)(quad + 0.5f);
|
||||
degrees = static_cast<int>(quad + 0.5f);
|
||||
switch(degrees)
|
||||
{
|
||||
case 1:
|
||||
@@ -130,7 +130,7 @@ void ApplySchematicRuleDefinition::addAttribute(const wstring &attributeName, co
|
||||
|
||||
void ApplySchematicRuleDefinition::updateLocationBox()
|
||||
{
|
||||
if(m_schematic == NULL) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
|
||||
if(m_schematic == nullptr) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
|
||||
|
||||
m_locationBox = AABB::newPermanent(0,0,0,0,0,0);
|
||||
|
||||
@@ -162,9 +162,9 @@ void ApplySchematicRuleDefinition::processSchematic(AABB *chunkBox, LevelChunk *
|
||||
if(chunk->level->dimension->id != m_dimension) return;
|
||||
|
||||
PIXBeginNamedEvent(0, "Processing ApplySchematicRuleDefinition");
|
||||
if(m_schematic == NULL) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
|
||||
if(m_schematic == nullptr) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
|
||||
|
||||
if(m_locationBox == NULL) updateLocationBox();
|
||||
if(m_locationBox == nullptr) updateLocationBox();
|
||||
if(chunkBox->intersects( m_locationBox ))
|
||||
{
|
||||
m_locationBox->y1 = min((double)Level::maxBuildHeight, m_locationBox->y1 );
|
||||
@@ -189,7 +189,7 @@ void ApplySchematicRuleDefinition::processSchematic(AABB *chunkBox, LevelChunk *
|
||||
{
|
||||
m_completed = true;
|
||||
//m_levelGenOptions->releaseSchematicFile(m_schematicName);
|
||||
//m_schematic = NULL;
|
||||
//m_schematic = nullptr;
|
||||
}
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
@@ -201,9 +201,9 @@ void ApplySchematicRuleDefinition::processSchematicLighting(AABB *chunkBox, Leve
|
||||
if(chunk->level->dimension->id != m_dimension) return;
|
||||
|
||||
PIXBeginNamedEvent(0, "Processing ApplySchematicRuleDefinition (lighting)");
|
||||
if(m_schematic == NULL) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
|
||||
if(m_schematic == nullptr) m_schematic = m_levelGenOptions->getSchematicFile(m_schematicName);
|
||||
|
||||
if(m_locationBox == NULL) updateLocationBox();
|
||||
if(m_locationBox == nullptr) updateLocationBox();
|
||||
if(chunkBox->intersects( m_locationBox ))
|
||||
{
|
||||
m_locationBox->y1 = min((double)Level::maxBuildHeight, m_locationBox->y1 );
|
||||
@@ -223,7 +223,7 @@ void ApplySchematicRuleDefinition::processSchematicLighting(AABB *chunkBox, Leve
|
||||
{
|
||||
m_completed = true;
|
||||
//m_levelGenOptions->releaseSchematicFile(m_schematicName);
|
||||
//m_schematic = NULL;
|
||||
//m_schematic = nullptr;
|
||||
}
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
@@ -231,13 +231,13 @@ void ApplySchematicRuleDefinition::processSchematicLighting(AABB *chunkBox, Leve
|
||||
|
||||
bool ApplySchematicRuleDefinition::checkIntersects(int x0, int y0, int z0, int x1, int y1, int z1)
|
||||
{
|
||||
if( m_locationBox == NULL ) updateLocationBox();
|
||||
if( m_locationBox == nullptr ) updateLocationBox();
|
||||
return m_locationBox->intersects(x0,y0,z0,x1,y1,z1);
|
||||
}
|
||||
|
||||
int ApplySchematicRuleDefinition::getMinY()
|
||||
{
|
||||
if( m_locationBox == NULL ) updateLocationBox();
|
||||
if( m_locationBox == nullptr ) updateLocationBox();
|
||||
return m_locationBox->y0;
|
||||
}
|
||||
|
||||
|
||||
@@ -77,7 +77,7 @@ void CollectItemRuleDefinition::populateGameRule(GameRulesInstance::EGameRulesIn
|
||||
bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item)
|
||||
{
|
||||
bool statusChanged = false;
|
||||
if(item != NULL && item->id == m_itemId && item->getAuxValue() == m_auxValue && item->get4JData() == m_4JDataValue)
|
||||
if(item != nullptr && item->id == m_itemId && item->getAuxValue() == m_auxValue && item->get4JData() == m_4JDataValue)
|
||||
{
|
||||
if(!getComplete(rule))
|
||||
{
|
||||
@@ -90,13 +90,21 @@ bool CollectItemRuleDefinition::onCollectItem(GameRule *rule, shared_ptr<ItemIns
|
||||
if(quantityCollected >= m_quantity)
|
||||
{
|
||||
setComplete(rule, true);
|
||||
app.DebugPrintf("Completed CollectItemRule with info - itemId:%d, auxValue:%d, quantity:%d, dataTag:%d\n", m_itemId,m_auxValue,m_quantity,m_4JDataValue);
|
||||
app.DebugPrintf("Completed CollectItemRule with info - itemId:%d, auxValue:%d, quantity:%d, dataTag:%d\n", m_itemId, m_auxValue, m_quantity, m_4JDataValue);
|
||||
|
||||
if(rule->getConnection() != NULL)
|
||||
{
|
||||
rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId, m_itemId, m_auxValue, this->m_4JDataValue,NULL,0)));
|
||||
}
|
||||
}
|
||||
if (rule->getConnection() != nullptr)
|
||||
{
|
||||
rule->getConnection()->send(std::make_shared<UpdateGameRuleProgressPacket>(
|
||||
getActionType(),
|
||||
this->m_descriptionId,
|
||||
m_itemId,
|
||||
m_auxValue,
|
||||
this->m_4JDataValue,
|
||||
nullptr,
|
||||
static_cast<DWORD>(0)
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return statusChanged;
|
||||
@@ -106,7 +114,7 @@ wstring CollectItemRuleDefinition::generateXml(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
// 4J Stu - This should be kept in sync with the GameRulesDefinition.xsd
|
||||
wstring xml = L"";
|
||||
if(item != NULL)
|
||||
if(item != nullptr)
|
||||
{
|
||||
xml = L"<CollectItemRule itemId=\"" + std::to_wstring(item->id) + L"\" quantity=\"SET\" descriptionName=\"OPTIONAL\" promptName=\"OPTIONAL\"";
|
||||
if(item->getAuxValue() != 0) xml += L" auxValue=\"" + std::to_wstring(item->getAuxValue()) + L"\"";
|
||||
|
||||
@@ -36,7 +36,7 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
|
||||
progress += it.second.gr->getGameRuleDefinition()->getProgress(it.second.gr);
|
||||
}
|
||||
}
|
||||
if(rule->getConnection() != NULL)
|
||||
if(rule->getConnection() != nullptr)
|
||||
{
|
||||
PacketData data;
|
||||
data.goal = goal;
|
||||
@@ -45,20 +45,20 @@ void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
|
||||
int icon = -1;
|
||||
int auxValue = 0;
|
||||
|
||||
if(m_lastRuleStatusChanged != NULL)
|
||||
if(m_lastRuleStatusChanged != nullptr)
|
||||
{
|
||||
icon = m_lastRuleStatusChanged->getIcon();
|
||||
auxValue = m_lastRuleStatusChanged->getAuxValue();
|
||||
m_lastRuleStatusChanged = NULL;
|
||||
m_lastRuleStatusChanged = nullptr;
|
||||
}
|
||||
rule->getConnection()->send( shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId,icon, auxValue, 0,&data,sizeof(PacketData))));
|
||||
rule->getConnection()->send(std::make_shared<UpdateGameRuleProgressPacket>(getActionType(), this->m_descriptionId, icon, auxValue, 0, &data, sizeof(PacketData)));
|
||||
}
|
||||
app.DebugPrintf("Updated CompleteAllRule - Completed %d of %d\n", progress, goal);
|
||||
}
|
||||
|
||||
wstring CompleteAllRuleDefinition::generateDescriptionString(const wstring &description, void *data, int dataLength)
|
||||
{
|
||||
PacketData *values = (PacketData *)data;
|
||||
PacketData *values = static_cast<PacketData *>(data);
|
||||
wstring newDesc = description;
|
||||
newDesc = replaceAll(newDesc,L"{*progress*}",std::to_wstring(values->progress));
|
||||
newDesc = replaceAll(newDesc,L"{*goal*}",std::to_wstring(values->goal));
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
CompoundGameRuleDefinition::CompoundGameRuleDefinition()
|
||||
{
|
||||
m_lastRuleStatusChanged = NULL;
|
||||
m_lastRuleStatusChanged = nullptr;
|
||||
}
|
||||
|
||||
CompoundGameRuleDefinition::~CompoundGameRuleDefinition()
|
||||
@@ -26,7 +26,7 @@ void CompoundGameRuleDefinition::getChildren(vector<GameRuleDefinition *> *child
|
||||
|
||||
GameRuleDefinition *CompoundGameRuleDefinition::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_CompleteAllRule)
|
||||
{
|
||||
rule = new CompleteAllRuleDefinition();
|
||||
@@ -49,13 +49,13 @@ GameRuleDefinition *CompoundGameRuleDefinition::addChild(ConsoleGameRules::EGame
|
||||
wprintf(L"CompoundGameRuleDefinition: Attempted to add invalid child rule - %d\n", ruleType );
|
||||
#endif
|
||||
}
|
||||
if(rule != NULL) m_children.push_back(rule);
|
||||
if(rule != nullptr) m_children.push_back(rule);
|
||||
return rule;
|
||||
}
|
||||
|
||||
void CompoundGameRuleDefinition::populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule)
|
||||
{
|
||||
GameRule *newRule = NULL;
|
||||
GameRule *newRule = nullptr;
|
||||
int i = 0;
|
||||
for (auto& it : m_children )
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0)
|
||||
{
|
||||
m_x = m_y = m_z = 0;
|
||||
boundingBox = NULL;
|
||||
boundingBox = nullptr;
|
||||
orientation = Direction::NORTH;
|
||||
m_dimension = 0;
|
||||
}
|
||||
@@ -25,26 +25,26 @@ void ConsoleGenerateStructure::getChildren(vector<GameRuleDefinition *> *childre
|
||||
|
||||
GameRuleDefinition *ConsoleGenerateStructure::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_GenerateBox)
|
||||
{
|
||||
rule = new XboxStructureActionGenerateBox();
|
||||
m_actions.push_back((XboxStructureActionGenerateBox *)rule);
|
||||
m_actions.push_back(static_cast<XboxStructureActionGenerateBox *>(rule));
|
||||
}
|
||||
else if(ruleType == ConsoleGameRules::eGameRuleType_PlaceBlock)
|
||||
{
|
||||
rule = new XboxStructureActionPlaceBlock();
|
||||
m_actions.push_back((XboxStructureActionPlaceBlock *)rule);
|
||||
m_actions.push_back(static_cast<XboxStructureActionPlaceBlock *>(rule));
|
||||
}
|
||||
else if(ruleType == ConsoleGameRules::eGameRuleType_PlaceContainer)
|
||||
{
|
||||
rule = new XboxStructureActionPlaceContainer();
|
||||
m_actions.push_back((XboxStructureActionPlaceContainer *)rule);
|
||||
m_actions.push_back(static_cast<XboxStructureActionPlaceContainer *>(rule));
|
||||
}
|
||||
else if(ruleType == ConsoleGameRules::eGameRuleType_PlaceSpawner)
|
||||
{
|
||||
rule = new XboxStructureActionPlaceSpawner();
|
||||
m_actions.push_back((XboxStructureActionPlaceSpawner *)rule);
|
||||
m_actions.push_back(static_cast<XboxStructureActionPlaceSpawner *>(rule));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -112,7 +112,7 @@ void ConsoleGenerateStructure::addAttribute(const wstring &attributeName, const
|
||||
|
||||
BoundingBox* ConsoleGenerateStructure::getBoundingBox()
|
||||
{
|
||||
if(boundingBox == NULL)
|
||||
if(boundingBox == nullptr)
|
||||
{
|
||||
// Find the max bounds
|
||||
int maxX, maxY, maxZ;
|
||||
@@ -139,25 +139,25 @@ bool ConsoleGenerateStructure::postProcess(Level *level, Random *random, Boundin
|
||||
{
|
||||
case ConsoleGameRules::eGameRuleType_GenerateBox:
|
||||
{
|
||||
XboxStructureActionGenerateBox *genBox = (XboxStructureActionGenerateBox *)action;
|
||||
XboxStructureActionGenerateBox *genBox = static_cast<XboxStructureActionGenerateBox *>(action);
|
||||
genBox->generateBoxInLevel(this,level,chunkBB);
|
||||
}
|
||||
break;
|
||||
case ConsoleGameRules::eGameRuleType_PlaceBlock:
|
||||
{
|
||||
XboxStructureActionPlaceBlock *pPlaceBlock = (XboxStructureActionPlaceBlock *)action;
|
||||
XboxStructureActionPlaceBlock *pPlaceBlock = static_cast<XboxStructureActionPlaceBlock *>(action);
|
||||
pPlaceBlock->placeBlockInLevel(this,level,chunkBB);
|
||||
}
|
||||
break;
|
||||
case ConsoleGameRules::eGameRuleType_PlaceContainer:
|
||||
{
|
||||
XboxStructureActionPlaceContainer *pPlaceContainer = (XboxStructureActionPlaceContainer *)action;
|
||||
XboxStructureActionPlaceContainer *pPlaceContainer = static_cast<XboxStructureActionPlaceContainer *>(action);
|
||||
pPlaceContainer->placeContainerInLevel(this,level,chunkBB);
|
||||
}
|
||||
break;
|
||||
case ConsoleGameRules::eGameRuleType_PlaceSpawner:
|
||||
{
|
||||
XboxStructureActionPlaceSpawner *pPlaceSpawner = (XboxStructureActionPlaceSpawner *)action;
|
||||
XboxStructureActionPlaceSpawner *pPlaceSpawner = static_cast<XboxStructureActionPlaceSpawner *>(action);
|
||||
pPlaceSpawner->placeSpawnerInLevel(this,level,chunkBB);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
|
||||
virtual int getMinY();
|
||||
|
||||
EStructurePiece GetType() { return (EStructurePiece)0; }
|
||||
EStructurePiece GetType() { return static_cast<EStructurePiece>(0); }
|
||||
void addAdditonalSaveData(CompoundTag *tag) {}
|
||||
void readAdditonalSaveData(CompoundTag *tag) {}
|
||||
};
|
||||
@@ -16,18 +16,18 @@ ConsoleSchematicFile::ConsoleSchematicFile()
|
||||
{
|
||||
m_xSize = m_ySize = m_zSize = 0;
|
||||
m_refCount = 1;
|
||||
m_data.data = NULL;
|
||||
m_data.data = nullptr;
|
||||
}
|
||||
|
||||
ConsoleSchematicFile::~ConsoleSchematicFile()
|
||||
{
|
||||
app.DebugPrintf("Deleting schematic file\n");
|
||||
if(m_data.data != NULL) delete [] m_data.data;
|
||||
if(m_data.data != nullptr) delete [] m_data.data;
|
||||
}
|
||||
|
||||
void ConsoleSchematicFile::save(DataOutputStream *dos)
|
||||
{
|
||||
if(dos != NULL)
|
||||
if(dos != nullptr)
|
||||
{
|
||||
dos->writeInt(XBOX_SCHEMATIC_CURRENT_VERSION);
|
||||
|
||||
@@ -52,7 +52,7 @@ void ConsoleSchematicFile::save(DataOutputStream *dos)
|
||||
|
||||
void ConsoleSchematicFile::load(DataInputStream *dis)
|
||||
{
|
||||
if(dis != NULL)
|
||||
if(dis != nullptr)
|
||||
{
|
||||
// VERSION CHECK //
|
||||
int version = dis->readInt();
|
||||
@@ -61,7 +61,7 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
|
||||
|
||||
if (version > XBOX_SCHEMATIC_ORIGINAL_VERSION) // Or later versions
|
||||
{
|
||||
compressionType = (Compression::ECompressionTypes)dis->readByte();
|
||||
compressionType = static_cast<Compression::ECompressionTypes>(dis->readByte());
|
||||
}
|
||||
|
||||
if (version > XBOX_SCHEMATIC_CURRENT_VERSION)
|
||||
@@ -75,10 +75,10 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
|
||||
byteArray compressedBuffer(compressedSize);
|
||||
dis->readFully(compressedBuffer);
|
||||
|
||||
if(m_data.data != NULL)
|
||||
if(m_data.data != nullptr)
|
||||
{
|
||||
delete [] m_data.data;
|
||||
m_data.data = NULL;
|
||||
delete [] m_data.data;
|
||||
m_data.data = nullptr;
|
||||
}
|
||||
|
||||
if(compressionType == Compression::eCompressionType_None)
|
||||
@@ -111,17 +111,17 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
|
||||
// READ TAGS //
|
||||
CompoundTag *tag = NbtIo::read(dis);
|
||||
ListTag<CompoundTag> *tileEntityTags = (ListTag<CompoundTag> *) tag->getList(L"TileEntities");
|
||||
if (tileEntityTags != NULL)
|
||||
if (tileEntityTags != nullptr)
|
||||
{
|
||||
for (int i = 0; i < tileEntityTags->size(); i++)
|
||||
{
|
||||
CompoundTag *teTag = tileEntityTags->get(i);
|
||||
shared_ptr<TileEntity> te = TileEntity::loadStatic(teTag);
|
||||
|
||||
if(te == NULL)
|
||||
if(te == nullptr)
|
||||
{
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
app.DebugPrintf("ConsoleSchematicFile has read a NULL tile entity\n");
|
||||
app.DebugPrintf("ConsoleSchematicFile has read a nullptr tile entity\n");
|
||||
__debugbreak();
|
||||
#endif
|
||||
}
|
||||
@@ -132,7 +132,7 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
|
||||
}
|
||||
}
|
||||
ListTag<CompoundTag> *entityTags = (ListTag<CompoundTag> *) tag->getList(L"Entities");
|
||||
if (entityTags != NULL)
|
||||
if (entityTags != nullptr)
|
||||
{
|
||||
for (int i = 0; i < entityTags->size(); i++)
|
||||
{
|
||||
@@ -145,15 +145,15 @@ void ConsoleSchematicFile::load(DataInputStream *dis)
|
||||
double z = pos->get(2)->data;
|
||||
|
||||
if( type == eTYPE_PAINTING || type == eTYPE_ITEM_FRAME )
|
||||
{
|
||||
x = ((IntTag *) eTag->get(L"TileX") )->data;
|
||||
y = ((IntTag *) eTag->get(L"TileY") )->data;
|
||||
z = ((IntTag *) eTag->get(L"TileZ") )->data;
|
||||
}
|
||||
{
|
||||
x = static_cast<IntTag *>(eTag->get(L"TileX"))->data;
|
||||
y = static_cast<IntTag *>(eTag->get(L"TileY"))->data;
|
||||
z = static_cast<IntTag *>(eTag->get(L"TileZ"))->data;
|
||||
}
|
||||
#ifdef _DEBUG
|
||||
//app.DebugPrintf(1,"Loaded entity type %d at (%f,%f,%f)\n",(int)type,x,y,z);
|
||||
#endif
|
||||
m_entities.push_back( pair<Vec3 *, CompoundTag *>(Vec3::newPermanent(x,y,z),(CompoundTag *)eTag->copy()));
|
||||
m_entities.push_back( pair<Vec3 *, CompoundTag *>(Vec3::newPermanent(x,y,z),static_cast<CompoundTag *>(eTag->copy())));
|
||||
}
|
||||
}
|
||||
delete tag;
|
||||
@@ -178,7 +178,7 @@ void ConsoleSchematicFile::save_tags(DataOutputStream *dos)
|
||||
tag->put(L"Entities", entityTags);
|
||||
|
||||
for (auto& it : m_entities )
|
||||
entityTags->add( (CompoundTag *)(it).second->copy() );
|
||||
entityTags->add( static_cast<CompoundTag *>((it).second->copy()) );
|
||||
|
||||
NbtIo::write(tag,dos);
|
||||
delete tag;
|
||||
@@ -186,15 +186,15 @@ void ConsoleSchematicFile::save_tags(DataOutputStream *dos)
|
||||
|
||||
int64_t ConsoleSchematicFile::applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot)
|
||||
{
|
||||
int xStart = static_cast<int>(std::fmax<double>(destinationBox->x0, (double)chunk->x*16));
|
||||
int xEnd = static_cast<int>(std::fmin<double>(destinationBox->x1, (double)((xStart >> 4) << 4) + 16));
|
||||
int xStart = static_cast<int>(std::fmax<double>(destinationBox->x0, static_cast<double>(chunk->x)*16));
|
||||
int xEnd = static_cast<int>(std::fmin<double>(destinationBox->x1, static_cast<double>((xStart >> 4) << 4) + 16));
|
||||
|
||||
int yStart = destinationBox->y0;
|
||||
int yEnd = destinationBox->y1;
|
||||
if(yEnd > Level::maxBuildHeight) yEnd = Level::maxBuildHeight;
|
||||
|
||||
int zStart = static_cast<int>(std::fmax<double>(destinationBox->z0, (double)chunk->z * 16));
|
||||
int zEnd = static_cast<int>(std::fmin<double>(destinationBox->z1, (double)((zStart >> 4) << 4) + 16));
|
||||
int zStart = static_cast<int>(std::fmax<double>(destinationBox->z0, static_cast<double>(chunk->z) * 16));
|
||||
int zEnd = static_cast<int>(std::fmin<double>(destinationBox->z1, static_cast<double>((zStart >> 4) << 4) + 16));
|
||||
|
||||
#ifdef _DEBUG
|
||||
app.DebugPrintf("Range is (%d,%d,%d) to (%d,%d,%d)\n",xStart,yStart,zStart,xEnd-1,yEnd-1,zEnd-1);
|
||||
@@ -442,10 +442,10 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
|
||||
Vec3 *pos = Vec3::newTemp(targetX,targetY,targetZ);
|
||||
if( chunkBox->containsIncludingLowerBound(pos) )
|
||||
{
|
||||
shared_ptr<TileEntity> teCopy = chunk->getTileEntity( (int)targetX & 15, (int)targetY & 15, (int)targetZ & 15 );
|
||||
shared_ptr<TileEntity> teCopy = chunk->getTileEntity( static_cast<int>(targetX) & 15, static_cast<int>(targetY) & 15, static_cast<int>(targetZ) & 15 );
|
||||
|
||||
if ( teCopy != NULL )
|
||||
{
|
||||
if ( teCopy != nullptr )
|
||||
{
|
||||
CompoundTag *teData = new CompoundTag();
|
||||
te->save(teData);
|
||||
|
||||
@@ -493,7 +493,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox,
|
||||
}
|
||||
|
||||
CompoundTag *eTag = it->second;
|
||||
shared_ptr<Entity> e = EntityIO::loadStatic(eTag, NULL);
|
||||
shared_ptr<Entity> e = EntityIO::loadStatic(eTag, nullptr);
|
||||
|
||||
if( e->GetType() == eTYPE_PAINTING )
|
||||
{
|
||||
@@ -582,18 +582,18 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
|
||||
|
||||
app.DebugPrintf("Generating schematic file for area (%d,%d,%d) to (%d,%d,%d), %dx%dx%d\n",xStart,yStart,zStart,xEnd,yEnd,zEnd,xSize,ySize,zSize);
|
||||
|
||||
if(dos != NULL) dos->writeInt(XBOX_SCHEMATIC_CURRENT_VERSION);
|
||||
if(dos != nullptr) dos->writeInt(XBOX_SCHEMATIC_CURRENT_VERSION);
|
||||
|
||||
if(dos != NULL) dos->writeByte(compressionType);
|
||||
if(dos != nullptr) dos->writeByte(compressionType);
|
||||
|
||||
//Write xSize
|
||||
if(dos != NULL) dos->writeInt(xSize);
|
||||
if(dos != nullptr) dos->writeInt(xSize);
|
||||
|
||||
//Write ySize
|
||||
if(dos != NULL) dos->writeInt(ySize);
|
||||
if(dos != nullptr) dos->writeInt(ySize);
|
||||
|
||||
//Write zSize
|
||||
if(dos != NULL) dos->writeInt(zSize);
|
||||
if(dos != nullptr) dos->writeInt(zSize);
|
||||
|
||||
//byteArray rawBuffer = level->getBlocksAndData(xStart, yStart, zStart, xSize, ySize, zSize, false);
|
||||
int xRowSize = ySize * zSize;
|
||||
@@ -660,8 +660,8 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
|
||||
delete [] result.data;
|
||||
byteArray buffer = byteArray(ucTemp,inputSize);
|
||||
|
||||
if(dos != NULL) dos->writeInt(inputSize);
|
||||
if(dos != NULL) dos->write(buffer);
|
||||
if(dos != nullptr) dos->writeInt(inputSize);
|
||||
if(dos != nullptr) dos->write(buffer);
|
||||
delete [] buffer.data;
|
||||
|
||||
CompoundTag tag;
|
||||
@@ -725,10 +725,10 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
|
||||
pos->get(2)->data -= zStart;
|
||||
|
||||
if( e->instanceof(eTYPE_HANGING_ENTITY) )
|
||||
{
|
||||
((IntTag *) eTag->get(L"TileX") )->data -= xStart;
|
||||
((IntTag *) eTag->get(L"TileY") )->data -= yStart;
|
||||
((IntTag *) eTag->get(L"TileZ") )->data -= zStart;
|
||||
{
|
||||
static_cast<IntTag *>(eTag->get(L"TileX"))->data -= xStart;
|
||||
static_cast<IntTag *>(eTag->get(L"TileY"))->data -= yStart;
|
||||
static_cast<IntTag *>(eTag->get(L"TileZ"))->data -= zStart;
|
||||
}
|
||||
|
||||
entitiesTag->add(eTag);
|
||||
@@ -738,7 +738,7 @@ void ConsoleSchematicFile::generateSchematicFile(DataOutputStream *dos, Level *l
|
||||
|
||||
tag.put(L"Entities", entitiesTag);
|
||||
|
||||
if(dos != NULL) NbtIo::write(&tag,dos);
|
||||
if(dos != nullptr) NbtIo::write(&tag,dos);
|
||||
}
|
||||
|
||||
void ConsoleSchematicFile::getBlocksAndData(LevelChunk *chunk, byteArray *data, int x0, int y0, int z0, int x1, int y1, int z1, int &blocksP, int &dataP, int &blockLightP, int &skyLightP)
|
||||
|
||||
@@ -40,7 +40,7 @@ public:
|
||||
stringValueMapType m_parameters; // These are the members of this rule that maintain it's state
|
||||
|
||||
public:
|
||||
GameRule(GameRuleDefinition *definition, Connection *connection = NULL);
|
||||
GameRule(GameRuleDefinition *definition, Connection *connection = nullptr);
|
||||
virtual ~GameRule();
|
||||
|
||||
Connection *getConnection() { return m_connection; }
|
||||
|
||||
@@ -50,7 +50,7 @@ GameRuleDefinition *GameRuleDefinition::addChild(ConsoleGameRules::EGameRuleType
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
wprintf(L"GameRuleDefinition: Attempted to add invalid child rule - %d\n", ruleType );
|
||||
#endif
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void GameRuleDefinition::addAttribute(const wstring &attributeName, const wstring &attributeValue)
|
||||
|
||||
@@ -61,6 +61,6 @@ public:
|
||||
|
||||
// Static functions
|
||||
static GameRulesInstance *generateNewGameRulesInstance(GameRulesInstance::EGameRulesInstanceType type, LevelRuleset *rules, Connection *connection);
|
||||
static wstring generateDescriptionString(ConsoleGameRules::EGameRuleType defType, const wstring &description, void *data = NULL, int dataLength = 0);
|
||||
static wstring generateDescriptionString(ConsoleGameRules::EGameRuleType defType, const wstring &description, void *data = nullptr, int dataLength = 0);
|
||||
|
||||
};
|
||||
@@ -85,24 +85,24 @@ const WCHAR *GameRuleManager::wchAttrNameA[] =
|
||||
|
||||
GameRuleManager::GameRuleManager()
|
||||
{
|
||||
m_currentGameRuleDefinitions = NULL;
|
||||
m_currentLevelGenerationOptions = NULL;
|
||||
m_currentGameRuleDefinitions = nullptr;
|
||||
m_currentLevelGenerationOptions = nullptr;
|
||||
}
|
||||
|
||||
void GameRuleManager::loadGameRules(DLCPack *pack)
|
||||
{
|
||||
StringTable *strings = NULL;
|
||||
StringTable *strings = nullptr;
|
||||
|
||||
if(pack->doesPackContainFile(DLCManager::e_DLCType_LocalisationData,L"languages.loc"))
|
||||
{
|
||||
DLCLocalisationFile *localisationFile = (DLCLocalisationFile *)pack->getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc");
|
||||
DLCLocalisationFile *localisationFile = static_cast<DLCLocalisationFile *>(pack->getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc"));
|
||||
strings = localisationFile->getStringTable();
|
||||
}
|
||||
|
||||
int gameRulesCount = pack->getDLCItemsCount(DLCManager::e_DLCType_GameRulesHeader);
|
||||
for(int i = 0; i < gameRulesCount; ++i)
|
||||
{
|
||||
DLCGameRulesHeader *dlcHeader = (DLCGameRulesHeader *)pack->getFile(DLCManager::e_DLCType_GameRulesHeader, i);
|
||||
DLCGameRulesHeader *dlcHeader = static_cast<DLCGameRulesHeader *>(pack->getFile(DLCManager::e_DLCType_GameRulesHeader, i));
|
||||
DWORD dSize;
|
||||
byte *dData = dlcHeader->getData(dSize);
|
||||
|
||||
@@ -120,7 +120,7 @@ void GameRuleManager::loadGameRules(DLCPack *pack)
|
||||
gameRulesCount = pack->getDLCItemsCount(DLCManager::e_DLCType_GameRules);
|
||||
for (int i = 0; i < gameRulesCount; ++i)
|
||||
{
|
||||
DLCGameRulesFile *dlcFile = (DLCGameRulesFile *)pack->getFile(DLCManager::e_DLCType_GameRules, i);
|
||||
DLCGameRulesFile *dlcFile = static_cast<DLCGameRulesFile *>(pack->getFile(DLCManager::e_DLCType_GameRules, i));
|
||||
|
||||
DWORD dSize;
|
||||
byte *dData = dlcFile->getData(dSize);
|
||||
@@ -182,7 +182,7 @@ void GameRuleManager::loadGameRules(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
compr_content(new BYTE[compr_len], compr_len);
|
||||
dis.read(compr_content);
|
||||
|
||||
Compression::getCompression()->SetDecompressionType( (Compression::ECompressionTypes)compression_type );
|
||||
Compression::getCompression()->SetDecompressionType( static_cast<Compression::ECompressionTypes>(compression_type) );
|
||||
Compression::getCompression()->DecompressLZXRLE( content.data, &content.length,
|
||||
compr_content.data, compr_content.length);
|
||||
Compression::getCompression()->SetDecompressionType( SAVE_FILE_PLATFORM_LOCAL );
|
||||
@@ -237,11 +237,11 @@ void GameRuleManager::loadGameRules(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
// 4J-JEV: Reverse of loadGameRules.
|
||||
void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
|
||||
{
|
||||
if (m_currentGameRuleDefinitions == NULL &&
|
||||
m_currentLevelGenerationOptions == NULL)
|
||||
if (m_currentGameRuleDefinitions == nullptr &&
|
||||
m_currentLevelGenerationOptions == nullptr)
|
||||
{
|
||||
app.DebugPrintf("GameRuleManager:: Nothing here to save.");
|
||||
*dOut = NULL;
|
||||
*dOut = nullptr;
|
||||
*dSize = 0;
|
||||
return;
|
||||
}
|
||||
@@ -268,7 +268,7 @@ void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
|
||||
ByteArrayOutputStream compr_baos;
|
||||
DataOutputStream compr_dos(&compr_baos);
|
||||
|
||||
if (m_currentGameRuleDefinitions == NULL)
|
||||
if (m_currentGameRuleDefinitions == nullptr)
|
||||
{
|
||||
compr_dos.writeInt( 0 ); // numStrings for StringTable
|
||||
compr_dos.writeInt( version_number );
|
||||
@@ -282,9 +282,9 @@ void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
|
||||
{
|
||||
StringTable *st = m_currentGameRuleDefinitions->getStringTable();
|
||||
|
||||
if (st == NULL)
|
||||
if (st == nullptr)
|
||||
{
|
||||
app.DebugPrintf("GameRuleManager::saveGameRules: StringTable == NULL!");
|
||||
app.DebugPrintf("GameRuleManager::saveGameRules: StringTable == nullptr!");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -322,7 +322,7 @@ void GameRuleManager::saveGameRules(byte **dOut, UINT *dSize)
|
||||
*dSize = baos.buf.length;
|
||||
*dOut = baos.buf.data;
|
||||
|
||||
baos.buf.data = NULL;
|
||||
baos.buf.data = nullptr;
|
||||
|
||||
dos.close(); baos.close();
|
||||
}
|
||||
@@ -344,6 +344,7 @@ void GameRuleManager::writeRuleFile(DataOutputStream *dos)
|
||||
// Write schematic files.
|
||||
unordered_map<wstring, ConsoleSchematicFile *> *files;
|
||||
files = getLevelGenerationOptions()->getUnfinishedSchematicFiles();
|
||||
dos->writeInt((int)files->size());
|
||||
for ( auto& it : *files )
|
||||
{
|
||||
const wstring& filename = it.first;
|
||||
@@ -399,8 +400,8 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
for(int i = 0; i < 8; ++i) dis.readBoolean();
|
||||
}
|
||||
|
||||
ByteArrayInputStream *contentBais = NULL;
|
||||
DataInputStream *contentDis = NULL;
|
||||
ByteArrayInputStream *contentBais = nullptr;
|
||||
DataInputStream *contentDis = nullptr;
|
||||
|
||||
if(compressionType == Compression::eCompressionType_None)
|
||||
{
|
||||
@@ -469,13 +470,13 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
tagsAndAtts.push_back( contentDis->readUTF() );
|
||||
|
||||
unordered_map<int, ConsoleGameRules::EGameRuleType> tagIdMap;
|
||||
for(int type = (int)ConsoleGameRules::eGameRuleType_Root; type < (int)ConsoleGameRules::eGameRuleType_Count; ++type)
|
||||
for(int type = (int)ConsoleGameRules::eGameRuleType_Root; type < static_cast<int>(ConsoleGameRules::eGameRuleType_Count); ++type)
|
||||
{
|
||||
for(UINT i = 0; i < numStrings; ++i)
|
||||
{
|
||||
if(tagsAndAtts[i].compare(wchTagNameA[type]) == 0)
|
||||
{
|
||||
tagIdMap.insert( unordered_map<int, ConsoleGameRules::EGameRuleType>::value_type(i, (ConsoleGameRules::EGameRuleType)type) );
|
||||
tagIdMap.insert( unordered_map<int, ConsoleGameRules::EGameRuleType>::value_type(i, static_cast<ConsoleGameRules::EGameRuleType>(type)) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -497,17 +498,36 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
}*/
|
||||
|
||||
// subfile
|
||||
// Old saves didn't write a numFiles count before the schematic entries.
|
||||
// Detect this: a real count is small, but a UTF filename prefix reads as a large int.
|
||||
UINT numFiles = contentDis->readInt();
|
||||
for (UINT i = 0; i < numFiles; i++)
|
||||
|
||||
if (lgo->isFromSave() && numFiles > 100)
|
||||
{
|
||||
wstring sFilename = contentDis->readUTF();
|
||||
int length = contentDis->readInt();
|
||||
byteArray ba( length );
|
||||
|
||||
contentDis->read(ba);
|
||||
|
||||
levelGenerator->loadSchematicFile(sFilename, ba.data, ba.length);
|
||||
contentDis->skip(-4);
|
||||
while (true)
|
||||
{
|
||||
int peek = contentDis->readInt();
|
||||
if (peek <= 100) { contentDis->skip(-4); break; }
|
||||
contentDis->skip(-4);
|
||||
|
||||
wstring sFilename = contentDis->readUTF();
|
||||
int length = contentDis->readInt();
|
||||
byteArray ba( length );
|
||||
contentDis->read(ba);
|
||||
levelGenerator->loadSchematicFile(sFilename, ba.data, ba.length);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (UINT i = 0; i < numFiles; i++)
|
||||
{
|
||||
wstring sFilename = contentDis->readUTF();
|
||||
int length = contentDis->readInt();
|
||||
byteArray ba( length );
|
||||
contentDis->read(ba);
|
||||
levelGenerator->loadSchematicFile(sFilename, ba.data, ba.length);
|
||||
}
|
||||
}
|
||||
|
||||
LEVEL_GEN_ID lgoID = LEVEL_GEN_ID_NULL;
|
||||
@@ -521,7 +541,7 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
auto it = tagIdMap.find(tagId);
|
||||
if(it != tagIdMap.end()) tagVal = it->second;
|
||||
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
|
||||
if(tagVal == ConsoleGameRules::eGameRuleType_LevelGenerationOptions)
|
||||
{
|
||||
@@ -548,14 +568,14 @@ bool GameRuleManager::readRuleFile(LevelGenerationOptions *lgo, byte *dIn, UINT
|
||||
{
|
||||
// Not default
|
||||
contentDis->close();
|
||||
if(contentBais != NULL) delete contentBais;
|
||||
if(contentBais != nullptr) delete contentBais;
|
||||
delete contentDis;
|
||||
}
|
||||
|
||||
dis.close();
|
||||
bais.reset();
|
||||
|
||||
//if(!levelGenAdded) { delete levelGenerator; levelGenerator = NULL; }
|
||||
//if(!levelGenAdded) { delete levelGenerator; levelGenerator = nullptr; }
|
||||
if(!gameRulesAdded) delete gameRules;
|
||||
|
||||
return true;
|
||||
@@ -583,7 +603,7 @@ void GameRuleManager::readAttributes(DataInputStream *dis, vector<wstring> *tags
|
||||
int attID = dis->readInt();
|
||||
wstring value = dis->readUTF();
|
||||
|
||||
if(rule != NULL) rule->addAttribute(tagsAndAtts->at(attID),value);
|
||||
if(rule != nullptr) rule->addAttribute(tagsAndAtts->at(attID),value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -597,8 +617,8 @@ void GameRuleManager::readChildren(DataInputStream *dis, vector<wstring> *tagsAn
|
||||
auto it = tagIdMap->find(tagId);
|
||||
if(it != tagIdMap->end()) tagVal = it->second;
|
||||
|
||||
GameRuleDefinition *childRule = NULL;
|
||||
if(rule != NULL) childRule = rule->addChild(tagVal);
|
||||
GameRuleDefinition *childRule = nullptr;
|
||||
if(rule != nullptr) childRule = rule->addChild(tagVal);
|
||||
|
||||
readAttributes(dis,tagsAndAtts,childRule);
|
||||
readChildren(dis,tagsAndAtts,tagIdMap,childRule);
|
||||
@@ -607,7 +627,7 @@ void GameRuleManager::readChildren(DataInputStream *dis, vector<wstring> *tagsAn
|
||||
|
||||
void GameRuleManager::processSchematics(LevelChunk *levelChunk)
|
||||
{
|
||||
if(getLevelGenerationOptions() != NULL)
|
||||
if(getLevelGenerationOptions() != nullptr)
|
||||
{
|
||||
LevelGenerationOptions *levelGenOptions = getLevelGenerationOptions();
|
||||
levelGenOptions->processSchematics(levelChunk);
|
||||
@@ -616,7 +636,7 @@ void GameRuleManager::processSchematics(LevelChunk *levelChunk)
|
||||
|
||||
void GameRuleManager::processSchematicsLighting(LevelChunk *levelChunk)
|
||||
{
|
||||
if(getLevelGenerationOptions() != NULL)
|
||||
if(getLevelGenerationOptions() != nullptr)
|
||||
{
|
||||
LevelGenerationOptions *levelGenOptions = getLevelGenerationOptions();
|
||||
levelGenOptions->processSchematicsLighting(levelChunk);
|
||||
@@ -701,21 +721,21 @@ void GameRuleManager::setLevelGenerationOptions(LevelGenerationOptions *levelGen
|
||||
{
|
||||
unloadCurrentGameRules();
|
||||
|
||||
m_currentGameRuleDefinitions = NULL;
|
||||
m_currentGameRuleDefinitions = nullptr;
|
||||
m_currentLevelGenerationOptions = levelGen;
|
||||
|
||||
if(m_currentLevelGenerationOptions != NULL && m_currentLevelGenerationOptions->requiresGameRules() )
|
||||
if(m_currentLevelGenerationOptions != nullptr && m_currentLevelGenerationOptions->requiresGameRules() )
|
||||
{
|
||||
m_currentGameRuleDefinitions = m_currentLevelGenerationOptions->getRequiredGameRules();
|
||||
}
|
||||
|
||||
if(m_currentLevelGenerationOptions != NULL)
|
||||
if(m_currentLevelGenerationOptions != nullptr)
|
||||
m_currentLevelGenerationOptions->reset_start();
|
||||
}
|
||||
|
||||
LPCWSTR GameRuleManager::GetGameRulesString(const wstring &key)
|
||||
{
|
||||
if(m_currentGameRuleDefinitions != NULL && !key.empty() )
|
||||
if(m_currentGameRuleDefinitions != nullptr && !key.empty() )
|
||||
{
|
||||
return m_currentGameRuleDefinitions->getString(key);
|
||||
}
|
||||
@@ -739,9 +759,9 @@ LEVEL_GEN_ID GameRuleManager::addLevelGenerationOptions(LevelGenerationOptions *
|
||||
|
||||
void GameRuleManager::unloadCurrentGameRules()
|
||||
{
|
||||
if (m_currentLevelGenerationOptions != NULL)
|
||||
if (m_currentLevelGenerationOptions != nullptr)
|
||||
{
|
||||
if (m_currentGameRuleDefinitions != NULL
|
||||
if (m_currentGameRuleDefinitions != nullptr
|
||||
&& m_currentLevelGenerationOptions->isFromSave())
|
||||
m_levelRules.removeLevelRule( m_currentGameRuleDefinitions );
|
||||
|
||||
@@ -757,6 +777,6 @@ void GameRuleManager::unloadCurrentGameRules()
|
||||
}
|
||||
}
|
||||
|
||||
m_currentGameRuleDefinitions = NULL;
|
||||
m_currentLevelGenerationOptions = NULL;
|
||||
m_currentGameRuleDefinitions = nullptr;
|
||||
m_currentLevelGenerationOptions = nullptr;
|
||||
}
|
||||
|
||||
@@ -44,8 +44,8 @@ bool JustGrSource::ready() { return true; }
|
||||
|
||||
LevelGenerationOptions::LevelGenerationOptions(DLCPack *parentPack)
|
||||
{
|
||||
m_spawnPos = NULL;
|
||||
m_stringTable = NULL;
|
||||
m_spawnPos = nullptr;
|
||||
m_stringTable = nullptr;
|
||||
|
||||
m_hasLoadedData = false;
|
||||
|
||||
@@ -56,7 +56,7 @@ LevelGenerationOptions::LevelGenerationOptions(DLCPack *parentPack)
|
||||
m_minY = INT_MAX;
|
||||
m_bRequiresGameRules = false;
|
||||
|
||||
m_pbBaseSaveData = NULL;
|
||||
m_pbBaseSaveData = nullptr;
|
||||
m_dwBaseSaveSize = 0;
|
||||
|
||||
m_parentDLCPack = parentPack;
|
||||
@@ -66,7 +66,7 @@ LevelGenerationOptions::LevelGenerationOptions(DLCPack *parentPack)
|
||||
LevelGenerationOptions::~LevelGenerationOptions()
|
||||
{
|
||||
clearSchematics();
|
||||
if(m_spawnPos != NULL) delete m_spawnPos;
|
||||
if(m_spawnPos != nullptr) delete m_spawnPos;
|
||||
for (auto& it : m_schematicRules )
|
||||
{
|
||||
delete it;
|
||||
@@ -141,26 +141,26 @@ void LevelGenerationOptions::getChildren(vector<GameRuleDefinition *> *children)
|
||||
|
||||
GameRuleDefinition *LevelGenerationOptions::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_ApplySchematic)
|
||||
{
|
||||
rule = new ApplySchematicRuleDefinition(this);
|
||||
m_schematicRules.push_back((ApplySchematicRuleDefinition *)rule);
|
||||
m_schematicRules.push_back(static_cast<ApplySchematicRuleDefinition *>(rule));
|
||||
}
|
||||
else if(ruleType == ConsoleGameRules::eGameRuleType_GenerateStructure)
|
||||
{
|
||||
rule = new ConsoleGenerateStructure();
|
||||
m_structureRules.push_back((ConsoleGenerateStructure *)rule);
|
||||
m_structureRules.push_back(static_cast<ConsoleGenerateStructure *>(rule));
|
||||
}
|
||||
else if(ruleType == ConsoleGameRules::eGameRuleType_BiomeOverride)
|
||||
{
|
||||
rule = new BiomeOverride();
|
||||
m_biomeOverrides.push_back((BiomeOverride *)rule);
|
||||
m_biomeOverrides.push_back(static_cast<BiomeOverride *>(rule));
|
||||
}
|
||||
else if(ruleType == ConsoleGameRules::eGameRuleType_StartFeature)
|
||||
{
|
||||
rule = new StartFeature();
|
||||
m_features.push_back((StartFeature *)rule);
|
||||
m_features.push_back(static_cast<StartFeature *>(rule));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -180,21 +180,21 @@ void LevelGenerationOptions::addAttribute(const wstring &attributeName, const ws
|
||||
}
|
||||
else if(attributeName.compare(L"spawnX") == 0)
|
||||
{
|
||||
if(m_spawnPos == NULL) m_spawnPos = new Pos();
|
||||
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_spawnPos->x = value;
|
||||
app.DebugPrintf("LevelGenerationOptions: Adding parameter spawnX=%d\n",value);
|
||||
}
|
||||
else if(attributeName.compare(L"spawnY") == 0)
|
||||
{
|
||||
if(m_spawnPos == NULL) m_spawnPos = new Pos();
|
||||
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_spawnPos->y = value;
|
||||
app.DebugPrintf("LevelGenerationOptions: Adding parameter spawnY=%d\n",value);
|
||||
}
|
||||
else if(attributeName.compare(L"spawnZ") == 0)
|
||||
{
|
||||
if(m_spawnPos == NULL) m_spawnPos = new Pos();
|
||||
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_spawnPos->z = value;
|
||||
app.DebugPrintf("LevelGenerationOptions: Adding parameter spawnZ=%d\n",value);
|
||||
@@ -268,7 +268,7 @@ void LevelGenerationOptions::processSchematics(LevelChunk *chunk)
|
||||
if (structureStart->getBoundingBox()->intersects(cx, cz, cx + 15, cz + 15))
|
||||
{
|
||||
BoundingBox *bb = new BoundingBox(cx, cz, cx + 15, cz + 15);
|
||||
structureStart->postProcess(chunk->level, NULL, bb);
|
||||
structureStart->postProcess(chunk->level, nullptr, bb);
|
||||
delete bb;
|
||||
}
|
||||
}
|
||||
@@ -353,7 +353,7 @@ ConsoleSchematicFile *LevelGenerationOptions::loadSchematicFile(const wstring &f
|
||||
return it->second;
|
||||
}
|
||||
|
||||
ConsoleSchematicFile *schematic = NULL;
|
||||
ConsoleSchematicFile *schematic = nullptr;
|
||||
byteArray data(pbData,dwLen);
|
||||
ByteArrayInputStream bais(data);
|
||||
DataInputStream dis(&bais);
|
||||
@@ -366,7 +366,7 @@ ConsoleSchematicFile *LevelGenerationOptions::loadSchematicFile(const wstring &f
|
||||
|
||||
ConsoleSchematicFile *LevelGenerationOptions::getSchematicFile(const wstring &filename)
|
||||
{
|
||||
ConsoleSchematicFile *schematic = NULL;
|
||||
ConsoleSchematicFile *schematic = nullptr;
|
||||
// If we have already loaded this, just return
|
||||
auto it = m_schematics.find(filename);
|
||||
if(it != m_schematics.end())
|
||||
@@ -399,7 +399,7 @@ void LevelGenerationOptions::loadStringTable(StringTable *table)
|
||||
|
||||
LPCWSTR LevelGenerationOptions::getString(const wstring &key)
|
||||
{
|
||||
if(m_stringTable == NULL)
|
||||
if(m_stringTable == nullptr)
|
||||
{
|
||||
return L"";
|
||||
}
|
||||
@@ -455,8 +455,76 @@ unordered_map<wstring, ConsoleSchematicFile *> *LevelGenerationOptions::getUnfin
|
||||
|
||||
void LevelGenerationOptions::loadBaseSaveData()
|
||||
{
|
||||
#ifdef _WINDOWS64
|
||||
|
||||
int gameRulesCount = m_parentDLCPack ? m_parentDLCPack->getDLCItemsCount(DLCManager::e_DLCType_GameRulesHeader) : 0;
|
||||
|
||||
wstring baseSave = getBaseSavePath();
|
||||
wstring packName = baseSave.substr(0, baseSave.find(L'.'));
|
||||
|
||||
for (int i = 0; i < gameRulesCount; ++i)
|
||||
{
|
||||
DLCGameRulesHeader* dlcFile = static_cast<DLCGameRulesHeader*>(m_parentDLCPack->getFile(DLCManager::e_DLCType_GameRulesHeader, i));
|
||||
|
||||
if (!dlcFile->getGrfPath().empty())
|
||||
{
|
||||
File grf(L"Windows64Media\\DLC\\" + packName + L"\\Data\\" + dlcFile->getGrfPath());
|
||||
|
||||
if (grf.exists())
|
||||
{
|
||||
wstring path = grf.getPath();
|
||||
HANDLE fileHandle = CreateFileW(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, nullptr);
|
||||
|
||||
if (fileHandle != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
DWORD dwFileSize = grf.length();
|
||||
DWORD bytesRead;
|
||||
PBYTE pbData = new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(fileHandle, pbData, dwFileSize, &bytesRead, nullptr);
|
||||
CloseHandle(fileHandle);
|
||||
|
||||
if (bSuccess)
|
||||
{
|
||||
dlcFile->setGrfData(pbData, dwFileSize, m_stringTable);
|
||||
app.m_gameRules.setLevelGenerationOptions(dlcFile->lgo);
|
||||
}
|
||||
delete[] pbData;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (requiresBaseSave() && !getBaseSavePath().empty())
|
||||
{
|
||||
File save(L"Windows64Media\\DLC\\" + packName + L"\\Data\\" + baseSave);
|
||||
|
||||
if (save.exists())
|
||||
{
|
||||
wstring path = save.getPath();
|
||||
HANDLE fileHandle = CreateFileW(path.c_str(), GENERIC_READ, 0, nullptr, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, nullptr);
|
||||
|
||||
if (fileHandle != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
DWORD dwFileSize = GetFileSize(fileHandle, nullptr);
|
||||
DWORD bytesRead;
|
||||
PBYTE pbData = new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(fileHandle, pbData, dwFileSize, &bytesRead, nullptr);
|
||||
CloseHandle(fileHandle);
|
||||
|
||||
if (bSuccess)
|
||||
setBaseSaveData(pbData, dwFileSize);
|
||||
else
|
||||
delete[] pbData;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
setLoadedData();
|
||||
app.SetAction(ProfileManager.GetPrimaryPad(), eAppAction_ReloadTexturePack);
|
||||
|
||||
#else
|
||||
int mountIndex = -1;
|
||||
if(m_parentDLCPack != NULL) mountIndex = m_parentDLCPack->GetDLCMountIndex();
|
||||
if(m_parentDLCPack != nullptr) mountIndex = m_parentDLCPack->GetDLCMountIndex();
|
||||
|
||||
if(mountIndex > -1)
|
||||
{
|
||||
@@ -481,11 +549,12 @@ void LevelGenerationOptions::loadBaseSaveData()
|
||||
setLoadedData();
|
||||
app.SetAction(ProfileManager.GetPrimaryPad(), eAppAction_ReloadTexturePack);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask)
|
||||
{
|
||||
LevelGenerationOptions *lgo = (LevelGenerationOptions *)pParam;
|
||||
LevelGenerationOptions *lgo = static_cast<LevelGenerationOptions *>(pParam);
|
||||
lgo->m_bLoadingData = false;
|
||||
if(dwErr!=ERROR_SUCCESS)
|
||||
{
|
||||
@@ -499,7 +568,7 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
|
||||
int gameRulesCount = lgo->m_parentDLCPack->getDLCItemsCount(DLCManager::e_DLCType_GameRulesHeader);
|
||||
for(int i = 0; i < gameRulesCount; ++i)
|
||||
{
|
||||
DLCGameRulesHeader *dlcFile = (DLCGameRulesHeader *) lgo->m_parentDLCPack->getFile(DLCManager::e_DLCType_GameRulesHeader, i);
|
||||
DLCGameRulesHeader *dlcFile = static_cast<DLCGameRulesHeader *>(lgo->m_parentDLCPack->getFile(DLCManager::e_DLCType_GameRulesHeader, i));
|
||||
|
||||
if (!dlcFile->getGrfPath().empty())
|
||||
{
|
||||
@@ -513,10 +582,10 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
|
||||
pchFilename, // file name
|
||||
GENERIC_READ, // access mode
|
||||
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
|
||||
NULL, // Unused
|
||||
nullptr, // Unused
|
||||
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
|
||||
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
NULL // Unsupported
|
||||
nullptr // Unsupported
|
||||
);
|
||||
#else
|
||||
const char *pchFilename=wstringtofilename(grf.getPath());
|
||||
@@ -524,10 +593,10 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
|
||||
pchFilename, // file name
|
||||
GENERIC_READ, // access mode
|
||||
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
|
||||
NULL, // Unused
|
||||
nullptr, // Unused
|
||||
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
|
||||
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
NULL // Unsupported
|
||||
nullptr // Unsupported
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -536,7 +605,7 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
|
||||
DWORD dwFileSize = grf.length();
|
||||
DWORD bytesRead;
|
||||
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL);
|
||||
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr);
|
||||
if(bSuccess==FALSE)
|
||||
{
|
||||
app.FatalLoadError();
|
||||
@@ -565,10 +634,10 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
|
||||
pchFilename, // file name
|
||||
GENERIC_READ, // access mode
|
||||
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
|
||||
NULL, // Unused
|
||||
nullptr, // Unused
|
||||
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
|
||||
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
NULL // Unsupported
|
||||
nullptr // Unsupported
|
||||
);
|
||||
#else
|
||||
const char *pchFilename=wstringtofilename(save.getPath());
|
||||
@@ -576,18 +645,18 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
|
||||
pchFilename, // file name
|
||||
GENERIC_READ, // access mode
|
||||
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
|
||||
NULL, // Unused
|
||||
nullptr, // Unused
|
||||
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
|
||||
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
NULL // Unsupported
|
||||
nullptr // Unsupported
|
||||
);
|
||||
#endif
|
||||
|
||||
if( fileHandle != INVALID_HANDLE_VALUE )
|
||||
{
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,NULL);
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,nullptr);
|
||||
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL);
|
||||
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr);
|
||||
if(bSuccess==FALSE)
|
||||
{
|
||||
app.FatalLoadError();
|
||||
@@ -624,8 +693,8 @@ void LevelGenerationOptions::reset_start()
|
||||
|
||||
void LevelGenerationOptions::reset_finish()
|
||||
{
|
||||
//if (m_spawnPos) { delete m_spawnPos; m_spawnPos = NULL; }
|
||||
//if (m_stringTable) { delete m_stringTable; m_stringTable = NULL; }
|
||||
//if (m_spawnPos) { delete m_spawnPos; m_spawnPos = nullptr; }
|
||||
//if (m_stringTable) { delete m_stringTable; m_stringTable = nullptr; }
|
||||
|
||||
if (isFromDLC())
|
||||
{
|
||||
@@ -694,8 +763,8 @@ bool LevelGenerationOptions::ready() { return info()->ready(); }
|
||||
|
||||
void LevelGenerationOptions::setBaseSaveData(PBYTE pbData, DWORD dwSize) { m_pbBaseSaveData = pbData; m_dwBaseSaveSize = dwSize; }
|
||||
PBYTE LevelGenerationOptions::getBaseSaveData(DWORD &size) { size = m_dwBaseSaveSize; return m_pbBaseSaveData; }
|
||||
bool LevelGenerationOptions::hasBaseSaveData() { return m_dwBaseSaveSize > 0 && m_pbBaseSaveData != NULL; }
|
||||
void LevelGenerationOptions::deleteBaseSaveData() { if(m_pbBaseSaveData) delete m_pbBaseSaveData; m_pbBaseSaveData = NULL; m_dwBaseSaveSize = 0; }
|
||||
bool LevelGenerationOptions::hasBaseSaveData() { return m_dwBaseSaveSize > 0 && m_pbBaseSaveData != nullptr; }
|
||||
void LevelGenerationOptions::deleteBaseSaveData() { if(m_pbBaseSaveData) delete m_pbBaseSaveData; m_pbBaseSaveData = nullptr; m_dwBaseSaveSize = 0; }
|
||||
|
||||
bool LevelGenerationOptions::hasLoadedData() { return m_hasLoadedData; }
|
||||
void LevelGenerationOptions::setLoadedData() { m_hasLoadedData = true; }
|
||||
|
||||
@@ -167,7 +167,7 @@ private:
|
||||
bool m_bLoadingData;
|
||||
|
||||
public:
|
||||
LevelGenerationOptions(DLCPack *parentPack = NULL);
|
||||
LevelGenerationOptions(DLCPack *parentPack = nullptr);
|
||||
~LevelGenerationOptions();
|
||||
|
||||
virtual ConsoleGameRules::EGameRuleType getActionType();
|
||||
@@ -202,7 +202,7 @@ public:
|
||||
LevelRuleset *getRequiredGameRules();
|
||||
|
||||
void getBiomeOverride(int biomeId, BYTE &tile, BYTE &topTile);
|
||||
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = NULL);
|
||||
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation = nullptr);
|
||||
|
||||
void loadStringTable(StringTable *table);
|
||||
LPCWSTR getString(const wstring &key);
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
LevelRuleset::LevelRuleset()
|
||||
{
|
||||
m_stringTable = NULL;
|
||||
m_stringTable = nullptr;
|
||||
}
|
||||
|
||||
LevelRuleset::~LevelRuleset()
|
||||
@@ -26,11 +26,11 @@ void LevelRuleset::getChildren(vector<GameRuleDefinition *> *children)
|
||||
|
||||
GameRuleDefinition *LevelRuleset::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_NamedArea)
|
||||
{
|
||||
rule = new NamedAreaRuleDefinition();
|
||||
m_areas.push_back((NamedAreaRuleDefinition *)rule);
|
||||
m_areas.push_back(static_cast<NamedAreaRuleDefinition *>(rule));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -46,7 +46,7 @@ void LevelRuleset::loadStringTable(StringTable *table)
|
||||
|
||||
LPCWSTR LevelRuleset::getString(const wstring &key)
|
||||
{
|
||||
if(m_stringTable == NULL)
|
||||
if(m_stringTable == nullptr)
|
||||
{
|
||||
return L"";
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
|
||||
else if(attributeName.compare(L"feature") == 0)
|
||||
{
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_feature = (StructureFeature::EFeatureTypes)value;
|
||||
m_feature = static_cast<StructureFeature::EFeatureTypes>(value);
|
||||
app.DebugPrintf("StartFeature: Adding parameter feature=%d\n",m_feature);
|
||||
}
|
||||
else
|
||||
@@ -58,6 +58,6 @@ void StartFeature::addAttribute(const wstring &attributeName, const wstring &att
|
||||
|
||||
bool StartFeature::isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation)
|
||||
{
|
||||
if(orientation != NULL) *orientation = m_orientation;
|
||||
if(orientation != nullptr) *orientation = m_orientation;
|
||||
return chunkX == m_chunkX && chunkZ == m_chunkZ && feature == m_feature;
|
||||
}
|
||||
@@ -12,7 +12,7 @@ UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition()
|
||||
m_bUpdateHealth = m_bUpdateFood = m_bUpdateYRot = false;;
|
||||
m_health = 0;
|
||||
m_food = 0;
|
||||
m_spawnPos = NULL;
|
||||
m_spawnPos = nullptr;
|
||||
m_yRot = 0.0f;
|
||||
}
|
||||
|
||||
@@ -65,11 +65,11 @@ void UpdatePlayerRuleDefinition::getChildren(vector<GameRuleDefinition *> *child
|
||||
|
||||
GameRuleDefinition *UpdatePlayerRuleDefinition::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_AddItem)
|
||||
{
|
||||
rule = new AddItemRuleDefinition();
|
||||
m_items.push_back((AddItemRuleDefinition *)rule);
|
||||
m_items.push_back(static_cast<AddItemRuleDefinition *>(rule));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -84,21 +84,21 @@ void UpdatePlayerRuleDefinition::addAttribute(const wstring &attributeName, cons
|
||||
{
|
||||
if(attributeName.compare(L"spawnX") == 0)
|
||||
{
|
||||
if(m_spawnPos == NULL) m_spawnPos = new Pos();
|
||||
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_spawnPos->x = value;
|
||||
app.DebugPrintf("UpdatePlayerRuleDefinition: Adding parameter spawnX=%d\n",value);
|
||||
}
|
||||
else if(attributeName.compare(L"spawnY") == 0)
|
||||
{
|
||||
if(m_spawnPos == NULL) m_spawnPos = new Pos();
|
||||
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_spawnPos->y = value;
|
||||
app.DebugPrintf("UpdatePlayerRuleDefinition: Adding parameter spawnY=%d\n",value);
|
||||
}
|
||||
else if(attributeName.compare(L"spawnZ") == 0)
|
||||
{
|
||||
if(m_spawnPos == NULL) m_spawnPos = new Pos();
|
||||
if(m_spawnPos == nullptr) m_spawnPos = new Pos();
|
||||
int value = _fromString<int>(attributeValue);
|
||||
m_spawnPos->z = value;
|
||||
app.DebugPrintf("UpdatePlayerRuleDefinition: Adding parameter spawnZ=%d\n",value);
|
||||
@@ -148,7 +148,7 @@ void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr<Player> player)
|
||||
double z = player->z;
|
||||
float yRot = player->yRot;
|
||||
float xRot = player->xRot;
|
||||
if(m_spawnPos != NULL)
|
||||
if(m_spawnPos != nullptr)
|
||||
{
|
||||
x = m_spawnPos->x;
|
||||
y = m_spawnPos->y;
|
||||
@@ -160,7 +160,7 @@ void UpdatePlayerRuleDefinition::postProcessPlayer(shared_ptr<Player> player)
|
||||
yRot = m_yRot;
|
||||
}
|
||||
|
||||
if(m_spawnPos != NULL || m_bUpdateYRot) player->absMoveTo(x,y,z,yRot,xRot);
|
||||
if(m_spawnPos != nullptr || m_bUpdateYRot) player->absMoveTo(x,y,z,yRot,xRot);
|
||||
|
||||
for(auto& addItem : m_items)
|
||||
{
|
||||
|
||||
@@ -33,11 +33,11 @@ void XboxStructureActionPlaceContainer::getChildren(vector<GameRuleDefinition *>
|
||||
|
||||
GameRuleDefinition *XboxStructureActionPlaceContainer::addChild(ConsoleGameRules::EGameRuleType ruleType)
|
||||
{
|
||||
GameRuleDefinition *rule = NULL;
|
||||
GameRuleDefinition *rule = nullptr;
|
||||
if(ruleType == ConsoleGameRules::eGameRuleType_AddItem)
|
||||
{
|
||||
rule = new AddItemRuleDefinition();
|
||||
m_items.push_back((AddItemRuleDefinition *)rule);
|
||||
m_items.push_back(static_cast<AddItemRuleDefinition *>(rule));
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -70,7 +70,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
|
||||
|
||||
if ( chunkBB->isInside( worldX, worldY, worldZ ) )
|
||||
{
|
||||
if ( level->getTileEntity( worldX, worldY, worldZ ) != NULL )
|
||||
if ( level->getTileEntity( worldX, worldY, worldZ ) != nullptr )
|
||||
{
|
||||
// Remove the current tile entity
|
||||
level->removeTileEntity( worldX, worldY, worldZ );
|
||||
@@ -81,7 +81,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
|
||||
shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
|
||||
|
||||
app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
|
||||
if ( container != NULL )
|
||||
if ( container != nullptr )
|
||||
{
|
||||
level->setData( worldX, worldY, worldZ, m_data, Tile::UPDATE_CLIENTS);
|
||||
// Add items
|
||||
|
||||
@@ -46,7 +46,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
|
||||
|
||||
if ( chunkBB->isInside( worldX, worldY, worldZ ) )
|
||||
{
|
||||
if ( level->getTileEntity( worldX, worldY, worldZ ) != NULL )
|
||||
if ( level->getTileEntity( worldX, worldY, worldZ ) != nullptr )
|
||||
{
|
||||
// Remove the current tile entity
|
||||
level->removeTileEntity( worldX, worldY, worldZ );
|
||||
@@ -59,7 +59,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ);
|
||||
#endif
|
||||
if( entity != NULL )
|
||||
if( entity != nullptr )
|
||||
{
|
||||
entity->setEntityId(m_entityId);
|
||||
}
|
||||
|
||||
@@ -6,8 +6,8 @@ LeaderboardInterface::LeaderboardInterface(LeaderboardManager *man)
|
||||
m_manager = man;
|
||||
m_pending = false;
|
||||
|
||||
m_filter = (LeaderboardManager::EFilterMode) -1;
|
||||
m_callback = NULL;
|
||||
m_filter = static_cast<LeaderboardManager::EFilterMode>(-1);
|
||||
m_callback = nullptr;
|
||||
m_difficulty = 0;
|
||||
m_type = LeaderboardManager::eStatsType_UNDEFINED;
|
||||
m_startIndex = 0;
|
||||
|
||||
@@ -12,7 +12,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
|
||||
void LeaderboardManager::DeleteInstance()
|
||||
{
|
||||
delete m_instance;
|
||||
m_instance = NULL;
|
||||
m_instance = nullptr;
|
||||
}
|
||||
|
||||
LeaderboardManager::LeaderboardManager()
|
||||
@@ -26,7 +26,7 @@ void LeaderboardManager::zeroReadParameters()
|
||||
{
|
||||
m_difficulty = -1;
|
||||
m_statsType = eStatsType_UNDEFINED;
|
||||
m_readListener = NULL;
|
||||
m_readListener = nullptr;
|
||||
m_startIndex = 0;
|
||||
m_readCount = 0;
|
||||
m_eFilterMode = eFM_UNDEFINED;
|
||||
|
||||
@@ -35,7 +35,7 @@ SonyLeaderboardManager::SonyLeaderboardManager()
|
||||
|
||||
m_myXUID = INVALID_XUID;
|
||||
|
||||
m_scores = NULL;
|
||||
m_scores = nullptr;
|
||||
|
||||
m_statsType = eStatsType_Kills;
|
||||
m_difficulty = 0;
|
||||
@@ -47,7 +47,7 @@ SonyLeaderboardManager::SonyLeaderboardManager()
|
||||
InitializeCriticalSection(&m_csViewsLock);
|
||||
|
||||
m_running = false;
|
||||
m_threadScoreboard = NULL;
|
||||
m_threadScoreboard = nullptr;
|
||||
}
|
||||
|
||||
SonyLeaderboardManager::~SonyLeaderboardManager()
|
||||
@@ -288,7 +288,7 @@ bool SonyLeaderboardManager::getScoreByIds()
|
||||
SonyRtcTick last_sort_date;
|
||||
SceNpScoreRankNumber mTotalRecord;
|
||||
|
||||
SceNpId *npIds = NULL;
|
||||
SceNpId *npIds = nullptr;
|
||||
|
||||
int ret;
|
||||
uint32_t num = 0;
|
||||
@@ -322,7 +322,7 @@ bool SonyLeaderboardManager::getScoreByIds()
|
||||
ZeroMemory(comments, sizeof(SceNpScoreComment) * num);
|
||||
|
||||
/* app.DebugPrintf("sceNpScoreGetRankingByNpId(\n\t transaction=%i,\n\t boardID=0,\n\t npId=%i,\n\t friendCount*sizeof(SceNpId)=%i*%i=%i,\
|
||||
rankData=%i,\n\t friendCount*sizeof(SceNpScorePlayerRankData)=%i,\n\t NULL, 0, NULL, 0,\n\t friendCount=%i,\n...\n",
|
||||
rankData=%i,\n\t friendCount*sizeof(SceNpScorePlayerRankData)=%i,\n\t nullptr, 0, nullptr, 0,\n\t friendCount=%i,\n...\n",
|
||||
transaction, npId, friendCount, sizeof(SceNpId), friendCount*sizeof(SceNpId),
|
||||
rankData, friendCount*sizeof(SceNpScorePlayerRankData), friendCount
|
||||
); */
|
||||
@@ -342,9 +342,9 @@ bool SonyLeaderboardManager::getScoreByIds()
|
||||
|
||||
destroyTransactionContext(ret);
|
||||
|
||||
if (npIds != NULL) delete [] npIds;
|
||||
if (ptr != NULL) delete [] ptr;
|
||||
if (comments != NULL) delete [] comments;
|
||||
if (npIds != nullptr) delete [] npIds;
|
||||
if (ptr != nullptr) delete [] ptr;
|
||||
if (comments != nullptr) delete [] comments;
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -355,9 +355,9 @@ bool SonyLeaderboardManager::getScoreByIds()
|
||||
|
||||
m_eStatsState = eStatsState_Failed;
|
||||
|
||||
if (npIds != NULL) delete [] npIds;
|
||||
if (ptr != NULL) delete [] ptr;
|
||||
if (comments != NULL) delete [] comments;
|
||||
if (npIds != nullptr) delete [] npIds;
|
||||
if (ptr != nullptr) delete [] ptr;
|
||||
if (comments != nullptr) delete [] comments;
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -387,14 +387,14 @@ bool SonyLeaderboardManager::getScoreByIds()
|
||||
comments, sizeof(SceNpScoreComment) * tmpNum, //OUT: Comments
|
||||
#endif
|
||||
|
||||
NULL, 0, // GameData. (unused)
|
||||
nullptr, 0, // GameData. (unused)
|
||||
|
||||
tmpNum,
|
||||
|
||||
&last_sort_date,
|
||||
&mTotalRecord,
|
||||
|
||||
NULL // Reserved, specify null.
|
||||
nullptr // Reserved, specify null.
|
||||
);
|
||||
|
||||
if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED)
|
||||
@@ -425,7 +425,7 @@ bool SonyLeaderboardManager::getScoreByIds()
|
||||
m_readCount = num;
|
||||
|
||||
// Filter scorers and construct output structure.
|
||||
if (m_scores != NULL) delete [] m_scores;
|
||||
if (m_scores != nullptr) delete [] m_scores;
|
||||
m_scores = new ReadScore[m_readCount];
|
||||
convertToOutput(m_readCount, m_scores, ptr, comments);
|
||||
m_maxRank = m_readCount;
|
||||
@@ -458,7 +458,7 @@ error3:
|
||||
delete [] ptr;
|
||||
delete [] comments;
|
||||
error2:
|
||||
if (npIds != NULL) delete [] npIds;
|
||||
if (npIds != nullptr) delete [] npIds;
|
||||
error1:
|
||||
if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed;
|
||||
app.DebugPrintf("[SonyLeaderboardManager] getScoreByIds() FAILED, ret=0x%X\n", ret);
|
||||
@@ -511,14 +511,14 @@ bool SonyLeaderboardManager::getScoreByRange()
|
||||
|
||||
comments, sizeof(SceNpScoreComment) * num, //OUT: Comment Data
|
||||
|
||||
NULL, 0, // GameData.
|
||||
nullptr, 0, // GameData.
|
||||
|
||||
num,
|
||||
|
||||
&last_sort_date,
|
||||
&m_maxRank, // 'Total number of players registered in the target scoreboard.'
|
||||
|
||||
NULL // Reserved, specify null.
|
||||
nullptr // Reserved, specify null.
|
||||
);
|
||||
|
||||
if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED)
|
||||
@@ -539,7 +539,7 @@ bool SonyLeaderboardManager::getScoreByRange()
|
||||
delete [] ptr;
|
||||
delete [] comments;
|
||||
|
||||
m_scores = NULL;
|
||||
m_scores = nullptr;
|
||||
m_readCount = 0;
|
||||
|
||||
m_eStatsState = eStatsState_Ready;
|
||||
@@ -557,7 +557,7 @@ bool SonyLeaderboardManager::getScoreByRange()
|
||||
|
||||
//m_stats = ptr; //Maybe: addPadding(num,ptr);
|
||||
|
||||
if (m_scores != NULL) delete [] m_scores;
|
||||
if (m_scores != nullptr) delete [] m_scores;
|
||||
m_readCount = ret;
|
||||
m_scores = new ReadScore[m_readCount];
|
||||
for (int i=0; i<m_readCount; i++)
|
||||
@@ -642,15 +642,15 @@ bool SonyLeaderboardManager::setScore()
|
||||
rscore.m_score, //IN: new score,
|
||||
|
||||
&comment, // Comments
|
||||
NULL, // GameInfo
|
||||
nullptr, // GameInfo
|
||||
|
||||
&tmp, //OUT: current rank,
|
||||
|
||||
#ifndef __PS3__
|
||||
NULL, //compareDate
|
||||
nullptr, //compareDate
|
||||
#endif
|
||||
|
||||
NULL // Reserved, specify null.
|
||||
nullptr // Reserved, specify null.
|
||||
);
|
||||
|
||||
if (ret==SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE) //0x8002A415
|
||||
@@ -695,7 +695,7 @@ void SonyLeaderboardManager::Tick()
|
||||
{
|
||||
case eStatsState_Ready:
|
||||
{
|
||||
assert(m_scores != NULL || m_readCount == 0);
|
||||
assert(m_scores != nullptr || m_readCount == 0);
|
||||
|
||||
view.m_numQueries = m_readCount;
|
||||
view.m_queries = m_scores;
|
||||
@@ -707,7 +707,7 @@ void SonyLeaderboardManager::Tick()
|
||||
if (view.m_numQueries > 0)
|
||||
ret = eStatsReturn_Success;
|
||||
|
||||
if (m_readListener != NULL)
|
||||
if (m_readListener != nullptr)
|
||||
{
|
||||
app.DebugPrintf("[SonyLeaderboardManager] OnStatsReadComplete(%i, %i, _), m_readCount=%i.\n", ret, m_maxRank, m_readCount);
|
||||
m_readListener->OnStatsReadComplete(ret, m_maxRank, view);
|
||||
@@ -716,16 +716,16 @@ void SonyLeaderboardManager::Tick()
|
||||
m_eStatsState = eStatsState_Idle;
|
||||
|
||||
delete [] m_scores;
|
||||
m_scores = NULL;
|
||||
m_scores = nullptr;
|
||||
}
|
||||
break;
|
||||
|
||||
case eStatsState_Failed:
|
||||
{
|
||||
view.m_numQueries = 0;
|
||||
view.m_queries = NULL;
|
||||
view.m_queries = nullptr;
|
||||
|
||||
if ( m_readListener != NULL )
|
||||
if ( m_readListener != nullptr )
|
||||
m_readListener->OnStatsReadComplete(eStatsReturn_NetworkError, 0, view);
|
||||
|
||||
m_eStatsState = eStatsState_Idle;
|
||||
@@ -747,7 +747,7 @@ bool SonyLeaderboardManager::OpenSession()
|
||||
{
|
||||
if (m_openSessions == 0)
|
||||
{
|
||||
if (m_threadScoreboard == NULL)
|
||||
if (m_threadScoreboard == nullptr)
|
||||
{
|
||||
m_threadScoreboard = new C4JThread(&scoreboardThreadEntry, this, "4JScoreboard");
|
||||
m_threadScoreboard->SetProcessor(CPU_CORE_LEADERBOARDS);
|
||||
@@ -837,7 +837,7 @@ void SonyLeaderboardManager::FlushStats() {}
|
||||
|
||||
void SonyLeaderboardManager::CancelOperation()
|
||||
{
|
||||
m_readListener = NULL;
|
||||
m_readListener = nullptr;
|
||||
m_eStatsState = eStatsState_Canceled;
|
||||
|
||||
if (m_requestId != 0)
|
||||
@@ -980,7 +980,7 @@ void SonyLeaderboardManager::fromBase32(void *out, SceNpScoreComment *in)
|
||||
for (int i = 0; i < SCE_NP_SCORE_COMMENT_MAXLEN; i++)
|
||||
{
|
||||
ch[0] = getComment(in)[i];
|
||||
unsigned char fivebits = strtol(ch, NULL, 32) << 3;
|
||||
unsigned char fivebits = strtol(ch, nullptr, 32) << 3;
|
||||
|
||||
int sByte = (i*5) / 8;
|
||||
int eByte = (5+(i*5)) / 8;
|
||||
@@ -1041,7 +1041,7 @@ bool SonyLeaderboardManager::test_string(string testing)
|
||||
int ctx = createTransactionContext(m_titleContext);
|
||||
if (ctx<0) return false;
|
||||
|
||||
int ret = sceNpScoreCensorComment(ctx, (const char *) &comment, NULL);
|
||||
int ret = sceNpScoreCensorComment(ctx, (const char *) &comment, nullptr);
|
||||
|
||||
if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED)
|
||||
{
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -61,8 +61,8 @@ CGameNetworkManager::CGameNetworkManager()
|
||||
m_bFullSessionMessageOnNextSessionChange = false;
|
||||
|
||||
#ifdef __ORBIS__
|
||||
m_pUpsell = NULL;
|
||||
m_pInviteInfo = NULL;
|
||||
m_pUpsell = nullptr;
|
||||
m_pInviteInfo = nullptr;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -125,26 +125,26 @@ void CGameNetworkManager::DoWork()
|
||||
s_pPlatformNetworkManager->DoWork();
|
||||
|
||||
#ifdef __ORBIS__
|
||||
if (m_pUpsell != NULL && m_pUpsell->hasResponse())
|
||||
if (m_pUpsell != nullptr && m_pUpsell->hasResponse())
|
||||
{
|
||||
int iPad_invited = m_iPlayerInvited, iPad_checking = m_pUpsell->m_userIndex;
|
||||
|
||||
m_iPlayerInvited = -1;
|
||||
|
||||
delete m_pUpsell;
|
||||
m_pUpsell = NULL;
|
||||
m_pUpsell = nullptr;
|
||||
|
||||
if (ProfileManager.HasPlayStationPlus(iPad_checking))
|
||||
{
|
||||
this->GameInviteReceived(iPad_invited, m_pInviteInfo);
|
||||
|
||||
// m_pInviteInfo deleted by GameInviteReceived.
|
||||
m_pInviteInfo = NULL;
|
||||
m_pInviteInfo = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
delete m_pInviteInfo;
|
||||
m_pInviteInfo = NULL;
|
||||
m_pInviteInfo = nullptr;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -199,16 +199,18 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
ProfileManager.SetDeferredSignoutEnabled(true);
|
||||
#endif
|
||||
|
||||
int64_t seed = 0;
|
||||
if(lpParameter != NULL)
|
||||
int64_t seed = 0;
|
||||
bool dedicatedNoLocalHostPlayer = false;
|
||||
if (lpParameter != nullptr)
|
||||
{
|
||||
NetworkGameInitData *param = (NetworkGameInitData *)lpParameter;
|
||||
NetworkGameInitData *param = static_cast<NetworkGameInitData *>(lpParameter);
|
||||
seed = param->seed;
|
||||
dedicatedNoLocalHostPlayer = param->dedicatedNoLocalHostPlayer;
|
||||
|
||||
app.setLevelGenerationOptions(param->levelGen);
|
||||
if(param->levelGen != NULL)
|
||||
if(param->levelGen != nullptr)
|
||||
{
|
||||
if(app.getLevelGenerationOptions() == NULL)
|
||||
if(app.getLevelGenerationOptions() == nullptr)
|
||||
{
|
||||
app.DebugPrintf("Game rule was not loaded, and seed is required. Exiting.\n");
|
||||
return false;
|
||||
@@ -253,10 +255,10 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
pchFilename, // file name
|
||||
GENERIC_READ, // access mode
|
||||
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
|
||||
NULL, // Unused
|
||||
nullptr, // Unused
|
||||
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
|
||||
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
NULL // Unsupported
|
||||
nullptr // Unsupported
|
||||
);
|
||||
#else
|
||||
const char *pchFilename=wstringtofilename(grf.getPath());
|
||||
@@ -264,18 +266,18 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
pchFilename, // file name
|
||||
GENERIC_READ, // access mode
|
||||
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
|
||||
NULL, // Unused
|
||||
nullptr, // Unused
|
||||
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
|
||||
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
|
||||
NULL // Unsupported
|
||||
nullptr // Unsupported
|
||||
);
|
||||
#endif
|
||||
|
||||
if( fileHandle != INVALID_HANDLE_VALUE )
|
||||
{
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,NULL);
|
||||
DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,nullptr);
|
||||
PBYTE pbData = (PBYTE) new BYTE[dwFileSize];
|
||||
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL);
|
||||
BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr);
|
||||
if(bSuccess==FALSE)
|
||||
{
|
||||
app.FatalLoadError();
|
||||
@@ -317,7 +319,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
}
|
||||
else
|
||||
{
|
||||
Socket::Initialise(NULL);
|
||||
Socket::Initialise(nullptr);
|
||||
}
|
||||
|
||||
#ifndef _XBOX
|
||||
@@ -359,47 +361,59 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
// PRIMARY PLAYER
|
||||
|
||||
vector<ClientConnection *> createdConnections;
|
||||
ClientConnection *connection;
|
||||
ClientConnection *connection = nullptr;
|
||||
|
||||
if( g_NetworkManager.IsHost() )
|
||||
if( g_NetworkManager.IsHost() && dedicatedNoLocalHostPlayer )
|
||||
{
|
||||
connection = new ClientConnection(minecraft, NULL);
|
||||
app.DebugPrintf("Dedicated server mode: skipping local host client connection\n");
|
||||
|
||||
// Keep telemetry behavior consistent with the host path.
|
||||
INT multiplayerInstanceId = TelemetryManager->GenerateMultiplayerInstanceId();
|
||||
TelemetryManager->SetMultiplayerInstanceId(multiplayerInstanceId);
|
||||
|
||||
app.SetGameMode( eMode_Multiplayer );
|
||||
}
|
||||
else if( g_NetworkManager.IsHost() )
|
||||
{
|
||||
connection = new ClientConnection(minecraft, nullptr);
|
||||
}
|
||||
else
|
||||
{
|
||||
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(ProfileManager.GetLockedProfile());
|
||||
if(pNetworkPlayer == NULL)
|
||||
if(pNetworkPlayer == nullptr)
|
||||
{
|
||||
MinecraftServer::HaltServer();
|
||||
app.DebugPrintf("%d\n",ProfileManager.GetLockedProfile());
|
||||
// If the player is NULL here then something went wrong in the session setup, and continuing will end up in a crash
|
||||
// If the player is nullptr here then something went wrong in the session setup, and continuing will end up in a crash
|
||||
return false;
|
||||
}
|
||||
|
||||
Socket *socket = pNetworkPlayer->GetSocket();
|
||||
|
||||
// Fix for #13259 - CRASH: Gameplay: loading process is halted when player loads saved data
|
||||
if(socket == NULL)
|
||||
if(socket == nullptr)
|
||||
{
|
||||
assert(false);
|
||||
MinecraftServer::HaltServer();
|
||||
// If the socket is NULL here then something went wrong in the session setup, and continuing will end up in a crash
|
||||
// If the socket is nullptr here then something went wrong in the session setup, and continuing will end up in a crash
|
||||
return false;
|
||||
}
|
||||
|
||||
connection = new ClientConnection(minecraft, socket);
|
||||
}
|
||||
|
||||
if( !connection->createdOk )
|
||||
if (connection != nullptr)
|
||||
{
|
||||
assert(false);
|
||||
delete connection;
|
||||
connection = NULL;
|
||||
MinecraftServer::HaltServer();
|
||||
return false;
|
||||
}
|
||||
if( !connection->createdOk )
|
||||
{
|
||||
assert(false);
|
||||
delete connection;
|
||||
connection = nullptr;
|
||||
MinecraftServer::HaltServer();
|
||||
return false;
|
||||
}
|
||||
|
||||
connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket(minecraft->user->name) ) );
|
||||
connection->send(std::make_shared<PreLoginPacket>(minecraft->user->name));
|
||||
|
||||
// Tick connection until we're ready to go. The stages involved in this are:
|
||||
// (1) Creating the ClientConnection sends a prelogin packet to the server
|
||||
@@ -434,9 +448,9 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
connection->close();
|
||||
}
|
||||
|
||||
if( connection->isStarted() && !connection->isClosed() )
|
||||
{
|
||||
createdConnections.push_back( connection );
|
||||
if( connection->isStarted() && !connection->isClosed() )
|
||||
{
|
||||
createdConnections.push_back( connection );
|
||||
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
app.SetRichPresenceContext(primaryPad,CONTEXT_GAME_STATE_BLANK);
|
||||
@@ -458,7 +472,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
// Already have setup the primary pad
|
||||
if(idx == ProfileManager.GetPrimaryPad() ) continue;
|
||||
|
||||
if( GetLocalPlayerByUserIndex(idx) != NULL && !ProfileManager.IsSignedIn(idx) )
|
||||
if( GetLocalPlayerByUserIndex(idx) != nullptr && !ProfileManager.IsSignedIn(idx) )
|
||||
{
|
||||
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(idx);
|
||||
Socket *socket = pNetworkPlayer->GetSocket();
|
||||
@@ -472,7 +486,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
// when joining any other way, so just because they are signed in doesn't mean they are in the session
|
||||
// 4J Stu - If they are in the session, then we should add them to the game. Otherwise we won't be able to add them later
|
||||
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(idx);
|
||||
if( pNetworkPlayer == NULL )
|
||||
if( pNetworkPlayer == nullptr )
|
||||
continue;
|
||||
|
||||
ClientConnection *connection;
|
||||
@@ -486,7 +500,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
// Open the socket on the server end to accept incoming data
|
||||
Socket::addIncomingSocket(socket);
|
||||
|
||||
connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket(convStringToWstring( ProfileManager.GetGamertag(idx) )) ) );
|
||||
connection->send(std::make_shared<PreLoginPacket>(convStringToWstring(ProfileManager.GetGamertag(idx))));
|
||||
|
||||
createdConnections.push_back( connection );
|
||||
|
||||
@@ -533,13 +547,14 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
}
|
||||
}
|
||||
|
||||
app.SetGameMode( eMode_Multiplayer );
|
||||
}
|
||||
else if ( connection->isClosed() || !IsInSession())
|
||||
{
|
||||
app.SetGameMode( eMode_Multiplayer );
|
||||
}
|
||||
else if ( connection->isClosed() || !IsInSession())
|
||||
{
|
||||
// assert(false);
|
||||
MinecraftServer::HaltServer();
|
||||
return false;
|
||||
MinecraftServer::HaltServer();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -749,7 +764,7 @@ CGameNetworkManager::eJoinGameResult CGameNetworkManager::JoinGame(FriendSession
|
||||
// Make sure that the Primary Pad is in by default
|
||||
localUsersMask |= GetLocalPlayerMask( ProfileManager.GetPrimaryPad() );
|
||||
|
||||
return (eJoinGameResult)(s_pPlatformNetworkManager->JoinGame( searchResult, localUsersMask, primaryUserIndex ));
|
||||
return static_cast<eJoinGameResult>(s_pPlatformNetworkManager->JoinGame(searchResult, localUsersMask, primaryUserIndex));
|
||||
}
|
||||
|
||||
void CGameNetworkManager::CancelJoinGame(LPVOID lpParam)
|
||||
@@ -767,7 +782,7 @@ bool CGameNetworkManager::LeaveGame(bool bMigrateHost)
|
||||
|
||||
int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContinue, int iPad)
|
||||
{
|
||||
INVITE_INFO * pInviteInfo = (INVITE_INFO *)pParam;
|
||||
INVITE_INFO * pInviteInfo = static_cast<INVITE_INFO *>(pParam);
|
||||
|
||||
if(bContinue==true)
|
||||
{
|
||||
@@ -806,9 +821,9 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContin
|
||||
// Check if user-created content is allowed, as we cannot play multiplayer if it's not
|
||||
bool noUGC = false;
|
||||
#if defined(__PS3__) || defined(__PSVITA__)
|
||||
ProfileManager.GetChatAndContentRestrictions(iPad,false,&noUGC,NULL,NULL);
|
||||
ProfileManager.GetChatAndContentRestrictions(iPad,false,&noUGC,nullptr,nullptr);
|
||||
#elif defined(__ORBIS__)
|
||||
ProfileManager.GetChatAndContentRestrictions(iPad,false,NULL,&noUGC,NULL);
|
||||
ProfileManager.GetChatAndContentRestrictions(iPad,false,nullptr,&noUGC,nullptr);
|
||||
#endif
|
||||
|
||||
if(noUGC)
|
||||
@@ -828,7 +843,7 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContin
|
||||
{
|
||||
#if defined(__ORBIS__) || defined(__PSVITA__)
|
||||
bool chatRestricted = false;
|
||||
ProfileManager.GetChatAndContentRestrictions(iPad,false,&chatRestricted,NULL,NULL);
|
||||
ProfileManager.GetChatAndContentRestrictions(iPad,false,&chatRestricted,nullptr,nullptr);
|
||||
if(chatRestricted)
|
||||
{
|
||||
ProfileManager.DisplaySystemMessage( 0, ProfileManager.GetPrimaryPad() );
|
||||
@@ -917,7 +932,7 @@ int CGameNetworkManager::RunNetworkGameThreadProc( void* lpParameter )
|
||||
app.SetDisconnectReason( DisconnectPacket::eDisconnect_ConnectionCreationFailed );
|
||||
}
|
||||
// If we failed before the server started, clear the game rules. Otherwise the server will clear it up.
|
||||
if(MinecraftServer::getInstance() == NULL) app.m_gameRules.unloadCurrentGameRules();
|
||||
if(MinecraftServer::getInstance() == nullptr) app.m_gameRules.unloadCurrentGameRules();
|
||||
Tile::ReleaseThreadStorage();
|
||||
return -1;
|
||||
}
|
||||
@@ -934,21 +949,26 @@ int CGameNetworkManager::RunNetworkGameThreadProc( void* lpParameter )
|
||||
|
||||
int CGameNetworkManager::ServerThreadProc( void* lpParameter )
|
||||
{
|
||||
int64_t seed = 0;
|
||||
if(lpParameter != NULL)
|
||||
int64_t seed = 0;
|
||||
if (lpParameter != nullptr)
|
||||
{
|
||||
NetworkGameInitData *param = (NetworkGameInitData *)lpParameter;
|
||||
NetworkGameInitData *param = static_cast<NetworkGameInitData *>(lpParameter);
|
||||
seed = param->seed;
|
||||
app.SetGameHostOption(eGameHostOption_All,param->settings);
|
||||
|
||||
// 4J Stu - If we are loading a DLC save that's separate from the texture pack, load
|
||||
if( param->levelGen != NULL && (param->texturePackId == 0 || param->levelGen->getRequiredTexturePackId() != param->texturePackId) )
|
||||
if (param != nullptr && param->levelGen != nullptr && param->levelGen->isFromDLC())
|
||||
{
|
||||
while((Minecraft::GetInstance()->skins->needsUIUpdate() || ui.IsReloadingSkin()))
|
||||
{
|
||||
Sleep(1);
|
||||
}
|
||||
param->levelGen->loadBaseSaveData();
|
||||
|
||||
while (!param->levelGen->hasLoadedData())
|
||||
{
|
||||
Sleep(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -971,7 +991,7 @@ int CGameNetworkManager::ServerThreadProc( void* lpParameter )
|
||||
IntCache::ReleaseThreadStorage();
|
||||
Level::destroyLightingCache();
|
||||
|
||||
if(lpParameter != NULL) delete lpParameter;
|
||||
if(lpParameter != nullptr) delete lpParameter;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
@@ -984,7 +1004,7 @@ int CGameNetworkManager::ExitAndJoinFromInviteThreadProc( void* lpParam )
|
||||
Compression::UseDefaultThreadStorage();
|
||||
|
||||
//app.SetGameStarted(false);
|
||||
UIScene_PauseMenu::_ExitWorld(NULL);
|
||||
UIScene_PauseMenu::_ExitWorld(nullptr);
|
||||
|
||||
while( g_NetworkManager.IsInSession() )
|
||||
{
|
||||
@@ -993,7 +1013,7 @@ int CGameNetworkManager::ExitAndJoinFromInviteThreadProc( void* lpParam )
|
||||
|
||||
// Xbox should always be online when receiving invites - on PS3 we need to check & ask the user to sign in
|
||||
#if !defined(__PS3__) && !defined(__PSVITA__)
|
||||
JoinFromInviteData *inviteData = (JoinFromInviteData *)lpParam;
|
||||
JoinFromInviteData *inviteData = static_cast<JoinFromInviteData *>(lpParam);
|
||||
app.SetAction(inviteData->dwUserIndex, eAppAction_JoinFromInvite, lpParam);
|
||||
#else
|
||||
if(ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()))
|
||||
@@ -1221,14 +1241,14 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
|
||||
#endif
|
||||
|
||||
// Null the network player of all the server players that are local, to stop them being removed from the server when removed from the session
|
||||
if( pServer != NULL )
|
||||
if( pServer != nullptr )
|
||||
{
|
||||
PlayerList *players = pServer->getPlayers();
|
||||
for(auto& servPlayer : players->players)
|
||||
{
|
||||
if( servPlayer->connection->isLocal() && !servPlayer->connection->isGuest() )
|
||||
{
|
||||
servPlayer->connection->connection->getSocket()->setPlayer(NULL);
|
||||
servPlayer->connection->connection->getSocket()->setPlayer(nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1264,7 +1284,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
|
||||
char numLocalPlayers = 0;
|
||||
for(unsigned int index = 0; index < XUSER_MAX_COUNT; ++index)
|
||||
{
|
||||
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != NULL )
|
||||
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != nullptr )
|
||||
{
|
||||
numLocalPlayers++;
|
||||
localUsersMask |= GetLocalPlayerMask(index);
|
||||
@@ -1282,11 +1302,11 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
|
||||
}
|
||||
|
||||
// Restore the network player of all the server players that are local
|
||||
if( pServer != NULL )
|
||||
if( pServer != nullptr )
|
||||
{
|
||||
for(unsigned int index = 0; index < XUSER_MAX_COUNT; ++index)
|
||||
{
|
||||
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != NULL )
|
||||
if(ProfileManager.IsSignedIn(index) && pMinecraft->localplayers[index] != nullptr )
|
||||
{
|
||||
PlayerUID localPlayerXuid = pMinecraft->localplayers[index]->getXuid();
|
||||
|
||||
@@ -1300,7 +1320,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
|
||||
}
|
||||
|
||||
// Player might have a pending connection
|
||||
if (pMinecraft->m_pendingLocalConnections[index] != NULL)
|
||||
if (pMinecraft->m_pendingLocalConnections[index] != nullptr)
|
||||
{
|
||||
// Update the network player
|
||||
pMinecraft->m_pendingLocalConnections[index]->getConnection()->getSocket()->setPlayer(g_NetworkManager.GetLocalPlayerByUserIndex(index));
|
||||
@@ -1366,8 +1386,8 @@ void CGameNetworkManager::renderQueueMeter()
|
||||
#ifdef _XBOX
|
||||
int height = 720;
|
||||
|
||||
CGameNetworkManager::byteQueue[(CGameNetworkManager::messageQueuePos) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeBytes(NULL, false);
|
||||
CGameNetworkManager::messageQueue[(CGameNetworkManager::messageQueuePos++) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeMessages(NULL, false);
|
||||
CGameNetworkManager::byteQueue[(CGameNetworkManager::messageQueuePos) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeBytes(nullptr, false);
|
||||
CGameNetworkManager::messageQueue[(CGameNetworkManager::messageQueuePos++) & (CGameNetworkManager::messageQueue_length - 1)] = GetHostPlayer()->GetSendQueueSizeMessages(nullptr, false);
|
||||
|
||||
Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->gui->renderGraph(CGameNetworkManager::messageQueue_length, CGameNetworkManager::messageQueuePos, CGameNetworkManager::messageQueue, 10, 1000, CGameNetworkManager::byteQueue, 100, 25000);
|
||||
@@ -1431,7 +1451,7 @@ void CGameNetworkManager::StateChange_AnyToStarting()
|
||||
{
|
||||
LoadingInputParams *loadingParams = new LoadingInputParams();
|
||||
loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc;
|
||||
loadingParams->lpParam = NULL;
|
||||
loadingParams->lpParam = nullptr;
|
||||
|
||||
UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData();
|
||||
completionData->bShowBackground=TRUE;
|
||||
@@ -1452,7 +1472,7 @@ void CGameNetworkManager::StateChange_AnyToEnding(bool bStateWasPlaying)
|
||||
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
|
||||
{
|
||||
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(i);
|
||||
if(pNetworkPlayer != NULL && ProfileManager.IsSignedIn( i ) )
|
||||
if(pNetworkPlayer != nullptr && ProfileManager.IsSignedIn( i ) )
|
||||
{
|
||||
app.DebugPrintf("Stats save for an offline game for the player at index %d\n", i );
|
||||
Minecraft::GetInstance()->forceStatsSave(pNetworkPlayer->GetUserIndex());
|
||||
@@ -1487,12 +1507,12 @@ void CGameNetworkManager::CreateSocket( INetworkPlayer *pNetworkPlayer, bool loc
|
||||
{
|
||||
Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
|
||||
Socket *socket = NULL;
|
||||
Socket *socket = nullptr;
|
||||
shared_ptr<MultiplayerLocalPlayer> mpPlayer = nullptr;
|
||||
int userIdx = pNetworkPlayer->GetUserIndex();
|
||||
if (userIdx >= 0 && userIdx < XUSER_MAX_COUNT)
|
||||
mpPlayer = pMinecraft->localplayers[userIdx];
|
||||
if( localPlayer && mpPlayer != NULL && mpPlayer->connection != NULL)
|
||||
if( localPlayer && mpPlayer != nullptr && mpPlayer->connection != nullptr)
|
||||
{
|
||||
// If we already have a MultiplayerLocalPlayer here then we are doing a session type change
|
||||
socket = mpPlayer->connection->getSocket();
|
||||
@@ -1567,14 +1587,14 @@ void CGameNetworkManager::CreateSocket( INetworkPlayer *pNetworkPlayer, bool loc
|
||||
|
||||
if( connection->createdOk )
|
||||
{
|
||||
connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket( pNetworkPlayer->GetOnlineName() ) ) );
|
||||
connection->send(std::make_shared<PreLoginPacket>(pNetworkPlayer->GetOnlineName()));
|
||||
pMinecraft->addPendingLocalConnection(idx, connection);
|
||||
}
|
||||
else
|
||||
{
|
||||
pMinecraft->connectionDisconnected( idx , DisconnectPacket::eDisconnect_ConnectionCreationFailed );
|
||||
delete connection;
|
||||
connection = NULL;
|
||||
connection = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1584,10 +1604,10 @@ void CGameNetworkManager::CreateSocket( INetworkPlayer *pNetworkPlayer, bool loc
|
||||
void CGameNetworkManager::CloseConnection( INetworkPlayer *pNetworkPlayer )
|
||||
{
|
||||
MinecraftServer *server = MinecraftServer::getInstance();
|
||||
if( server != NULL )
|
||||
if( server != nullptr )
|
||||
{
|
||||
PlayerList *players = server->getPlayers();
|
||||
if( players != NULL )
|
||||
if( players != nullptr )
|
||||
{
|
||||
players->closePlayerConnectionBySmallId(pNetworkPlayer->GetSmallId());
|
||||
}
|
||||
@@ -1603,7 +1623,7 @@ void CGameNetworkManager::PlayerJoining( INetworkPlayer *pNetworkPlayer )
|
||||
for (int iPad=0; iPad<XUSER_MAX_COUNT; ++iPad)
|
||||
{
|
||||
INetworkPlayer *pNetworkPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(iPad);
|
||||
if (pNetworkPlayer == NULL) continue;
|
||||
if (pNetworkPlayer == nullptr) continue;
|
||||
|
||||
app.SetRichPresenceContext(iPad,CONTEXT_GAME_STATE_BLANK);
|
||||
if (multiplayer)
|
||||
@@ -1630,7 +1650,7 @@ void CGameNetworkManager::PlayerJoining( INetworkPlayer *pNetworkPlayer )
|
||||
{
|
||||
for(int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
|
||||
{
|
||||
if(Minecraft::GetInstance()->localplayers[idx] != NULL)
|
||||
if(Minecraft::GetInstance()->localplayers[idx] != nullptr)
|
||||
{
|
||||
TelemetryManager->RecordLevelStart(idx, eSen_FriendOrMatch_Playing_With_Invited_Friends, eSen_CompeteOrCoop_Coop_and_Competitive, Minecraft::GetInstance()->level->difficulty, app.GetLocalPlayerCount(), g_NetworkManager.GetOnlinePlayerCount());
|
||||
}
|
||||
@@ -1653,7 +1673,7 @@ void CGameNetworkManager::PlayerLeaving( INetworkPlayer *pNetworkPlayer )
|
||||
{
|
||||
for(int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
|
||||
{
|
||||
if(Minecraft::GetInstance()->localplayers[idx] != NULL)
|
||||
if(Minecraft::GetInstance()->localplayers[idx] != nullptr)
|
||||
{
|
||||
TelemetryManager->RecordLevelStart(idx, eSen_FriendOrMatch_Playing_With_Invited_Friends, eSen_CompeteOrCoop_Coop_and_Competitive, Minecraft::GetInstance()->level->difficulty, app.GetLocalPlayerCount(), g_NetworkManager.GetOnlinePlayerCount());
|
||||
}
|
||||
@@ -1676,7 +1696,7 @@ void CGameNetworkManager::WriteStats( INetworkPlayer *pNetworkPlayer )
|
||||
void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *pInviteInfo)
|
||||
{
|
||||
#ifdef __ORBIS__
|
||||
if (m_pUpsell != NULL)
|
||||
if (m_pUpsell != nullptr)
|
||||
{
|
||||
delete pInviteInfo;
|
||||
return;
|
||||
@@ -1765,7 +1785,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
|
||||
{
|
||||
// 4J-PB we shouldn't bring any inactive players into the game, except for the invited player (who may be an inactive player)
|
||||
// 4J Stu - If we are not in a game, then bring in all players signed in
|
||||
if(index==userIndex || pMinecraft->localplayers[index]!=NULL )
|
||||
if(index==userIndex || pMinecraft->localplayers[index]!=nullptr )
|
||||
{
|
||||
++joiningUsers;
|
||||
if( !ProfileManager.AllowedToPlayMultiplayer(index) ) noPrivileges = true;
|
||||
@@ -1780,7 +1800,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
|
||||
BOOL pccAllowed = TRUE;
|
||||
BOOL pccFriendsAllowed = TRUE;
|
||||
#if defined(__PS3__) || defined(__PSVITA__)
|
||||
ProfileManager.GetChatAndContentRestrictions(userIndex,false,&noUGC,&bContentRestricted,NULL);
|
||||
ProfileManager.GetChatAndContentRestrictions(userIndex,false,&noUGC,&bContentRestricted,nullptr);
|
||||
#else
|
||||
ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
|
||||
if(!pccAllowed && !pccFriendsAllowed) noUGC = true;
|
||||
@@ -1825,14 +1845,14 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
|
||||
uiIDA[0]=IDS_CONFIRM_OK;
|
||||
|
||||
// 4J-PB - it's possible there is no primary pad here, when accepting an invite from the dashboard
|
||||
//StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
|
||||
//StorageManager.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),nullptr,nullptr, app.GetStringTable());
|
||||
ui.RequestErrorMessage( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,XUSER_INDEX_ANY);
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(__ORBIS__) || defined(__PSVITA__)
|
||||
bool chatRestricted = false;
|
||||
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL);
|
||||
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,nullptr,nullptr);
|
||||
if(chatRestricted)
|
||||
{
|
||||
ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() );
|
||||
@@ -2028,7 +2048,7 @@ const char *CGameNetworkManager::GetOnlineName(int playerIdx)
|
||||
|
||||
void CGameNetworkManager::ServerReadyCreate(bool create)
|
||||
{
|
||||
m_hServerReadyEvent = ( create ? ( new C4JThread::Event ) : NULL );
|
||||
m_hServerReadyEvent = ( create ? ( new C4JThread::Event ) : nullptr );
|
||||
}
|
||||
|
||||
void CGameNetworkManager::ServerReady()
|
||||
@@ -2044,17 +2064,17 @@ void CGameNetworkManager::ServerReadyWait()
|
||||
void CGameNetworkManager::ServerReadyDestroy()
|
||||
{
|
||||
delete m_hServerReadyEvent;
|
||||
m_hServerReadyEvent = NULL;
|
||||
m_hServerReadyEvent = nullptr;
|
||||
}
|
||||
|
||||
bool CGameNetworkManager::ServerReadyValid()
|
||||
{
|
||||
return ( m_hServerReadyEvent != NULL );
|
||||
return ( m_hServerReadyEvent != nullptr );
|
||||
}
|
||||
|
||||
void CGameNetworkManager::ServerStoppedCreate(bool create)
|
||||
{
|
||||
m_hServerStoppedEvent = ( create ? ( new C4JThread::Event ) : NULL );
|
||||
m_hServerStoppedEvent = ( create ? ( new C4JThread::Event ) : nullptr );
|
||||
}
|
||||
|
||||
void CGameNetworkManager::ServerStopped()
|
||||
@@ -2095,12 +2115,12 @@ void CGameNetworkManager::ServerStoppedWait()
|
||||
void CGameNetworkManager::ServerStoppedDestroy()
|
||||
{
|
||||
delete m_hServerStoppedEvent;
|
||||
m_hServerStoppedEvent = NULL;
|
||||
m_hServerStoppedEvent = nullptr;
|
||||
}
|
||||
|
||||
bool CGameNetworkManager::ServerStoppedValid()
|
||||
{
|
||||
return ( m_hServerStoppedEvent != NULL );
|
||||
return ( m_hServerStoppedEvent != nullptr );
|
||||
}
|
||||
|
||||
int CGameNetworkManager::GetJoiningReadyPercentage()
|
||||
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
static void CancelJoinGame(LPVOID lpParam); // Not part of the shared interface
|
||||
bool LeaveGame(bool bMigrateHost);
|
||||
static int JoinFromInvite_SignInReturned(void *pParam,bool bContinue, int iPad);
|
||||
void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL);
|
||||
void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr);
|
||||
void SendInviteGUI(int iPad);
|
||||
void ResetLeavingGame();
|
||||
|
||||
@@ -137,17 +137,17 @@ public:
|
||||
|
||||
// Events
|
||||
|
||||
void ServerReadyCreate(bool create); // Create the signal (or set to NULL)
|
||||
void ServerReadyCreate(bool create); // Create the signal (or set to nullptr)
|
||||
void ServerReady(); // Signal that we are ready
|
||||
void ServerReadyWait(); // Wait for the signal
|
||||
void ServerReadyDestroy(); // Destroy signal
|
||||
bool ServerReadyValid(); // Is non-NULL
|
||||
bool ServerReadyValid(); // Is non-nullptr
|
||||
|
||||
void ServerStoppedCreate(bool create); // Create the signal
|
||||
void ServerStopped(); // Signal that we are ready
|
||||
void ServerStoppedWait(); // Wait for the signal
|
||||
void ServerStoppedDestroy(); // Destroy signal
|
||||
bool ServerStoppedValid(); // Is non-NULL
|
||||
void ServerStoppedWait(); // Wait for the signal
|
||||
void ServerStoppedDestroy(); // Destroy signal
|
||||
bool ServerStoppedValid(); // Is non-nullptr
|
||||
|
||||
#ifdef __PSVITA__
|
||||
static bool usingAdhocMode();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user